2438 lines
272 KiB
Plaintext
2438 lines
272 KiB
Plaintext
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"material": SubResource("StandardMaterial3D_ealng"),
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"primitive": 3,
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"uv_scale": Vector4(0, 0, 0, 0),
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"vertex_count": 1729,
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}]
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blend_shape_mode = 0
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resource_name = "Skin"
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bind_count = 228
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bind/0/name = &"MCH-foot_ik.parent.L"
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bind/0/bone = -1
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bind/0/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, -0.28330255, -0.079822406, -0.043164533)
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bind/1/name = &"foot_ik.L"
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bind/1/bone = -1
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bind/1/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, -0.28330255, -0.079822406, -0.043164533)
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bind/2/name = &"foot_spin_ik.L"
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bind/2/bone = -1
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bind/2/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, -0.32179224, 0.06721802, -0.010130249)
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bind/3/name = &"foot_heel_ik.L"
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bind/3/bone = -1
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bind/3/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, -0.28330255, -0.079822406, -0.043164533)
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bind/4/name = &"MCH-heel.02_rock2.L"
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bind/4/bone = -1
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bind/4/pose = Transform3D(1, 0, 0, 0, 0, -1.0000001, 0, 1, 0, -0.19488333, -0.15236516, -0.0032307436)
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bind/5/name = &"MCH-heel.02_rock1.L"
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bind/5/bone = -1
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bind/5/pose = Transform3D(1, 0, 0, 0, 0, -1.0000001, 0, 1, 0, -0.3014337, -0.19570187, -0.0032307436)
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bind/6/name = &"MCH-heel.02_roll2.L"
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bind/6/bone = -1
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bind/6/pose = Transform3D(1, 0, 0, 0, 0, -1.0000001, 0, 1, 0, -0.24815851, -0.17403351, -0.0032307436)
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bind/7/name = &"MCH-heel.02_roll1.L"
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bind/7/bone = -1
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bind/7/pose = Transform3D(1, 0, 0, 0, 0, -1.0000001, 0, 1, 0, -0.32179224, 0.06721803, -0.010130249)
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bind/8/name = &"MCH-foot_roll.L"
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bind/8/bone = -1
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bind/8/pose = Transform3D(0.9674068, 9.079102e-06, -0.25322896, 0.24745362, -0.2123806, 0.9453367, -0.053773046, -0.9771875, -0.20546034, -0.29428253, 0.014522112, 0.041013543)
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bind/9/name = &"MCH-thigh_ik_target.L"
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bind/9/bone = -1
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bind/9/pose = Transform3D(0.9674067, 6.954563e-06, -0.2532294, 0.24745364, -0.21238063, 0.94533664, -0.05377516, -0.9771874, -0.20545977, -0.29428244, 0.014522112, 0.041014187)
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bind/10/name = &"MCH-toe_ik_parent.L"
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bind/10/bone = -1
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bind/10/pose = Transform3D(1.0000007, 7.07806e-07, -5.3085444e-08, 1.0151432e-07, 8.940711e-08, -1.0000001, 5.885966e-07, 1.0000005, -1.3704334e-14, -0.32179245, 0.067218006, -0.01013044)
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bind/11/name = &"toe_ik.L"
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bind/11/bone = -1
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bind/11/pose = Transform3D(-0.9438956, -0.0009878598, 0.33023477, 0.33022082, -0.012480422, 0.9438215, 0.00319016, 0.9999223, 0.012106394, 0.28155056, -0.1695779, -0.011969795)
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bind/12/name = &"MCH-foot_ik.parent.R"
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bind/12/bone = -1
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bind/12/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0.28330255, -0.079822406, -0.043164533)
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bind/13/name = &"foot_ik.R"
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bind/13/bone = -1
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bind/13/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0.28330255, -0.079822406, -0.043164533)
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bind/14/name = &"foot_spin_ik.R"
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bind/14/bone = -1
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bind/14/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0.32179224, 0.06721802, -0.010130249)
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bind/15/name = &"foot_heel_ik.R"
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bind/15/bone = -1
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bind/15/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0.28330255, -0.079822406, -0.043164533)
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bind/16/name = &"MCH-heel.02_rock2.R"
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bind/16/bone = -1
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bind/16/pose = Transform3D(1, 0, 0, 0, 0, -1.0000001, 0, 1, 0, 0.19488333, -0.15236516, -0.0032307436)
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bind/17/name = &"MCH-heel.02_rock1.R"
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bind/17/bone = -1
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bind/17/pose = Transform3D(1, 0, 0, 0, 0, -1.0000001, 0, 1, 0, 0.3014337, -0.19570187, -0.0032307436)
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bind/18/name = &"MCH-heel.02_roll2.R"
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bind/18/bone = -1
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bind/18/pose = Transform3D(1, 0, 0, 0, 0, -1.0000001, 0, 1, 0, 0.24815851, -0.17403351, -0.0032307436)
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bind/19/name = &"MCH-heel.02_roll1.R"
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bind/19/bone = -1
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bind/19/pose = Transform3D(1, 0, 0, 0, 0, -1.0000001, 0, 1, 0, 0.32179224, 0.06721803, -0.010130249)
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bind/20/name = &"MCH-foot_roll.R"
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bind/20/bone = -1
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bind/20/pose = Transform3D(0.9674068, -8.9969735e-06, 0.253229, -0.24745362, -0.2123806, 0.94533664, 0.053773142, -0.9771875, -0.2054603, 0.29428253, 0.014522105, 0.041013576)
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bind/21/name = &"MCH-thigh_ik_target.R"
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bind/21/bone = -1
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bind/21/pose = Transform3D(0.9674067, -6.8168115e-06, 0.25322944, -0.24745362, -0.21238065, 0.9453368, 0.05377531, -0.9771874, -0.20545976, 0.29428244, 0.014522123, 0.041014228)
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bind/22/name = &"MCH-toe_ik_parent.R"
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bind/22/bone = -1
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bind/22/pose = Transform3D(1.0000007, -7.8231193e-07, -5.21541e-08, -1.3690462e-07, 1.0430831e-07, -1.0000002, -6.2584945e-07, 1.0000005, -2.980231e-08, 0.32179242, 0.067218006, -0.010130449)
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bind/23/name = &"toe_ik.R"
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bind/23/bone = -1
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bind/23/pose = Transform3D(-0.9438949, 0.000987864, -0.33023447, -0.33022064, -0.012480414, 0.9438216, -0.0031902187, 0.9999222, 0.012106371, -0.28155035, -0.16957785, -0.01196981)
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bind/24/name = &"MCH-hand_ik.parent.L"
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bind/24/bone = -1
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bind/24/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, -0.6488086, -0.016610302, -0.85947406)
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bind/25/name = &"hand_ik.L"
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bind/25/bone = -1
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bind/25/pose = Transform3D(-0.9832879, -0.08398322, 0.16153, 0.15130392, -0.8704177, 0.4684876, 0.10125346, 0.48509806, 0.8685781, 0.7128301, 0.65771586, -0.468196)
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bind/26/name = &"MCH-upper_arm_ik_target.L"
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bind/26/bone = -1
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bind/26/pose = Transform3D(-0.9832878, -0.08398321, 0.1615299, 0.1513039, -0.87041765, 0.46848756, 0.10125339, 0.485098, 0.86857796, 0.71283, 0.6577159, -0.46819595)
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bind/27/name = &"MCH-hand_ik.parent.R"
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bind/27/bone = -1
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bind/27/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0.6488086, -0.016610302, -0.85947406)
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bind/28/name = &"hand_ik.R"
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bind/28/bone = -1
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bind/28/pose = Transform3D(-0.9832879, 0.08398322, -0.16153, -0.15130392, -0.8704177, 0.4684876, -0.10125346, 0.48509806, 0.8685781, -0.7128301, 0.65771586, -0.468196)
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bind/29/name = &"MCH-upper_arm_ik_target.R"
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bind/29/bone = -1
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bind/29/pose = Transform3D(-0.9832878, 0.08398321, -0.1615299, -0.1513039, -0.87041765, 0.46848756, -0.10125339, 0.485098, 0.86857796, -0.71283, 0.6577159, -0.46819595)
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bind/30/name = &"MCH-thigh_ik_target.parent.L"
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bind/30/bone = -1
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bind/30/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, -0.7527075, 1.045917, -0.6673942)
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bind/31/name = &"thigh_ik_target.L"
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bind/31/pose = Transform3D(0.8983751, -0.0046760743, -0.43920422, -0.43920422, -0.020209132, -0.8981599, -0.0046760733, 0.9997849, -0.02020913, -0.21372172, 1.2834805, -0.64259386)
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bind/32/name = &"MCH-thigh_ik_target.parent.R"
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bind/32/bone = -1
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bind/32/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0.7527075, 1.045917, -0.6673942)
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bind/33/name = &"thigh_ik_target.R"
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bind/33/bone = -1
