24 lines
515 B
GDScript
24 lines
515 B
GDScript
extends Node3D
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class_name ParticlesManager
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var positionToFollow : Vector3
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var particleToEmit : String
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var lifeTime : float
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@onready var debris : GPUParticles3D = $DebrisParticles
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@onready var smoke : GPUParticles3D = $SmokeParticles
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@onready var fire : GPUParticles3D = $FireParticles
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func _ready():
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match particleToEmit:
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"Explosion":
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lifeTime = smoke.lifetime
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debris.emitting = true
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smoke.emitting = true
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fire.emitting = true
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await get_tree().create_timer(lifeTime).timeout
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queue_free()
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