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bind/33/pose = Transform3D(0.8983751, 0.0046760743, 0.43920422, 0.43920422, -0.020209132, -0.8981599, 0.0046760733, 0.9997849, -0.02020913, 0.21372172, 1.2834805, -0.64259386)
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bind/34/name = &"Root"
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bind/34/bone = -1
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bind/34/pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.0836, 0.0362)
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bind/35/name = &"torso"
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bind/35/bone = -1
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bind/35/pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.0836, 0.0362)
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bind/36/name = &"chest"
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bind/36/bone = -1
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bind/36/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0, -0.00040002167, -1.2929)
|
||
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bind/37/name = &"Hips"
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||
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bind/37/bone = -1
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bind/37/pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.2929, 0.00040002167)
|
||
|
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bind/38/name = &"MCH-spine.001"
|
||
|
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bind/38/bone = -1
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||
|
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bind/38/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0, -0.00040002167, -1.2929)
|
||
|
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bind/39/name = &"spine_fk.001"
|
||
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bind/39/bone = -1
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||
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bind/39/pose = Transform3D(1, 0, 0, 0, 0.99241227, 0.12295398, 0, -0.122953765, 0.99241227, 0, -1.2830405, 0.15936388)
|
||
|
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bind/40/name = &"MCH-spine"
|
||
|
|
bind/40/bone = -1
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||
|
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bind/40/pose = Transform3D(1, 0, 0, 0, -4.5448525e-07, -0.9999999, 0, 0.99999976, -1.1920925e-07, 0, -0.01719948, -1.1572998)
|
||
|
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bind/41/name = &"spine_fk"
|
||
|
|
bind/41/bone = -1
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bind/41/pose = Transform3D(1, 0, 0, 0, 0.9683386, 0.24963975, 0, -0.2496395, 0.96833867, 0, -1.1163645, 0.3055632)
|
||
|
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bind/42/name = &"MCH-WGT-hips"
|
||
|
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bind/42/bone = -1
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bind/42/pose = Transform3D(1, 0, 0, 0, 0.96833867, 0.24963976, 0, -0.24963951, 0.9683387, 0, -0.96414506, 0.30556327)
|
||
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bind/43/name = &"tweak_spine"
|
||
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bind/43/bone = -1
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bind/43/pose = Transform3D(1, 0, 0, 0, 0.9683387, 0.24963954, 0, -0.24963929, 0.9683388, 0, -0.9641451, 0.30556303)
|
||
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bind/44/name = &"ORG-spine"
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||
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bind/44/bone = -1
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bind/44/pose = Transform3D(1, 0, 0, 0, 0.96833867, 0.24963976, 0, -0.24963951, 0.9683387, 0, -0.96414506, 0.3055632)
|
||
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bind/45/name = &"DEF-thigh.L"
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||
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bind/45/bone = -1
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bind/45/pose = Transform3D(0.89071345, 0.12059661, -0.43827584, 0.27887833, -0.90636784, 0.31737018, -0.35896543, -0.40491176, -0.8409458, -0.29253143, 0.947073, 0.45836762)
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bind/46/name = &"DEF-thigh.L.001"
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bind/46/bone = -1
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bind/46/pose = Transform3D(0.89071363, 0.120596565, -0.4382759, 0.2788784, -0.90636784, 0.31737018, -0.35896552, -0.4049117, -0.84094566, -0.29253146, 0.7082204, 0.45836765)
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||
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bind/47/name = &"DEF-shin.L"
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||
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bind/47/bone = -1
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bind/47/pose = Transform3D(0.8907136, 0.12059631, -0.4382764, -0.017251246, -0.9545029, -0.29770145, -0.45423788, 0.27272752, -0.84810793, -0.29253125, 0.65420556, 0.049216524)
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||
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bind/48/name = &"DEF-shin.L.001"
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||
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bind/48/bone = -1
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bind/48/pose = Transform3D(0.8907134, 0.120596215, -0.43827635, -0.01725128, -0.95450306, -0.29770133, -0.45423797, 0.2727275, -0.84810805, -0.29253116, 0.33826536, 0.049216617)
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bind/49/name = &"DEF-foot.L"
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||
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bind/49/bone = -1
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bind/49/pose = Transform3D(0.9674062, 7.426543e-06, -0.25322947, 0.24745408, -0.21238032, 0.9453362, -0.053773902, -0.97718716, -0.20545995, -0.29428244, 0.014521899, 0.04101394)
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||
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bind/50/name = &"DEF-toe.L"
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||
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bind/50/bone = -1
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bind/50/pose = Transform3D(-0.9438979, -0.0009877691, 0.33023554, 0.33022168, -0.012480563, 0.94382054, 0.0031892012, 0.9999214, 0.012106722, 0.2815513, -0.1695782, -0.011969649)
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||
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bind/51/name = &"DEF-thigh.R"
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||
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bind/51/bone = -1
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bind/51/pose = Transform3D(0.89071345, -0.12059661, 0.43827584, -0.27887833, -0.90636784, 0.31737018, 0.35896543, -0.40491176, -0.8409458, 0.29253143, 0.947073, 0.45836762)
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||
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bind/52/name = &"DEF-thigh.R.001"
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||
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bind/52/bone = -1
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bind/52/pose = Transform3D(0.89071363, -0.120596565, 0.4382759, -0.2788784, -0.90636784, 0.31737018, 0.35896552, -0.4049117, -0.84094566, 0.29253146, 0.7082204, 0.45836765)
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||
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bind/53/name = &"DEF-shin.R"
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||
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bind/53/bone = -1
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bind/53/pose = Transform3D(0.8907136, -0.1205963, 0.4382764, 0.017251238, -0.95450294, -0.29770145, 0.4542379, 0.27272752, -0.8481079, 0.29253125, 0.65420556, 0.04921654)
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||
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bind/54/name = &"DEF-shin.R.001"
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||
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bind/54/bone = -1
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bind/54/pose = Transform3D(0.89071333, -0.12059618, 0.4382763, 0.017251289, -0.954503, -0.2977013, 0.45423797, 0.27272737, -0.8481078, 0.29253113, 0.33826533, 0.04921663)
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||
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bind/55/name = &"DEF-foot.R"
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||
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bind/55/bone = -1
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bind/55/pose = Transform3D(0.9674063, -7.3474107e-06, 0.25322953, -0.24745396, -0.21238032, 0.9453362, 0.05377398, -0.9771869, -0.20545994, 0.29428244, 0.014521926, 0.04101397)
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||
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bind/56/name = &"DEF-toe.R"
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||
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bind/56/bone = -1
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bind/56/pose = Transform3D(-0.9438982, 0.000987902, -0.33023566, -0.3302216, -0.012480502, 0.94382066, -0.0031890823, 0.9999216, 0.012106768, -0.28155142, -0.1695782, -0.011969613)
|
||
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bind/57/name = &"MCH-thigh_parent.L"
|
||
|
|
bind/57/bone = -1
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||
|
|
bind/57/pose = Transform3D(1, 0, 0, 0, -1.04308114e-07, -1, 0, 0.9999999, 0, -0.16098174, -0.04331989, -1.0792733)
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||
|
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bind/58/name = &"MCH-thigh_ik_swing.L"
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||
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bind/58/bone = -1
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||
|
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bind/58/pose = Transform3D(0.7811599, 0.11384859, -0.61386305, 0.117172025, -0.9924958, -0.034965917, -0.6132373, -0.044613577, -0.78863776, -0.2752188, 1.0507971, 0.11270647)
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||
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bind/59/name = &"thigh_ik.L"
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||
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bind/59/bone = -1
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bind/59/pose = Transform3D(0.8907135, 0.12059653, -0.43827602, 0.2788784, -0.9063677, 0.31737047, -0.35896537, -0.4049118, -0.840946, -0.29253137, 0.94707274, 0.45836762)
|
||
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bind/60/name = &"MCH-shin_ik.L"
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||
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bind/60/bone = -1
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bind/60/pose = Transform3D(0.8907135, 0.120596215, -0.43827623, -0.017251281, -0.9545027, -0.29770163, -0.45423764, 0.27272752, -0.84810853, -0.2925311, 0.6542054, 0.04921653)
|
||
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bind/61/name = &"thigh_fk.L"
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||
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bind/61/bone = -1
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bind/61/pose = Transform3D(0.8907134, 0.120596476, -0.43827605, 0.27887836, -0.9063677, 0.31737044, -0.35896546, -0.40491182, -0.8409459, -0.29253128, 0.9470727, 0.45836768)
|
||
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bind/62/name = &"shin_fk.L"
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||
|
|
bind/62/bone = -1
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|
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bind/62/pose = Transform3D(0.89071345, 0.120596245, -0.43827623, -0.01725122, -0.9545026, -0.2977015, -0.45423752, 0.2727275, -0.8481082, -0.29253113, 0.65420544, 0.049216464)
|
||
|
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bind/63/name = &"MCH-foot_fk.L"
|
||
|
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bind/63/bone = -1
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|
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bind/63/pose = Transform3D(0.96740615, 7.1744803e-06, -0.25322923, 0.2474537, -0.21238026, 0.9453365, -0.05377409, -0.9771866, -0.20545985, -0.29428232, 0.0145220375, 0.041014045)
|
||
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bind/64/name = &"foot_fk.L"
|
||
|
|
bind/64/bone = -1
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||
|
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bind/64/pose = Transform3D(0.96740615, 6.9475773e-06, -0.2532293, 0.2474537, -0.2123802, 0.9453365, -0.053774297, -0.9771867, -0.20545983, -0.2942823, 0.014522045, 0.04101411)
|
||
|
|
bind/65/name = &"MCH-toe_fk.L"
|
||
|
|
bind/65/bone = -1
|
||
|
|
bind/65/pose = Transform3D(-0.9438978, -0.0009878195, 0.33023584, 0.3302218, -0.012480559, 0.94382066, 0.0031891968, 0.9999212, 0.012106755, 0.28155115, -0.1695782, -0.011969711)
|
||
|
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bind/66/name = &"toe_fk.L"
|
||
|
|
bind/66/bone = -1
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||
|
|
bind/66/pose = Transform3D(-0.94389784, -0.0009878629, 0.33023554, 0.33022147, -0.012480566, 0.9438208, 0.0031891481, 0.99992114, 0.0121067315, 0.28155118, -0.16957809, -0.011969694)
|
||
|
|
bind/67/name = &"MCH-thigh_parent.R"
|
||
|
|
bind/67/bone = -1
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||
|
|
bind/67/pose = Transform3D(1, 0, 0, 0, -1.04308114e-07, -1, 0, 0.9999999, 0, 0.16098174, -0.04331989, -1.0792733)
|
||
|
|
bind/68/name = &"MCH-thigh_ik_swing.R"
|
||
|
|
bind/68/bone = -1
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||
|
|
bind/68/pose = Transform3D(0.7811599, -0.11384859, 0.61386305, -0.117172025, -0.9924958, -0.034965917, 0.6132373, -0.044613577, -0.78863776, 0.2752188, 1.0507971, 0.11270647)
|
||
|
|
bind/69/name = &"thigh_ik.R"
|
||
|
|
bind/69/bone = -1
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|
|
bind/69/pose = Transform3D(0.8907135, -0.12059653, 0.43827602, -0.2788784, -0.9063677, 0.31737047, 0.35896537, -0.4049118, -0.840946, 0.29253137, 0.94707274, 0.45836762)
|
||
|
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bind/70/name = &"MCH-shin_ik.R"
|
||
|
|
bind/70/bone = -1
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||
|
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bind/70/pose = Transform3D(0.8907134, -0.12059621, 0.43827617, 0.017251272, -0.95450264, -0.29770163, 0.4542376, 0.2727275, -0.8481084, 0.29253107, 0.6542054, 0.049216524)
|
||
|
|
bind/71/name = &"thigh_fk.R"
|
||
|
|
bind/71/bone = -1
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||
|
|
bind/71/pose = Transform3D(0.8907134, -0.120596476, 0.43827605, -0.27887836, -0.9063677, 0.31737044, 0.35896546, -0.40491182, -0.8409459, 0.29253128, 0.9470727, 0.45836768)
|
||
|
|
bind/72/name = &"shin_fk.R"
|
||
|
|
bind/72/bone = -1
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||
|
|
bind/72/pose = Transform3D(0.89071345, -0.12059623, 0.43827623, 0.017251275, -0.9545028, -0.2977016, 0.4542376, 0.2727275, -0.8481081, 0.29253113, 0.65420556, 0.049216487)
|
||
|
|
bind/73/name = &"MCH-foot_fk.R"
|
||
|
|
bind/73/bone = -1
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||
|
|
bind/73/pose = Transform3D(0.96740603, -7.039758e-06, 0.2532293, -0.24745369, -0.21238022, 0.94533664, 0.053774234, -0.97718674, -0.20545991, 0.2942823, 0.0145220775, 0.04101396)
|
||
|
|
bind/74/name = &"foot_fk.R"
|
||
|
|
bind/74/bone = -1
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|
|
bind/74/pose = Transform3D(0.96740615, -6.8029376e-06, 0.25322932, -0.24745373, -0.21238023, 0.9453365, 0.05377449, -0.977187, -0.20545986, 0.2942823, 0.014522068, 0.04101404)
|
||
|
|
bind/75/name = &"MCH-toe_fk.R"
|
||
|
|
bind/75/bone = -1
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||
|
|
bind/75/pose = Transform3D(-0.9438978, 0.0009879261, -0.33023578, -0.3302217, -0.012480537, 0.9438205, -0.003189132, 0.99992126, 0.01210676, -0.2815512, -0.16957808, -0.011969567)
|
||
|
|
bind/76/name = &"toe_fk.R"
|
||
|
|
bind/76/bone = -1
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||
|
|
bind/76/pose = Transform3D(-0.9438979, 0.00098787, -0.33023557, -0.3302215, -0.012480548, 0.9438207, -0.003189176, 0.9999214, 0.012106727, -0.28155127, -0.16957803, -0.011969581)
|
||
|
|
bind/77/name = &"MCH-thigh_tweak.L"
|
||
|
|
bind/77/bone = -1
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||
|
|
bind/77/pose = Transform3D(0.89071363, 0.120596536, -0.4382759, 0.27887842, -0.90636796, 0.31737027, -0.3589655, -0.40491205, -0.84094584, -0.29253137, 0.9470729, 0.45836794)
|
||
|
|
bind/78/name = &"thigh_tweak.L"
|
||
|
|
bind/78/bone = -1
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||
|
|
bind/78/pose = Transform3D(0.8907135, 0.12059658, -0.43827584, 0.2788782, -0.9063677, 0.31737012, -0.35896552, -0.40491176, -0.84094584, -0.29253143, 0.9470727, 0.45836765)
|
||
|
|
bind/79/name = &"MCH-thigh_tweak.R"
|
||
|
|
bind/79/bone = -1
|
||
|
|
bind/79/pose = Transform3D(0.89071363, -0.120596536, 0.4382759, -0.27887842, -0.90636796, 0.31737027, 0.3589655, -0.40491205, -0.84094584, 0.29253137, 0.9470729, 0.45836794)
|
||
|
|
bind/80/name = &"thigh_tweak.R"
|
||
|
|
bind/80/bone = -1
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||
|
|
bind/80/pose = Transform3D(0.8907135, -0.12059658, 0.43827584, -0.2788782, -0.9063677, 0.31737012, 0.35896552, -0.40491176, -0.84094584, 0.29253143, 0.9470727, 0.45836765)
|
||
|
|
bind/81/name = &"ORG-pelvis.L"
|
||
|
|
bind/81/bone = -1
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||
|
|
bind/81/pose = Transform3D(-0.4078476, -0.2624449, 0.8745188, 0.6741212, 0.5594374, 0.482277, -0.6158094, 0.7862269, -0.05124517, 0.31331652, -0.5383541, -0.79683924)
|
||
|
|
bind/82/name = &"DEF-pelvis.L"
|
||
|
|
bind/82/bone = -1
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||
|
|
bind/82/pose = Transform3D(-0.40784717, -0.26244515, 0.8745187, 0.67412114, 0.5594374, 0.4822768, -0.6158095, 0.7862265, -0.05124481, 0.3133168, -0.538354, -0.79683894)
|
||
|
|
bind/83/name = &"ORG-pelvis.R"
|
||
|
|
bind/83/bone = -1
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|
|
bind/83/pose = Transform3D(-0.4078476, 0.2624449, -0.8745188, -0.6741212, 0.5594374, 0.482277, 0.6158094, 0.7862269, -0.05124517, -0.31331652, -0.5383541, -0.79683924)
|
||
|
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bind/84/name = &"DEF-pelvis.R"
|
||
|
|
bind/84/bone = -1
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|
|
bind/84/pose = Transform3D(-0.40784717, 0.26244515, -0.8745187, -0.67412114, 0.5594374, 0.4822768, 0.6158095, 0.7862265, -0.05124481, -0.3133168, -0.538354, -0.79683894)
|
||
|
|
bind/85/name = &"ORG-thigh.L"
|
||
|
|
bind/85/bone = -1
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|
|
bind/85/pose = Transform3D(0.8907135, 0.120596565, -0.43827593, 0.27887833, -0.90636796, 0.3173701, -0.35896558, -0.40491173, -0.8409458, -0.29253143, 0.94707304, 0.45836765)
|
||
|
|
bind/86/name = &"MCH-thigh_parent_widget.L"
|
||
|
|
bind/86/bone = -1
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||
|
|
bind/86/pose = Transform3D(0.89071333, 0.12059592, -0.43827632, 0.27887803, -0.9063677, 0.3173702, -0.35896614, -0.4049117, -0.8409454, -0.29253072, 0.947073, 0.4583677)
|
||
|
|
bind/87/name = &"MCH-thigh_tweak.L.001"
|
||
|
|
bind/87/bone = -1
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||
|
|
bind/87/pose = Transform3D(0.8907135, 0.12059654, -0.43827596, 0.27887833, -0.90636784, 0.31737003, -0.3589656, -0.40491167, -0.8409458, -0.29253137, 0.70822054, 0.45836756)
|
||
|
|
bind/88/name = &"thigh_tweak.L.001"
|
||
|
|
bind/88/bone = -1
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||
|
|
bind/88/pose = Transform3D(0.8907135, 0.1205964, -0.438276, 0.27887827, -0.90636784, 0.31737012, -0.3589657, -0.40491176, -0.8409457, -0.29253128, 0.7082204, 0.45836762)
|
||
|
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bind/89/name = &"ORG-shin.L"
|
||
|
|
bind/89/bone = -1
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||
|
|
bind/89/pose = Transform3D(0.89071333, 0.120596245, -0.4382762, -0.017251309, -0.954503, -0.29770145, -0.45423776, 0.27272743, -0.8481078, -0.29253107, 0.6542055, 0.049216494)
|
||
|
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bind/90/name = &"MCH-shin_tweak.L"
|
||
|
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bind/90/bone = -1
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||
|
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bind/90/pose = Transform3D(0.8907133, 0.12059637, -0.43827593, -0.01725116, -0.95450264, -0.29770154, -0.4542377, 0.2727275, -0.8481079, -0.2925312, 0.65420526, 0.049216446)
|
||
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bind/91/name = &"shin_tweak.L"
|
||
|
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bind/91/bone = -1
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||
|
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bind/91/pose = Transform3D(0.89071363, 0.120596305, -0.4382762, -0.0172512, -0.9545029, -0.29770145, -0.45423776, 0.27272743, -0.848108, -0.29253122, 0.6542054, 0.049216483)
|
||
|
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bind/92/name = &"MCH-shin_tweak.L.001"
|
||
|
|
bind/92/bone = -1
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||
|
|
bind/92/pose = Transform3D(0.9186817, 0.10238259, -0.38149932, -0.017251171, -0.95450294, -0.29770136, -0.39462182, 0.2800741, -0.8751178, -0.29513636, 0.3382651, 0.029853974)
|
||
|
|
bind/93/name = &"shin_tweak.L.001"
|
||
|
|
bind/93/bone = -1
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||
|
|
bind/93/pose = Transform3D(0.89071333, 0.1205963, -0.43827605, -0.017251216, -0.9545029, -0.29770154, -0.45423767, 0.2727274, -0.848108, -0.29253113, 0.33826506, 0.049216405)
|
||
|
|
bind/94/name = &"ORG-foot.L"
|
||
|
|
bind/94/bone = -1
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||
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bind/94/pose = Transform3D(0.9674061, 6.9513007e-06, -0.2532293, 0.24745376, -0.21238019, 0.94533604, -0.05377436, -0.9771865, -0.20545986, -0.29428232, 0.014522124, 0.041013896)
|
||
|
|
bind/95/name = &"MCH-foot_tweak.L"
|
||
|
|
bind/95/bone = -1
|
||
|
|
bind/95/pose = Transform3D(0.9674061, 1.05054805e-05, -0.25322935, 0.2474546, -0.21238023, 0.9453361, -0.05377103, -0.977187, -0.20546077, -0.29428244, 0.014521889, 0.041012917)
|
||
|
|
bind/96/name = &"foot_tweak.L"
|
||
|
|
bind/96/bone = -1
|
||
|
|
bind/96/pose = Transform3D(0.96740633, 7.222603e-06, -0.2532293, 0.24745378, -0.21238019, 0.94533604, -0.053774115, -0.9771868, -0.20545992, -0.29428238, 0.014522114, 0.041013855)
|
||
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bind/97/name = &"ORG-heel.02.L"
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||
|
|
bind/97/bone = -1
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||
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bind/97/pose = Transform3D(9.198853e-08, 0.99999964, 2.3605672e-07, 0.92631286, 1.08725885e-07, -0.37675443, -0.37675446, 2.0124508e-08, -0.9263126, -0.0032307494, -0.23792723, -0.06771471)
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||
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|
bind/98/name = &"ORG-toe.L"
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||
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|
bind/98/bone = -1
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||
|
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bind/98/pose = Transform3D(-0.94389796, -0.0009877939, 0.33023557, 0.33022162, -0.012480473, 0.9438205, 0.00318925, 0.9999215, 0.012106675, 0.2815513, -0.16957794, -0.011969535)
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||
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bind/99/name = &"ORG-foot.L.001"
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||
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bind/99/bone = -1
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||
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bind/99/pose = Transform3D(0.96800196, 0.13985848, -0.2083547, 0.24666391, -0.37763438, 0.89249545, 0.04614131, -0.9153312, -0.40004885, -0.29890713, -0.011081129, 0.021315098)
|
||
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bind/100/name = &"ORG-heel.02.L.001"
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||
|
|
bind/100/bone = -1
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||
|
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bind/100/pose = Transform3D(0.3767546, 2.9056199e-07, 0.9263128, 0.9263132, 2.4700868e-09, -0.3767547, -1.08778394e-07, 0.99999976, -1.4879537e-07, 0.0677147, -0.23792726, -0.0032307552)
|
||
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|
bind/101/name = &"ORG-toe.L.001"
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||
|
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bind/101/bone = -1
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||
|
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bind/101/pose = Transform3D(-0.9438959, -0.00039870074, 0.33024266, 0.33022168, -0.012480594, 0.9438205, 0.0037452895, 0.9999219, 0.011912197, 0.2815441, -0.16957802, -0.012135403)
|
||
|
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bind/102/name = &"ORG-thigh.R"
|
||
|
|
bind/102/bone = -1
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||
|
|
bind/102/pose = Transform3D(0.8907135, -0.120596565, 0.43827593, -0.27887833, -0.90636796, 0.3173701, 0.35896558, -0.40491173, -0.8409458, 0.29253143, 0.94707304, 0.45836765)
|
||
|
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bind/103/name = &"MCH-thigh_parent_widget.R"
|
||
|
|
bind/103/bone = -1
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||
|
|
bind/103/pose = Transform3D(0.89071333, -0.12059592, 0.43827632, -0.27887803, -0.9063677, 0.3173702, 0.35896614, -0.4049117, -0.8409454, 0.29253072, 0.947073, 0.4583677)
|
||
|
|
bind/104/name = &"MCH-thigh_tweak.R.001"
|
||
|
|
bind/104/bone = -1
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||
|
|
bind/104/pose = Transform3D(0.8907131, -0.12059647, 0.43827587, -0.27887833, -0.9063676, 0.31737, 0.35896567, -0.4049116, -0.8409454, 0.29253125, 0.70822036, 0.4583675)
|
||
|
|
bind/105/name = &"thigh_tweak.R.001"
|
||
|
|
bind/105/bone = -1
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||
|
|
bind/105/pose = Transform3D(0.8907134, -0.12059643, 0.4382759, -0.27887824, -0.9063679, 0.3173701, 0.35896564, -0.4049117, -0.8409458, 0.29253128, 0.7082205, 0.4583676)
|
||
|
|
bind/106/name = &"ORG-shin.R"
|
||
|
|
bind/106/bone = -1
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||
|
|
bind/106/pose = Transform3D(0.8907132, -0.12059622, 0.43827614, 0.017251298, -0.95450294, -0.2977014, 0.4542378, 0.27272743, -0.84810776, 0.2925311, 0.6542055, 0.049216494)
|
||
|
|
bind/107/name = &"MCH-shin_tweak.R"
|
||
|
|
bind/107/bone = -1
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||
|
|
bind/107/pose = Transform3D(0.89071333, -0.12059637, 0.43827596, 0.017251119, -0.9545028, -0.29770154, 0.45423773, 0.27272752, -0.8481079, 0.29253122, 0.6542052, 0.049216434)
|
||
|
|
bind/108/name = &"shin_tweak.R"
|
||
|
|
bind/108/bone = -1
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||
|
|
bind/108/pose = Transform3D(0.8907134, -0.1205963, 0.43827608, 0.017251177, -0.95450294, -0.29770142, 0.45423773, 0.27272746, -0.84810793, 0.29253113, 0.6542055, 0.04921645)
|
||
|
|
bind/109/name = &"MCH-shin_tweak.R.001"
|
||
|
|
bind/109/bone = -1
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||
|
|
bind/109/pose = Transform3D(0.9186816, -0.10238258, 0.3814993, 0.017251138, -0.95450294, -0.29770136, 0.3946218, 0.28007403, -0.87511796, 0.29513633, 0.3382651, 0.02985398)
|
||
|
|
bind/110/name = &"shin_tweak.R.001"
|
||
|
|
bind/110/bone = -1
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||
|
|
bind/110/pose = Transform3D(0.8907135, -0.120596364, 0.43827617, 0.01725118, -0.954503, -0.29770145, 0.45423785, 0.27272758, -0.848108, 0.29253116, 0.33826515, 0.049216405)
|
||
|
|
bind/111/name = &"ORG-foot.R"
|
||
|
|
bind/111/bone = -1
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||
|
|
bind/111/pose = Transform3D(0.9674062, -6.8174472e-06, 0.25322938, -0.24745387, -0.21238038, 0.9453363, 0.053774495, -0.9771869, -0.20545991, 0.29428235, 0.014522141, 0.041014012)
|
||
|
|
bind/112/name = &"MCH-foot_tweak.R"
|
||
|
|
bind/112/bone = -1
|
||
|
|
bind/112/pose = Transform3D(0.9674062, -1.0398706e-05, 0.25322944, -0.24745463, -0.21238025, 0.9453359, 0.053771105, -0.97718686, -0.20546068, 0.29428244, 0.014521894, 0.041013)
|
||
|
|
bind/113/name = &"foot_tweak.R"
|
||
|
|
bind/113/bone = -1
|
||
|
|
bind/113/pose = Transform3D(0.9674062, -7.05847e-06, 0.25322932, -0.24745376, -0.21238026, 0.9453361, 0.05377424, -0.9771869, -0.20545992, 0.29428232, 0.014522156, 0.04101395)
|
||
|
|
bind/114/name = &"ORG-heel.02.R"
|
||
|
|
bind/114/bone = -1
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||
|
|
bind/114/pose = Transform3D(-3.1109508e-08, 0.99999976, 1.1603914e-07, -0.9263128, -1.8036897e-07, -0.37675443, -0.37675455, 8.7504596e-08, 0.9263127, -0.003230811, -0.23792721, 0.067714706)
|
||
|
|
bind/115/name = &"ORG-toe.R"
|
||
|
|
bind/115/bone = -1
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||
|
|
bind/115/pose = Transform3D(-0.94389814, 0.0009878973, -0.33023554, -0.3302216, -0.012480502, 0.9438205, -0.0031891188, 0.9999216, 0.012106749, -0.28155133, -0.16957794, -0.011969558)
|
||
|
|
bind/116/name = &"ORG-foot.R.001"
|
||
|
|
bind/116/bone = -1
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||
|
|
bind/116/pose = Transform3D(0.96800196, -0.13985854, 0.20835479, -0.24666397, -0.3776344, 0.8924956, -0.04614128, -0.9153314, -0.40004903, 0.2989071, -0.011081112, 0.021315156)
|
||
|
|
bind/117/name = &"ORG-heel.02.R.001"
|
||
|
|
bind/117/bone = -1
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||
|
|
bind/117/pose = Transform3D(0.37675473, -2.175678e-07, -0.92631257, -0.9263131, 6.031003e-08, -0.37675485, 1.717159e-07, 0.99999976, -2.6677935e-08, -0.06771462, -0.23792726, -0.0032307971)
|
||
|
|
bind/118/name = &"ORG-toe.R.001"
|
||
|
|
bind/118/bone = -1
|
||
|
|
bind/118/pose = Transform3D(-0.943896, 0.00039868715, -0.3302426, -0.33022147, -0.012480655, 0.9438201, -0.0037453347, 0.99992186, 0.011912237, -0.28154418, -0.16957788, -0.01213547)
|
||
|
|
bind/119/name = &"thigh_parent.L"
|
||
|
|
bind/119/bone = -1
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||
|
|
bind/119/pose = Transform3D(0.88606817, 0.37028322, 0.27887818, 0.27887845, -0.9063675, 0.3173701, 0.37028298, -0.20343879, -0.9063677, -0.5301966, 0.94707245, 0.12069343)
|
||
|
|
bind/120/name = &"thigh_parent.R"
|
||
|
|
bind/120/bone = -1
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||
|
|
bind/120/pose = Transform3D(0.88606817, -0.37028322, -0.27887818, -0.27887845, -0.9063675, 0.3173701, -0.37028298, -0.20343879, -0.9063677, 0.5301966, 0.94707245, 0.12069343)
|
||
|
|
bind/121/name = &"tweak_spine.001"
|
||
|
|
bind/121/bone = -1
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||
|
|
bind/121/pose = Transform3D(1, 0, 0, 0, 0.99241215, 0.12295387, 0, -0.12295363, 0.99241227, 0, -1.1464039, 0.15936373)
|
||
|
|
bind/122/name = &"ORG-spine.001"
|
||
|
|
bind/122/bone = -1
|
||
|
|
bind/122/pose = Transform3D(1, 0, 0, 0, 0.99241215, 0.12295399, 0, -0.12295376, 0.99241227, 0, -1.1464039, 0.15936388)
|
||
|
|
bind/123/name = &"MCH-spine.002"
|
||
|
|
bind/123/bone = -1
|
||
|
|
bind/123/pose = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, -1.2929, 0.00040002167)
|
||
|
|
bind/124/name = &"spine_fk.002"
|
||
|
|
bind/124/bone = -1
|
||
|
|
bind/124/pose = Transform3D(1, 0, 0, 0, 1, 6.7055225e-08, 0, 1.4528632e-07, 0.9999999, 0, -1.2929, 0.00039982423)
|
||
|
|
bind/125/name = &"MCH-pivot"
|
||
|
|
bind/125/bone = -1
|
||
|
|
bind/125/pose = Transform3D(1, 0, 0, 0, 0.99241227, 0.12295404, 0, -0.12295382, 0.9924122, 0, -1.2830405, 0.15936394)
|
||
|
|
bind/126/name = &"tweak_spine.002"
|
||
|
|
bind/126/bone = -1
|
||
|
|
bind/126/pose = Transform3D(1, 0, 0, 0, 0.99949366, -0.031812336, 0, 0.031812556, 0.99949366, 0, -1.292258, -0.040730648)
|
||
|
|
bind/127/name = &"ORG-spine.002"
|
||
|
|
bind/127/bone = -1
|
||
|
|
bind/127/pose = Transform3D(1, 0, 0, 0, 0.9994937, -0.031812355, 0, 0.03181258, 0.9994937, 0, -1.2922581, -0.040730674)
|
||
|
|
bind/128/name = &"MCH-spine.003"
|
||
|
|
bind/128/bone = -1
|
||
|
|
bind/128/pose = Transform3D(1, 0, 0, 0, 1, 1.2665986e-07, 0, 8.195636e-08, 0.9999999, 0, -1.4657, 0.005899886)
|
||
|
|
bind/129/name = &"spine_fk.003"
|
||
|
|
bind/129/bone = -1
|
||
|
|
bind/129/pose = Transform3D(1, 0, 1.8626451e-09, -4.656613e-10, 0.99999994, 2.9802322e-08, -7.450581e-09, 2.0861626e-07, 0.9999998, -3.7252903e-09, -1.4656999, 0.0058996975)
|
||
|
|
bind/130/name = &"MCH-ROT-neck"
|
||
|
|
bind/130/bone = -1
|
||
|
|
bind/130/pose = Transform3D(1, -9.313225e-10, 3.7252903e-09, 1.3969841e-09, 1, -2.9802322e-08, -5.587936e-09, 1.4901163e-07, 0.9999999, 0.0031735096, -1.6451384, 0.06896693)
|
||
|
|
bind/131/name = &"Chest"
|
||
|
|
bind/131/bone = -1
|
||
|
|
bind/131/pose = Transform3D(1.0000001, 0, 5.5879354e-09, 1.3969839e-09, 1.0000001, -1.4901161e-07, -3.7252903e-09, 1.1920929e-07, 0.9999999, 0.0031735115, -1.6451385, 0.068966955)
|
||
|
|
bind/132/name = &"UpperChest"
|
||
|
|
bind/132/bone = -1
|
||
|
|
bind/132/pose = Transform3D(1.0000001, 2.3283067e-09, 1.8626456e-09, -9.3132035e-10, 1.0000001, -2.6822096e-07, -4.656611e-09, 8.940705e-08, 0.99999994, 0.002733833, -1.7896197, 0.025710534)
|
||
|
|
bind/133/name = &"Head"
|
||
|
|
bind/133/bone = -1
|
||
|
|
bind/133/pose = Transform3D(1.0000001, 1.2805685e-09, 3.7252903e-09, 4.656613e-10, 1.0000002, -1.6391277e-07, -6.0535967e-09, -7.4505806e-08, 0.99999994, 0.002733838, -1.78962, 0.025710821)
|
||
|
|
bind/134/name = &"MCH-STR-neck"
|
||
|
|
bind/134/bone = -1
|
||
|
|
bind/134/pose = Transform3D(0.99988544, -0.007054414, 0.013399364, 0.0029152387, 0.9579828, 0.28681198, -0.01485965, -0.28674018, 0.95789325, 0.015702749, -1.5562245, 0.5377434)
|
||
|
|
bind/135/name = &"MCH-spine.005"
|
||
|
|
bind/135/bone = -1
|
||
|
|
bind/135/pose = Transform3D(0.9998854, -0.0070544286, 0.013399362, 0.002915246, 0.95798254, 0.28681248, -0.014859655, -0.2867407, 0.9578931, 0.017206395, -1.6571786, 0.57048905)
|
||
|
|
bind/136/name = &"tweak_spine.005"
|
||
|
|
bind/136/bone = -1
|
||
|
|
bind/136/pose = Transform3D(0.99415165, -0.09381311, 0.05349464, 0.019476725, 0.64298177, 0.7656336, -0.10622256, -0.7601142, 0.64104867, 0.17198303, -1.0712816, 1.3765069)
|
||
|
|
bind/137/name = &"tweak_spine.004"
|
||
|
|
bind/137/bone = -1
|
||
|
|
bind/137/pose = Transform3D(0.9999678, 0.006903911, 0.004133962, -0.0068074684, 0.99971485, -0.022905303, -0.0042909184, 0.022876324, 0.9997291, -0.0078993775, -1.6462708, 0.03130016)
|
||
|
|
bind/138/name = &"MCH-WGT-chest"
|
||
|
|
bind/138/bone = -1
|
||
|
|
bind/138/pose = Transform3D(0.9997109, 0.009993026, -0.021872824, -0.016682886, 0.9432942, -0.33153903, 0.017319424, 0.33180827, 0.943188, -0.014775828, -1.3845422, -0.48076656)
|
||
|
|
bind/139/name = &"ORG-spine.004"
|
||
|
|
bind/139/bone = -1
|
||
|
|
bind/139/pose = Transform3D(0.9999676, 0.006903921, 0.0041339425, -0.006807482, 0.9997145, -0.022905054, -0.0042909035, 0.022876343, 0.99972886, -0.007899396, -1.6462702, 0.03130012)
|
||
|
|
bind/140/name = &"ORG-spine.005"
|
||
|
|
bind/140/bone = -1
|
||
|
|
bind/140/pose = Transform3D(0.9941516, -0.093813375, 0.053494636, 0.019476755, 0.64298064, 0.7656345, -0.10622281, -0.760115, 0.6410473, 0.17198351, -1.0712796, 1.3765082)
|
||
|
|
bind/141/name = &"ORG-spine.006"
|
||
|
|
bind/141/bone = -1
|
||
|
|
bind/141/pose = Transform3D(0.99995965, -0.008709011, 0.002354747, 0.0078649875, 0.96939635, 0.24537578, -0.0044196597, -0.24534726, 0.9694251, 0.018380085, -1.7285204, 0.46399078)
|
||
|
|
bind/142/name = &"tweak_spine.003"
|
||
|
|
bind/142/bone = -1
|
||
|
|
bind/142/pose = Transform3D(0.9997109, 0.009993033, -0.02187283, -0.016682895, 0.94329417, -0.3315392, 0.017319426, 0.33180845, 0.94318795, -0.014775836, -1.3845421, -0.48076683)
|
||
|
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bind/143/name = &"ORG-spine.003"
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||
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bind/143/bone = -1
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bind/143/pose = Transform3D(0.99971086, 0.009993021, -0.021872818, -0.016682882, 0.943294, -0.33153898, 0.01731942, 0.33180818, 0.9431877, -0.01477582, -1.384542, -0.48076645)
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bind/144/name = &"breast.L"
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||
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bind/144/bone = -1
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bind/144/pose = Transform3D(-0.9995072, 0.00046327658, -0.03139223, -0.03139226, -0.029495467, 0.99907166, -0.00046306677, 0.99956477, 0.029495591, 0.116142936, 0.095223404, -1.4574794)
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bind/145/name = &"breast.R"
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||
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bind/145/bone = -1
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bind/145/pose = Transform3D(-0.99950707, 0.00046310772, -0.031392206, -0.0313922, -0.029495185, 0.99907124, -0.00046326048, 0.99956447, 0.029495537, -0.1205401, 0.08778929, -1.4575887)
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||
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bind/146/name = &"ORG-breast.L"
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||
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bind/146/bone = -1
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bind/146/pose = Transform3D(-0.9995072, 0.00046327658, -0.03139223, -0.03139226, -0.029495467, 0.99907166, -0.00046306677, 0.99956477, 0.029495591, 0.116142936, 0.095223404, -1.4574794)
|
||
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bind/147/name = &"DEF-breast.L"
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||
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bind/147/bone = -1
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bind/147/pose = Transform3D(-0.99950695, 0.00046326462, -0.031392243, -0.031392273, -0.0294955, 0.9990716, -0.00046308298, 0.9995649, 0.029495565, 0.11614293, 0.09522347, -1.4574795)
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bind/148/name = &"ORG-breast.R"
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bind/148/bone = -1
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bind/148/pose = Transform3D(-0.99950707, 0.00046310772, -0.031392206, -0.0313922, -0.029495185, 0.99907124, -0.00046326048, 0.99956447, 0.029495537, -0.1205401, 0.08778929, -1.4575887)
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bind/149/name = &"DEF-breast.R"
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||
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bind/149/bone = -1
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bind/149/pose = Transform3D(-0.999507, 0.00046307742, -0.031392213, -0.03139221, -0.029495262, 0.99907124, -0.00046329558, 0.99956465, 0.029495554, -0.12054005, 0.08778932, -1.4575889)
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bind/150/name = &"ORG-shoulder.L"
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bind/150/bone = -1
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bind/150/pose = Transform3D(0.30530006, -0.012584609, 0.9521729, 0.92684984, 0.23335962, -0.29409635, -0.21849765, 0.972309, 0.08290883, -0.051899176, -0.3583766, -1.5474502)
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bind/151/name = &"DEF-shoulder.L"
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bind/151/bone = -1
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bind/151/pose = Transform3D(0.3053001, -0.012584738, 0.9521729, 0.92685, 0.23335959, -0.29409635, -0.21849759, 0.97230905, 0.08290895, -0.051898938, -0.35837647, -1.5474503)
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bind/152/name = &"DEF-upper_arm.L"
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||
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bind/152/bone = -1
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bind/152/pose = Transform3D(-0.96731406, -0.15597826, 0.19993544, 0.12122358, -0.9769567, -0.1756707, 0.22272895, -0.14569187, 0.963932, 0.7649956, 1.5705327, 0.21251266)
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bind/153/name = &"DEF-upper_arm.L.001"
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||
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bind/153/bone = -1
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bind/153/pose = Transform3D(-0.9673142, -0.15597852, 0.19993517, 0.1212239, -0.9769568, -0.17567056, 0.22272874, -0.14569172, 0.96393234, 0.764996, 1.3339869, 0.21251264)
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bind/154/name = &"DEF-forearm.L"
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bind/154/bone = -1
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bind/154/pose = Transform3D(-0.96732837, -0.15596923, 0.19987297, 0.22177666, -0.90257335, 0.36902052, 0.12284401, 0.40129143, 0.9076751, 0.76498234, 1.0401195, -0.409525)
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||
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bind/155/name = &"DEF-forearm.L.001"
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bind/155/bone = -1
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bind/155/pose = Transform3D(-0.9673284, -0.15596926, 0.19987297, 0.22177668, -0.90257335, 0.36902058, 0.122843996, 0.40129146, 0.9076751, 0.76498234, 0.8390485, -0.40952507)
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bind/156/name = &"DEF-hand.L"
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bind/156/bone = -1
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bind/156/pose = Transform3D(-0.9832878, -0.08398382, 0.16152969, 0.15130411, -0.870418, 0.4684865, 0.10125289, 0.48509735, 0.86857843, 0.7128305, 0.657716, -0.4681949)
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||
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bind/157/name = &"MCH-upper_arm_parent.L"
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||
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bind/157/bone = -1
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bind/157/pose = Transform3D(1.0000001, 4.4703487e-08, 1.4901148e-08, 8.940697e-08, -8.1956394e-08, -0.99999994, -1.4901167e-08, 1, 7.4505664e-09, -0.50227296, -0.08190085, -1.6846268)
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bind/158/name = &"MCH-upper_arm_ik_swing.L"
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||
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bind/158/bone = -1
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bind/158/pose = Transform3D(-0.9752701, -0.16123328, 0.15116906, 0.1743225, -0.9816208, 0.077671275, 0.13586745, 0.10210253, 0.9854518, 0.7738504, 1.5724685, -0.15953775)
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bind/159/name = &"upper_arm_ik.L"
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bind/159/bone = -1
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bind/159/pose = Transform3D(-0.9673144, -0.15597843, 0.19993532, 0.12122382, -0.97695714, -0.17567055, 0.22272898, -0.14569195, 0.96393245, 0.7649961, 1.5705332, 0.21251284)
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bind/160/name = &"MCH-forearm_ik.L"
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||
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bind/160/bone = -1
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bind/160/pose = Transform3D(-0.9673284, -0.1559691, 0.19987315, 0.22177674, -0.90257365, 0.36902067, 0.12284435, 0.40129134, 0.907675, 0.7649822, 1.0401201, -0.40952516)
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bind/161/name = &"upper_arm_fk.L"
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||
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bind/161/bone = -1
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bind/161/pose = Transform3D(-0.967314, -0.15597838, 0.19993526, 0.12122362, -0.9769565, -0.1756708, 0.22272894, -0.14569181, 0.9639322, 0.76499575, 1.5705322, 0.21251254)
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bind/162/name = &"forearm_fk.L"
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bind/162/bone = -1
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bind/162/pose = Transform3D(-0.9673284, -0.15596914, 0.19987316, 0.22177674, -0.9025735, 0.3690209, 0.1228444, 0.40129146, 0.90767545, 0.7649822, 1.0401196, -0.40952513)
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bind/163/name = &"MCH-hand_fk.L"
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bind/163/bone = -1
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bind/163/pose = Transform3D(-0.98328775, -0.083983175, 0.16152993, 0.15130374, -0.8704174, 0.4684875, 0.10125339, 0.48509794, 0.86857796, 0.71282977, 0.6577155, -0.46819568)
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bind/164/name = &"hand_fk.L"
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bind/164/bone = -1
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bind/164/pose = Transform3D(-0.9832878, -0.08398321, 0.16152993, 0.15130378, -0.8704175, 0.4684875, 0.1012534, 0.48509803, 0.86857814, 0.7128299, 0.65771556, -0.4681958)
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||
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bind/165/name = &"MCH-upper_arm_tweak.L"
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bind/165/bone = -1
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bind/165/pose = Transform3D(-0.9673142, -0.15597802, 0.19993563, 0.12122328, -0.9769569, -0.17567065, 0.22272915, -0.14569187, 0.96393216, 0.7649952, 1.5705332, 0.21251257)
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||
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bind/166/name = &"upper_arm_tweak.L"
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bind/166/bone = -1
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bind/166/pose = Transform3D(-0.96731424, -0.15597852, 0.19993515, 0.121223845, -0.97695684, -0.17567064, 0.22272876, -0.14569178, 0.9639323, 0.7649961, 1.5705328, 0.21251261)
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||
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bind/167/name = &"ORG-upper_arm.L"
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bind/167/bone = -1
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bind/167/pose = Transform3D(-0.96731436, -0.15597838, 0.19993529, 0.12122367, -0.9769568, -0.17567068, 0.22272879, -0.14569184, 0.96393216, 0.76499593, 1.5705327, 0.2125127)
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||
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bind/168/name = &"MCH-upper_arm_parent_widget.L"
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||
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bind/168/bone = -1
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bind/168/pose = Transform3D(-0.96731436, -0.15597841, 0.19993514, 0.12122373, -0.97695696, -0.17567064, 0.22272873, -0.14569183, 0.9639324, 0.76499593, 1.570533, 0.21251276)
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||
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bind/169/name = &"MCH-upper_arm_tweak.L.001"
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bind/169/bone = -1
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bind/169/pose = Transform3D(-0.9673214, -0.15597342, 0.19990467, 0.121223316, -0.97695684, -0.17567062, 0.22269802, -0.14569679, 0.9639387, 0.76498866, 1.3339875, 0.21253704)
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||
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bind/170/name = &"upper_arm_tweak.L.001"
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bind/170/bone = -1
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bind/170/pose = Transform3D(-0.96731436, -0.1559785, 0.19993518, 0.12122381, -0.9769567, -0.17567061, 0.22272868, -0.14569178, 0.9639322, 0.7649961, 1.333987, 0.2125127)
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bind/171/name = &"ORG-forearm.L"
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bind/171/bone = -1
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bind/171/pose = Transform3D(-0.96732855, -0.15596916, 0.19987318, 0.22177662, -0.9025733, 0.36902064, 0.12284428, 0.4012913, 0.9076751, 0.76498246, 1.0401196, -0.40952507)
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||
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bind/172/name = &"MCH-forearm_tweak.L"
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bind/172/bone = -1
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bind/172/pose = Transform3D(-0.9673286, -0.15596904, 0.19987316, 0.22177649, -0.9025734, 0.3690207, 0.12284426, 0.4012914, 0.9076751, 0.76498234, 1.0401201, -0.40952525)
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||
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bind/173/name = &"forearm_tweak.L"
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bind/173/bone = -1
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bind/173/pose = Transform3D(-0.96732855, -0.15596953, 0.1998729, 0.22177684, -0.90257335, 0.36902058, 0.122843914, 0.40129122, 0.90767515, 0.76498276, 1.0401196, -0.4095248)
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||
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bind/174/name = &"MCH-forearm_tweak.L.001"
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bind/174/bone = -1
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bind/174/pose = Transform3D(-0.9675695, -0.15676138, 0.19808008, 0.22177663, -0.9025734, 0.3690211, 0.12093342, 0.40098292, 0.9080681, 0.76578975, 0.8390488, -0.4080139)
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bind/175/name = &"forearm_tweak.L.001"
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bind/175/bone = -1
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bind/175/pose = Transform3D(-0.96732867, -0.15596949, 0.19987293, 0.22177684, -0.9025733, 0.3690207, 0.12284397, 0.40129137, 0.90767527, 0.7649828, 0.8390485, -0.40952507)
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bind/176/name = &"ORG-hand.L"
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bind/176/bone = -1
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bind/176/pose = Transform3D(-0.983288, -0.08398322, 0.16152996, 0.15130372, -0.87041754, 0.4684873, 0.10125334, 0.48509794, 0.8685778, 0.7128302, 0.6577157, -0.4681957)
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||
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bind/177/name = &"MCH-hand_tweak.L"
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bind/177/bone = -1
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bind/177/pose = Transform3D(-0.98328817, -0.083986424, 0.1615281, 0.15130565, -0.8704173, 0.4684875, 0.10125011, 0.48509815, 0.8685781, 0.7128329, 0.65771437, -0.46819395)
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bind/178/name = &"hand_tweak.L"
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bind/178/bone = -1
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bind/178/pose = Transform3D(-0.983288, -0.08398326, 0.16152997, 0.15130375, -0.8704177, 0.46848723, 0.10125335, 0.48509791, 0.868578, 0.7128301, 0.6577159, -0.46819583)
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bind/179/name = &"upper_arm_parent.L"
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bind/179/bone = -1
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bind/179/pose = Transform3D(0.9875006, 0.10073436, 0.12122374, 0.1212238, -0.9769567, -0.17567067, 0.10073447, 0.18817006, -0.97695655, -0.65576625, 1.5705326, -0.44760618)
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bind/180/name = &"ORG-shoulder.R"
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bind/180/bone = -1
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bind/180/pose = Transform3D(0.30529997, 0.012584518, -0.95217294, -0.9268499, 0.23335958, -0.29409632, 0.2184976, 0.9723091, 0.082908824, 0.051899336, -0.35837644, -1.5474505)
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||
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bind/181/name = &"DEF-shoulder.R"
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bind/181/bone = -1
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bind/181/pose = Transform3D(0.30530003, 0.0125847235, -0.9521729, -0.92684984, 0.23335962, -0.29409632, 0.21849756, 0.9723091, 0.08290899, 0.051899012, -0.35837656, -1.5474505)
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bind/182/name = &"DEF-upper_arm.R"
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bind/182/bone = -1
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bind/182/pose = Transform3D(-0.9673142, 0.15597835, -0.19993569, -0.121223584, -0.9769569, -0.1756708, -0.2227293, -0.14569184, 0.9639322, -0.76499593, 1.5705329, 0.21251234)
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bind/183/name = &"DEF-upper_arm.R.001"
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bind/183/bone = -1
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bind/183/pose = Transform3D(-0.9673143, 0.15597858, -0.19993544, -0.1212238, -0.976957, -0.1756708, -0.22272904, -0.14569183, 0.9639325, -0.76499623, 1.3339872, 0.21251251)
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bind/184/name = &"DEF-forearm.R"
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bind/184/bone = -1
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bind/184/pose = Transform3D(-0.9673283, 0.1559691, -0.19987307, -0.22177655, -0.9025735, 0.36902046, -0.12284424, 0.40129137, 0.907675, -0.7649822, 1.0401198, -0.40952522)
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bind/185/name = &"DEF-forearm.R.001"
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bind/185/bone = -1
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bind/185/pose = Transform3D(-0.9673284, 0.15596919, -0.19987307, -0.22177666, -0.9025734, 0.36902064, -0.12284418, 0.40129146, 0.9076752, -0.76498234, 0.8390484, -0.40952522)
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bind/186/name = &"DEF-hand.R"
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bind/186/bone = -1
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bind/186/pose = Transform3D(-0.9832877, 0.083982594, -0.16153024, -0.15130332, -0.8704174, 0.4684875, -0.10125384, 0.48509845, 0.86857754, -0.7128294, 0.6577158, -0.46819657)
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bind/187/name = &"MCH-upper_arm_parent.R"
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bind/187/bone = -1
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bind/187/pose = Transform3D(1, -3.2196538e-15, -4.0978197e-08, -6.146729e-08, -1.192093e-07, -1.0000001, -4.470349e-08, 1.0000001, -7.4505744e-09, 0.5022728, -0.081900716, -1.684627)
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||
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bind/188/name = &"MCH-upper_arm_ik_swing.R"
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bind/188/bone = -1
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bind/188/pose = Transform3D(-0.97527003, 0.16123325, -0.15116931, -0.17432243, -0.981621, 0.07767127, -0.13586776, 0.102102645, 0.98545194, -0.77385026, 1.5724692, -0.15953821)
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||
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bind/189/name = &"upper_arm_ik.R"
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bind/189/bone = -1
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bind/189/pose = Transform3D(-0.9673141, 0.15597844, -0.19993553, -0.12122374, -0.97695714, -0.17567058, -0.2227292, -0.14569177, 0.9639324, -0.7649959, 1.5705333, 0.21251237)
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bind/190/name = &"MCH-forearm_ik.R"
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bind/190/bone = -1
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bind/190/pose = Transform3D(-0.9673284, 0.15596914, -0.1998732, -0.22177678, -0.9025737, 0.36902064, -0.122844376, 0.40129155, 0.9076752, -0.76498234, 1.0401202, -0.40952554)
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bind/191/name = &"upper_arm_fk.R"
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||
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bind/191/bone = -1
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bind/191/pose = Transform3D(-0.96731395, 0.15597841, -0.19993547, -0.121223606, -0.9769566, -0.17567082, -0.2227291, -0.14569184, 0.96393216, -0.7649959, 1.5705324, 0.21251246)
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||
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bind/192/name = &"forearm_fk.R"
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bind/192/bone = -1
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bind/192/pose = Transform3D(-0.96732837, 0.15596914, -0.19987316, -0.22177665, -0.9025733, 0.36902076, -0.122844316, 0.4012914, 0.9076752, -0.7649824, 1.0401199, -0.40952536)
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||
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bind/193/name = &"MCH-hand_fk.R"
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bind/193/bone = -1
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bind/193/pose = Transform3D(-0.9832879, 0.08398318, -0.16152991, -0.15130375, -0.8704176, 0.46848747, -0.10125338, 0.48509803, 0.86857814, -0.71283, 0.6577159, -0.46819597)
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bind/194/name = &"hand_fk.R"
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bind/194/bone = -1
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|
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bind/194/pose = Transform3D(-0.98328763, 0.0839832, -0.16152985, -0.1513037, -0.8704172, 0.46848738, -0.10125329, 0.48509791, 0.8685777, -0.7128299, 0.6577155, -0.4681958)
|
||
|
|
bind/195/name = &"MCH-upper_arm_tweak.R"
|
||
|
|
bind/195/bone = -1
|
||
|
|
bind/195/pose = Transform3D(-0.9673139, 0.15597811, -0.19993585, -0.12122332, -0.9769571, -0.17567077, -0.22272944, -0.14569181, 0.9639321, -0.76499546, 1.5705334, 0.2125122)
|
||
|
|
bind/196/name = &"upper_arm_tweak.R"
|
||
|
|
bind/196/bone = -1
|
||
|
|
bind/196/pose = Transform3D(-0.9673143, 0.15597855, -0.19993539, -0.12122382, -0.97695714, -0.17567079, -0.22272909, -0.14569177, 0.9639326, -0.76499635, 1.570533, 0.21251234)
|
||
|
|
bind/197/name = &"ORG-upper_arm.R"
|
||
|
|
bind/197/bone = -1
|
||
|
|
bind/197/pose = Transform3D(-0.96731406, 0.15597841, -0.19993553, -0.12122364, -0.97695655, -0.17567077, -0.22272907, -0.14569175, 0.96393204, -0.7649959, 1.5705326, 0.21251237)
|
||
|
|
bind/198/name = &"MCH-upper_arm_parent_widget.R"
|
||
|
|
bind/198/bone = -1
|
||
|
|
bind/198/pose = Transform3D(-0.9673141, 0.1559784, -0.19993536, -0.12122356, -0.97695655, -0.17567094, -0.22272894, -0.14569195, 0.9639321, -0.7649958, 1.5705322, 0.21251278)
|
||
|
|
bind/199/name = &"MCH-upper_arm_tweak.R.001"
|
||
|
|
bind/199/bone = -1
|
||
|
|
bind/199/pose = Transform3D(-0.9673212, 0.15597339, -0.1999046, -0.12122328, -0.97695667, -0.17567088, -0.22269803, -0.14569692, 0.96393853, -0.76498866, 1.3339869, 0.21253715)
|
||
|
|
bind/200/name = &"upper_arm_tweak.R.001"
|
||
|
|
bind/200/bone = -1
|
||
|
|
bind/200/pose = Transform3D(-0.96731406, 0.1559785, -0.1999354, -0.12122376, -0.9769564, -0.17567073, -0.22272897, -0.14569171, 0.9639321, -0.7649962, 1.3339863, 0.21251231)
|
||
|
|
bind/201/name = &"ORG-forearm.R"
|
||
|
|
bind/201/bone = -1
|
||
|
|
bind/201/pose = Transform3D(-0.9673285, 0.15596916, -0.1998732, -0.22177663, -0.9025733, 0.36902055, -0.1228443, 0.40129152, 0.9076752, -0.76498234, 1.0401195, -0.4095253)
|
||
|
|
bind/202/name = &"MCH-forearm_tweak.R"
|
||
|
|
bind/202/bone = -1
|
||
|
|
bind/202/pose = Transform3D(-0.96732855, 0.1559689, -0.19987305, -0.22177635, -0.90257335, 0.3690206, -0.1228443, 0.4012915, 0.90767527, -0.76498216, 1.0401196, -0.4095252)
|
||
|
|
bind/203/name = &"forearm_tweak.R"
|
||
|
|
bind/203/bone = -1
|
||
|
|
bind/203/pose = Transform3D(-0.96732837, 0.15596947, -0.19987287, -0.22177683, -0.9025731, 0.36902043, -0.12284395, 0.40129134, 0.9076752, -0.76498264, 1.0401189, -0.40952492)
|
||
|
|
bind/204/name = &"MCH-forearm_tweak.R.001"
|
||
|
|
bind/204/bone = -1
|
||
|
|
bind/204/pose = Transform3D(-0.96756923, 0.15676135, -0.19808003, -0.22177659, -0.9025732, 0.36902085, -0.12093343, 0.40098277, 0.9080682, -0.7657897, 0.8390482, -0.4080137)
|
||
|
|
bind/205/name = &"forearm_tweak.R.001"
|
||
|
|
bind/205/bone = -1
|
||
|
|
bind/205/pose = Transform3D(-0.9673285, 0.15596952, -0.19987288, -0.2217769, -0.90257335, 0.3690205, -0.12284393, 0.4012914, 0.90767527, -0.76498276, 0.83904815, -0.40952495)
|
||
|
|
bind/206/name = &"ORG-hand.R"
|
||
|
|
bind/206/bone = -1
|
||
|
|
bind/206/pose = Transform3D(-0.9832879, 0.08398322, -0.16152993, -0.15130366, -0.8704174, 0.4684872, -0.101253346, 0.4850979, 0.86857814, -0.71282995, 0.6577156, -0.4681957)
|
||
|
|
bind/207/name = &"MCH-hand_tweak.R"
|
||
|
|
bind/207/bone = -1
|
||
|
|
bind/207/pose = Transform3D(-0.9832878, 0.083986394, -0.16152808, -0.1513056, -0.87041736, 0.46848696, -0.10125026, 0.4850978, 0.86857855, -0.71283275, 0.65771425, -0.46819362)
|
||
|
|
bind/208/name = &"hand_tweak.R"
|
||
|
|
bind/208/bone = -1
|
||
|
|
bind/208/pose = Transform3D(-0.9832878, 0.08398324, -0.16152993, -0.1513037, -0.87041754, 0.4684872, -0.10125333, 0.48509794, 0.86857814, -0.71283007, 0.6577156, -0.46819577)
|
||
|
|
bind/209/name = &"upper_arm_parent.R"
|
||
|
|
bind/209/bone = -1
|
||
|
|
bind/209/pose = Transform3D(0.9875007, -0.10073435, -0.12122378, -0.12122377, -0.9769569, -0.17567074, -0.10073445, 0.18817009, -0.9769567, 0.65576625, 1.5705332, -0.44760624)
|
||
|
|
bind/210/name = &"shoulder.L"
|
||
|
|
bind/210/bone = -1
|
||
|
|
bind/210/pose = Transform3D(0.30530006, -0.012584609, 0.9521729, 0.92684984, 0.23335962, -0.29409635, -0.21849765, 0.972309, 0.08290883, -0.051899176, -0.3583766, -1.5474502)
|
||
|
|
bind/211/name = &"shoulder.R"
|
||
|
|
bind/211/bone = -1
|
||
|
|
bind/211/pose = Transform3D(0.30529997, 0.012584518, -0.95217294, -0.9268499, 0.23335958, -0.29409632, 0.2184976, 0.9723091, 0.082908824, 0.051899336, -0.35837644, -1.5474505)
|
||
|
|
bind/212/name = &"MCH-upper_arm_ik_target.parent.L"
|
||
|
|
bind/212/bone = -1
|
||
|
|
bind/212/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, -0.40488, -0.986058, -1.129991)
|
||
|
|
bind/213/name = &"upper_arm_ik_target.L"
|
||
|
|
bind/213/bone = -1
|
||
|
|
bind/213/pose = Transform3D(-0.45679727, -0.8703192, 0.18408634, 0.18408634, 0.10997678, 0.97673815, -0.8703192, 0.48005435, 0.10997677, 1.3499207, 0.76431483, -0.081638835)
|
||
|
|
bind/214/name = &"MCH-upper_arm_ik_target.parent.R"
|
||
|
|
bind/214/bone = -1
|
||
|
|
bind/214/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0.40488, -0.986058, -1.129991)
|
||
|
|
bind/215/name = &"upper_arm_ik_target.R"
|
||
|
|
bind/215/bone = -1
|
||
|
|
bind/215/pose = Transform3D(-0.45679727, 0.8703192, -0.18408634, -0.18408634, 0.10997678, 0.97673815, 0.8703192, 0.48005435, 0.10997677, -1.3499207, 0.76431483, -0.081638835)
|
||
|
|
bind/216/name = &"root"
|
||
|
|
bind/216/bone = -1
|
||
|
|
bind/216/pose = Transform3D(1, 0, 0, 0, 0, -1, 0, 1, 0, 0, 0, 0)
|
||
|
|
bind/217/name = &"DEF-spine"
|
||
|
|
bind/217/bone = -1
|
||
|
|
bind/217/pose = Transform3D(1, 0, 0, 0, 0.9683388, 0.2496396, 0, -0.24963945, 0.9683388, 0, -0.9641452, 0.30556315)
|
||
|
|
bind/218/name = &"DEF-spine.001"
|
||
|
|
bind/218/bone = -1
|
||
|
|
bind/218/pose = Transform3D(1, 0, 0, 0, 0.9924123, 0.12295393, 0, -0.12295379, 0.99241245, 0, -1.146404, 0.15936391)
|
||
|
|
bind/219/name = &"DEF-spine.002"
|
||
|
|
bind/219/bone = -1
|
||
|
|
bind/219/pose = Transform3D(1, 0, 0, 0, 0.99949366, -0.03181246, 0, 0.031812593, 0.9994938, 0, -1.292258, -0.040730715)
|
||
|
|
bind/220/name = &"DEF-spine.003"
|
||
|
|
bind/220/bone = -1
|
||
|
|
bind/220/pose = Transform3D(0.99971086, 0.009993028, -0.021872817, -0.016682884, 0.9432938, -0.3315391, 0.017319415, 0.33180827, 0.94318783, -0.0147758275, -1.3845417, -0.48076656)
|
||
|
|
bind/221/name = &"DEF-spine.004"
|
||
|
|
bind/221/bone = -1
|
||
|
|
bind/221/pose = Transform3D(0.9999676, 0.0069039185, 0.004133944, -0.0068074777, 0.9997142, -0.022905108, -0.004290902, 0.02287634, 0.99972904, -0.007899392, -1.6462697, 0.031300128)
|
||
|
|
bind/222/name = &"DEF-spine.005"
|
||
|
|
bind/222/bone = -1
|
||
|
|
bind/222/pose = Transform3D(0.99415153, -0.09381335, 0.053494614, 0.019476753, 0.6429806, 0.76563454, -0.10622278, -0.7601148, 0.64104736, 0.17198347, -1.0712798, 1.3765078)
|
||
|
|
bind/223/name = &"DEF-spine.006"
|
||
|
|
bind/223/bone = -1
|
||
|
|
bind/223/pose = Transform3D(0.9999595, -0.0087090125, 0.0023547574, 0.007864991, 0.96939623, 0.2453762, -0.00441963, -0.24534725, 0.969425, 0.018380087, -1.7285202, 0.46399075)
|
||
|
|
bind/224/name = &"VIS_thigh_ik_pole.L"
|
||
|
|
bind/224/bone = -1
|
||
|
|
bind/224/pose = Transform3D(0.8965398, 0, 0.44296318, 0, 1, 0, -0.44296318, 0, 0.8965398, -0.31173325, -0.64629686, 0.033235423)
|
||
|
|
bind/225/name = &"VIS_thigh_ik_pole.R"
|
||
|
|
bind/225/bone = -1
|
||
|
|
bind/225/pose = Transform3D(0.8965398, 0, -0.4429632, 0, 1, 0, 0.4429632, 0, 0.8965398, 0.31173328, -0.6462969, 0.03323544)
|
||
|
|
bind/226/name = &"VIS_upper_arm_ik_pole.L"
|
||
|
|
bind/226/bone = -1
|
||
|
|
bind/226/pose = Transform3D(-0.8970772, 3.5527137e-15, -0.44187427, -4.7352953e-17, 1, -7.943969e-15, 0.44187427, 0, -0.8970772, 0.4291115, -1.2224373, -0.39530888)
|
||
|
|
bind/227/name = &"VIS_upper_arm_ik_pole.R"
|
||
|
|
bind/227/bone = -1
|
||
|
|
bind/227/pose = Transform3D(-0.8970772, -3.5527137e-15, 0.44187427, 4.7352953e-17, 1, -7.943969e-15, -0.44187427, 0, -0.8970772, -0.4291115, -1.2224373, -0.39530888)
|
||
|
|
|
||
|
|
[sub_resource type="AnimationLibrary" id="AnimationLibrary_np0nm"]
|
||
|
|
_data = {
|
||
|
|
&"A_TPose": ExtResource("2_np0nm"),
|
||
|
|
&"Crouch_Fwd": ExtResource("3_rvo8w"),
|
||
|
|
&"Crouch_Idle": ExtResource("4_1ocqb"),
|
||
|
|
&"Dance": ExtResource("5_qmcr3"),
|
||
|
|
&"Death01": ExtResource("6_ivotw"),
|
||
|
|
&"Driving": ExtResource("7_thr7w"),
|
||
|
|
&"Fixing_Kneeling": ExtResource("8_p75ov"),
|
||
|
|
&"Hit_Chest": ExtResource("9_de8b7"),
|
||
|
|
&"Hit_Head": ExtResource("10_0pxkn"),
|
||
|
|
&"Idle": ExtResource("11_q8rys"),
|
||
|
|
&"Idle_Talking": ExtResource("12_tinbd"),
|
||
|
|
&"Idle_Torch": ExtResource("13_kqa8v"),
|
||
|
|
&"Interact": ExtResource("14_qs3wo"),
|
||
|
|
&"Jog_Fwd": ExtResource("15_mu34k"),
|
||
|
|
&"Jump": ExtResource("16_utp6x"),
|
||
|
|
&"Jump_Land": ExtResource("17_445ia"),
|
||
|
|
&"Jump_Start": ExtResource("18_0qtew"),
|
||
|
|
&"PickUp_Table": ExtResource("19_gcukw"),
|
||
|
|
&"Pistol_Aim_Down": ExtResource("20_mfndp"),
|
||
|
|
&"Pistol_Aim_Neutral": ExtResource("21_r33is"),
|
||
|
|
&"Pistol_Aim_Up": ExtResource("22_q71vc"),
|
||
|
|
&"Pistol_Idle": ExtResource("23_nx6sc"),
|
||
|
|
&"Pistol_Reload": ExtResource("24_ymp7b"),
|
||
|
|
&"Pistol_Shoot": ExtResource("25_8sqqu"),
|
||
|
|
&"Punch_Cross": ExtResource("26_v7ogc"),
|
||
|
|
&"Punch_Jab": ExtResource("27_bv2v2"),
|
||
|
|
&"Push": ExtResource("28_v0lb3"),
|
||
|
|
&"Roll": ExtResource("29_4711j"),
|
||
|
|
&"Sitting_Enter": ExtResource("30_7aqhp"),
|
||
|
|
&"Sitting_Exit": ExtResource("31_l37c0"),
|
||
|
|
&"Sitting_Idle": ExtResource("32_wqqr7"),
|
||
|
|
&"Sitting_Talking": ExtResource("33_kp3mm"),
|
||
|
|
&"Spell_Simple_Enter": ExtResource("34_4u6gp"),
|
||
|
|
&"Spell_Simple_Exit": ExtResource("35_viocx"),
|
||
|
|
&"Spell_Simple_Idle": ExtResource("36_7jywu"),
|
||
|
|
&"Spell_Simple_Shoot": ExtResource("37_e43jd"),
|
||
|
|
&"Sprint": ExtResource("38_u3c8l"),
|
||
|
|
&"Swim_Fwd": ExtResource("39_ff1ky"),
|
||
|
|
&"Swim_Idle": ExtResource("40_nmw8o"),
|
||
|
|
&"Sword_Attack": ExtResource("41_2ybk3"),
|
||
|
|
&"Sword_Idle": ExtResource("42_285cv"),
|
||
|
|
&"Walk": ExtResource("43_lkf4l"),
|
||
|
|
&"Walk_Formal": ExtResource("44_5kunn")
|
||
|
|
}
|
||
|
|
|
||
|
|
[node name="npc" type="StaticBody3D" unique_id=2094693982]
|
||
|
|
collision_layer = 64
|
||
|
|
collision_mask = 121
|
||
|
|
script = ExtResource("1_vykw8")
|
||
|
|
|
||
|
|
[node name="Hitbox" type="CollisionShape3D" parent="." unique_id=1852865682]
|
||
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.017934263, 0.009854734, 0.019842744)
|
||
|
|
shape = SubResource("CapsuleShape3D_se2kl")
|
||
|
|
debug_color = Color(0.52798665, 0.57221377, 5.7756904e-07, 0.41960785)
|
||
|
|
|
||
|
|
[node name="DetectArea" type="Area3D" parent="." unique_id=798798411]
|
||
|
|
transform = Transform3D(1.15835, 0, 0, 0, 1.5085664, 0, 0, 0, 1.2709153, 0.43160355, 0.22535747, 0.07024318)
|
||
|
|
collision_layer = 64
|
||
|
|
collision_mask = 2
|
||
|
|
|
||
|
|
[node name="CollisionShape3D" type="CollisionShape3D" parent="DetectArea" unique_id=1961649541]
|
||
|
|
transform = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.2729469, 0.09678304, 0.4440172)
|
||
|
|
shape = SubResource("BoxShape3D_diulm")
|
||
|
|
|
||
|
|
[node name="rig" type="Node3D" parent="." unique_id=331009377]
|
||
|
|
|
||
|
|
[node name="GeneralSkeleton" type="Skeleton3D" parent="rig" unique_id=45011411]
|
||
|
|
motion_scale = 1.2929
|
||
|
|
bones/0/name = "MCH-foot_ik.parent.L"
|
||
|
|
bones/0/parent = -1
|
||
|
|
bones/0/rest = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, 0.28330255, 0.043164533, -0.079822406)
|
||
|
|
bones/0/enabled = true
|
||
|
|
bones/0/position = Vector3(0.28330255, 0.043164533, -0.079822406)
|
||
|
|
bones/0/rotation = Quaternion(-0.70710677, 0, 0, 0.70710677)
|
||
|
|
bones/0/scale = Vector3(1, 1, 1)
|
||
|
|
bones/1/name = "foot_ik.L"
|
||
|
|
bones/1/parent = 0
|
||
|
|
bones/1/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
|
||
|
|
bones/1/enabled = true
|
||
|
|
bones/1/position = Vector3(0, 0, 0)
|
||
|
|
bones/1/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/1/scale = Vector3(1, 1, 1)
|
||
|
|
bones/2/name = "foot_spin_ik.L"
|
||
|
|
bones/2/parent = 1
|
||
|
|
bones/2/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0384897, -0.14704043, -0.033034284)
|
||
|
|
bones/2/enabled = true
|
||
|
|
bones/2/position = Vector3(0.0384897, -0.14704043, -0.033034284)
|
||
|
|
bones/2/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/2/scale = Vector3(1, 1, 1)
|
||
|
|
bones/3/name = "foot_heel_ik.L"
|
||
|
|
bones/3/parent = 2
|
||
|
|
bones/3/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0384897, 0.14704043, 0.033034284)
|
||
|
|
bones/3/enabled = true
|
||
|
|
bones/3/position = Vector3(-0.0384897, 0.14704043, 0.033034284)
|
||
|
|
bones/3/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/3/scale = Vector3(1, 1, 1)
|
||
|
|
bones/4/name = "MCH-heel.02_rock2.L"
|
||
|
|
bones/4/parent = 2
|
||
|
|
bones/4/rest = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 1, -0.12690891, 0.21958317, -0.0068995054)
|
||
|
|
bones/4/enabled = true
|
||
|
|
bones/4/position = Vector3(-0.12690891, 0.21958317, -0.0068995054)
|
||
|
|
bones/4/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/4/scale = Vector3(1, 0.99999994, 1)
|
||
|
|
bones/5/name = "MCH-heel.02_rock1.L"
|
||
|
|
bones/5/parent = 4
|
||
|
|
bones/5/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.10655038, 0.04333672, 0)
|
||
|
|
bones/5/enabled = true
|
||
|
|
bones/5/position = Vector3(0.10655038, 0.04333672, 0)
|
||
|
|
bones/5/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/5/scale = Vector3(1, 1, 1)
|
||
|
|
bones/6/name = "MCH-heel.02_roll2.L"
|
||
|
|
bones/6/parent = 5
|
||
|
|
bones/6/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.053275198, -0.02166836, 0)
|
||
|
|
bones/6/enabled = true
|
||
|
|
bones/6/position = Vector3(-0.053275198, -0.02166836, 0)
|
||
|
|
bones/6/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/6/scale = Vector3(1, 1, 1)
|
||
|
|
bones/7/name = "MCH-heel.02_roll1.L"
|
||
|
|
bones/7/parent = 6
|
||
|
|
bones/7/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.07363373, -0.24125153, 0.0068995054)
|
||
|
|
bones/7/enabled = true
|
||
|
|
bones/7/position = Vector3(0.07363373, -0.24125153, 0.0068995054)
|
||
|
|
bones/7/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/7/scale = Vector3(1, 1, 1)
|
||
|
|
bones/8/name = "MCH-foot_roll.L"
|
||
|
|
bones/8/parent = 7
|
||
|
|
bones/8/rest = Transform3D(0.9674059, 0.24745375, -0.053772688, 0.25322878, -0.94533646, 0.20546041, 8.666883e-06, -0.21238056, -0.9771867, -0.0384897, 0.14704043, 0.033034284)
|
||
|
|
bones/8/enabled = true
|
||
|
|
bones/8/position = Vector3(-0.0384897, 0.14704043, 0.033034284)
|
||
|
|
bones/8/rotation = Quaternion(0.98614526, 0.12692925, -0.013629848, -0.10592786)
|
||
|
|
bones/8/scale = Vector3(0.9999995, 0.99999994, 0.99999964)
|
||
|
|
bones/9/name = "MCH-thigh_ik_target.L"
|
||
|
|
bones/9/parent = 8
|
||
|
|
bones/9/rest = Transform3D(1, 2.9802322e-08, -2.1830201e-06, 2.9802322e-08, 1, 0, 2.1792948e-06, 2.9802322e-08, 1, -1.961277e-08, 7.450581e-09, -9.313224e-10)
|
||
|
|
bones/9/enabled = true
|
||
|
|
bones/9/position = Vector3(-1.961277e-08, 7.450581e-09, -9.313224e-10)
|
||
|
|
bones/9/rotation = Quaternion(1.4901113e-08, -1.0896474e-06, 1.4901177e-08, 1)
|
||
|
|
bones/9/scale = Vector3(1, 1, 1)
|
||
|
|
bones/10/name = "MCH-toe_ik_parent.L"
|
||
|
|
bones/10/parent = 9
|
||
|
|
bones/10/rest = Transform3D(0.96740603, 0.2532293, 6.5093955e-06, 0.24745372, -0.94533634, -0.21238054, -0.053774837, 0.20545986, -0.9771869, -1.0656395e-08, 0.15554297, 4.26313e-09)
|
||
|
|
bones/10/enabled = true
|
||
|
|
bones/10/position = Vector3(-1.0656395e-08, 0.15554297, 4.26313e-09)
|
||
|
|
bones/10/rotation = Quaternion(0.98614526, 0.12692937, -0.013630941, 0.10592772)
|
||
|
|
bones/10/scale = Vector3(0.99999976, 0.99999976, 0.9999999)
|
||
|
|
bones/11/name = "toe_ik.L"
|
||
|
|
bones/11/parent = 10
|
||
|
|
bones/11/rest = Transform3D(-0.94390136, 0.33022124, 0.0031896944, -0.33023623, -0.94382113, -0.012106357, -0.0009872734, -0.012480504, 0.9999215, 3.536979e-08, -1.4736007e-09, -3.165197e-10)
|
||
|
|
bones/11/enabled = true
|
||
|
|
bones/11/position = Vector3(3.536979e-08, -1.4736007e-09, -3.165197e-10)
|
||
|
|
bones/11/rotation = Quaternion(0.00055850606, -0.006234903, 0.9858551, -0.16748309)
|
||
|
|
bones/11/scale = Vector3(1.0000033, 1, 0.9999999)
|
||
|
|
bones/12/name = "MCH-foot_ik.parent.R"
|
||
|
|
bones/12/parent = -1
|
||
|
|
bones/12/rest = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, -0.28330255, 0.043164533, -0.079822406)
|
||
|
|
bones/12/enabled = true
|
||
|
|
bones/12/position = Vector3(-0.28330255, 0.043164533, -0.079822406)
|
||
|
|
bones/12/rotation = Quaternion(-0.70710677, 0, 0, 0.70710677)
|
||
|
|
bones/12/scale = Vector3(1, 1, 1)
|
||
|
|
bones/13/name = "foot_ik.R"
|
||
|
|
bones/13/parent = 12
|
||
|
|
bones/13/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
|
||
|
|
bones/13/enabled = true
|
||
|
|
bones/13/position = Vector3(0, 0, 0)
|
||
|
|
bones/13/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/13/scale = Vector3(1, 1, 1)
|
||
|
|
bones/14/name = "foot_spin_ik.R"
|
||
|
|
bones/14/parent = 13
|
||
|
|
bones/14/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0384897, -0.14704043, -0.033034284)
|
||
|
|
bones/14/enabled = true
|
||
|
|
bones/14/position = Vector3(-0.0384897, -0.14704043, -0.033034284)
|
||
|
|
bones/14/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/14/scale = Vector3(1, 1, 1)
|
||
|
|
bones/15/name = "foot_heel_ik.R"
|
||
|
|
bones/15/parent = 14
|
||
|
|
bones/15/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0384897, 0.14704043, 0.033034284)
|
||
|
|
bones/15/enabled = true
|
||
|
|
bones/15/position = Vector3(0.0384897, 0.14704043, 0.033034284)
|
||
|
|
bones/15/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/15/scale = Vector3(1, 1, 1)
|
||
|
|
bones/16/name = "MCH-heel.02_rock2.R"
|
||
|
|
bones/16/parent = 14
|
||
|
|
bones/16/rest = Transform3D(1, 0, 0, 0, 0.99999994, 0, 0, 0, 1, 0.12690891, 0.21958317, -0.0068995054)
|
||
|
|
bones/16/enabled = true
|
||
|
|
bones/16/position = Vector3(0.12690891, 0.21958317, -0.0068995054)
|
||
|
|
bones/16/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/16/scale = Vector3(1, 0.99999994, 1)
|
||
|
|
bones/17/name = "MCH-heel.02_rock1.R"
|
||
|
|
bones/17/parent = 16
|
||
|
|
bones/17/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.10655038, 0.04333672, 0)
|
||
|
|
bones/17/enabled = true
|
||
|
|
bones/17/position = Vector3(-0.10655038, 0.04333672, 0)
|
||
|
|
bones/17/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/17/scale = Vector3(1, 1, 1)
|
||
|
|
bones/18/name = "MCH-heel.02_roll2.R"
|
||
|
|
bones/18/parent = 17
|
||
|
|
bones/18/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.053275198, -0.02166836, 0)
|
||
|
|
bones/18/enabled = true
|
||
|
|
bones/18/position = Vector3(0.053275198, -0.02166836, 0)
|
||
|
|
bones/18/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/18/scale = Vector3(1, 1, 1)
|
||
|
|
bones/19/name = "MCH-heel.02_roll1.R"
|
||
|
|
bones/19/parent = 18
|
||
|
|
bones/19/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.07363373, -0.24125153, 0.0068995054)
|
||
|
|
bones/19/enabled = true
|
||
|
|
bones/19/position = Vector3(-0.07363373, -0.24125153, 0.0068995054)
|
||
|
|
bones/19/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/19/scale = Vector3(1, 1, 1)
|
||
|
|
bones/20/name = "MCH-foot_roll.R"
|
||
|
|
bones/20/parent = 19
|
||
|
|
bones/20/rest = Transform3D(0.967406, -0.24745375, 0.05377278, -0.25322878, -0.9453365, 0.2054604, -8.568164e-06, -0.21238054, -0.97718674, 0.0384897, 0.14704043, 0.033034284)
|
||
|
|
bones/20/enabled = true
|
||
|
|
bones/20/position = Vector3(0.0384897, 0.14704043, 0.033034284)
|
||
|
|
bones/20/rotation = Quaternion(0.98614526, -0.12692924, 0.013629894, -0.10592785)
|
||
|
|
bones/20/scale = Vector3(0.9999996, 1, 0.9999997)
|
||
|
|
bones/21/name = "MCH-thigh_ik_target.R"
|
||
|
|
bones/21/parent = 20
|
||
|
|
bones/21/rest = Transform3D(1, 0, 2.2351742e-06, -2.9802322e-08, 0.99999994, -1.4901161e-08, -2.2277236e-06, 7.4505806e-08, 1, -8.192899e-09, 5.5879346e-09, 1.808774e-16)
|
||
|
|
bones/21/enabled = true
|
||
|
|
bones/21/position = Vector3(-8.192899e-09, 5.5879346e-09, 1.808774e-16)
|
||
|
|
bones/21/rotation = Quaternion(3.725289e-08, 1.1138618e-06, -1.4901204e-08, 1)
|
||
|
|
bones/21/scale = Vector3(1, 0.99999994, 1)
|
||
|
|
bones/22/name = "MCH-toe_ik_parent.R"
|
||
|
|
bones/22/parent = 21
|
||
|
|
bones/22/rest = Transform3D(0.967406, -0.2532294, -6.3491852e-06, -0.24745373, -0.94533646, -0.21238054, 0.053775005, 0.20545986, -0.977187, -2.0428166e-08, 0.15554297, -3.621533e-10)
|
||
|
|
bones/22/enabled = true
|
||
|
|
bones/22/position = Vector3(-2.0428166e-08, 0.15554297, -3.621533e-10)
|
||
|
|
bones/22/rotation = Quaternion(0.98614526, -0.12692939, 0.013631024, 0.10592772)
|
||
|
|
bones/22/scale = Vector3(0.9999997, 0.99999994, 0.99999994)
|
||
|
|
bones/23/name = "toe_ik.R"
|
||
|
|
bones/23/parent = 22
|
||
|
|
bones/23/rest = Transform3D(-0.94390213, -0.33022112, -0.0031897337, 0.33023643, -0.9438212, -0.01210634, 0.0009872245, -0.012480518, 0.99992156, -7.1135695e-08, 2.615087e-09, -1.1702095e-09)
|
||
|
|
bones/23/enabled = true
|
||
|
|
bones/23/position = Vector3(-7.1135695e-08, 2.615087e-09, -1.1702095e-09)
|
||
|
|
bones/23/rotation = Quaternion(-0.0005585313, -0.006234905, 0.9858551, 0.16748306)
|
||
|
|
bones/23/scale = Vector3(1.000004, 1.0000001, 0.99999994)
|
||
|
|
bones/24/name = "MCH-hand_ik.parent.L"
|
||
|
|
bones/24/parent = -1
|
||
|
|
bones/24/rest = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, 0.6488086, 0.85947406, -0.016610302)
|
||
|
|
bones/24/enabled = true
|
||
|
|
bones/24/position = Vector3(0.6488086, 0.85947406, -0.016610302)
|
||
|
|
bones/24/rotation = Quaternion(-0.70710677, 0, 0, 0.70710677)
|
||
|
|
bones/24/scale = Vector3(1, 1, 1)
|
||
|
|
bones/25/name = "hand_ik.L"
|
||
|
|
bones/25/parent = 24
|
||
|
|
bones/25/rest = Transform3D(-0.9832878, 0.15130383, 0.10125344, -0.16152999, -0.46848726, -0.86857784, -0.08398323, -0.87041736, 0.48509797, 0, 0, 0)
|
||
|
|
bones/25/enabled = true
|
||
|
|
bones/25/position = Vector3(0, 0, 0)
|
||
|
|
bones/25/rotation = Quaternion(0.005038779, -0.50737125, 0.8568654, -0.09127275)
|
||
|
|
bones/25/scale = Vector3(1, 0.99999976, 0.9999998)
|
||
|
|
bones/26/name = "MCH-upper_arm_ik_target.L"
|
||
|
|
bones/26/parent = 25
|
||
|
|
bones/26/rest = Transform3D(1, 3.7252903e-08, 8.940697e-08, -1.4901161e-08, 1, -2.9802322e-08, -7.4505806e-08, 2.9802322e-08, 1.0000002, 5.122274e-08, -5.5879354e-08, -1.2107192e-08)
|
||
|
|
bones/26/enabled = true
|
||
|
|
bones/26/position = Vector3(5.122274e-08, -5.5879354e-08, -1.2107192e-08)
|
||
|
|
bones/26/rotation = Quaternion(1.4901161e-08, 3.7252903e-08, -7.450581e-09, 1)
|
||
|
|
bones/26/scale = Vector3(1, 1, 1.0000002)
|
||
|
|
bones/27/name = "MCH-hand_ik.parent.R"
|
||
|
|
bones/27/parent = -1
|
||
|
|
bones/27/rest = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, -0.6488086, 0.85947406, -0.016610302)
|
||
|
|
bones/27/enabled = true
|
||
|
|
bones/27/position = Vector3(-0.6488086, 0.85947406, -0.016610302)
|
||
|
|
bones/27/rotation = Quaternion(-0.70710677, 0, 0, 0.70710677)
|
||
|
|
bones/27/scale = Vector3(1, 1, 1)
|
||
|
|
bones/28/name = "hand_ik.R"
|
||
|
|
bones/28/parent = 27
|
||
|
|
bones/28/rest = Transform3D(-0.9832878, -0.15130383, -0.10125344, 0.16152999, -0.46848726, -0.86857784, 0.08398323, -0.87041736, 0.48509797, 0, 0, 0)
|
||
|
|
bones/28/enabled = true
|
||
|
|
bones/28/position = Vector3(0, 0, 0)
|
||
|
|
bones/28/rotation = Quaternion(-0.005038779, -0.50737125, 0.8568654, 0.09127275)
|
||
|
|
bones/28/scale = Vector3(1, 0.99999976, 0.9999998)
|
||
|
|
bones/29/name = "MCH-upper_arm_ik_target.R"
|
||
|
|
bones/29/parent = 28
|
||
|
|
bones/29/rest = Transform3D(1, -3.7252903e-08, -8.940697e-08, 1.4901161e-08, 1, -2.9802322e-08, 7.4505806e-08, 2.9802322e-08, 1.0000002, -5.122274e-08, -5.5879354e-08, -1.2107192e-08)
|
||
|
|
bones/29/enabled = true
|
||
|
|
bones/29/position = Vector3(-5.122274e-08, -5.5879354e-08, -1.2107192e-08)
|
||
|
|
bones/29/rotation = Quaternion(1.4901161e-08, -3.7252903e-08, 7.450581e-09, 1)
|
||
|
|
bones/29/scale = Vector3(1, 1, 1.0000002)
|
||
|
|
bones/30/name = "MCH-thigh_ik_target.parent.L"
|
||
|
|
bones/30/parent = -1
|
||
|
|
bones/30/rest = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, 0.7527075, 0.6673942, 1.045917)
|
||
|
|
bones/30/enabled = true
|
||
|
|
bones/30/position = Vector3(0.7527075, 0.6673942, 1.045917)
|
||
|
|
bones/30/rotation = Quaternion(-0.70710677, 0, 0, 0.70710677)
|
||
|
|
bones/30/scale = Vector3(1, 1, 1)
|
||
|
|
bones/31/name = "thigh_ik_target.L"
|
||
|
|
bones/31/parent = 30
|
||
|
|
bones/31/rest = Transform3D(0.8983751, -0.43920422, -0.0046760743, 0.43920422, 0.8981599, 0.020209134, -0.0046760743, -0.020209134, 0.9997848, 0, 0, 0)
|
||
|
|
bones/31/enabled = true
|
||
|
|
bones/31/position = Vector3(0, 0, 0)
|
||
|
|
bones/31/rotation = Quaternion(-0.010372091, 3.5849246e-10, 0.2254162, 0.97420734)
|
||
|
|
bones/31/scale = Vector3(1, 1, 1)
|
||
|
|
bones/32/name = "MCH-thigh_ik_target.parent.R"
|
||
|
|
bones/32/parent = -1
|
||
|
|
bones/32/rest = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, -0.7527075, 0.6673942, 1.045917)
|
||
|
|
bones/32/enabled = true
|
||
|
|
bones/32/position = Vector3(-0.7527075, 0.6673942, 1.045917)
|
||
|
|
bones/32/rotation = Quaternion(-0.70710677, 0, 0, 0.70710677)
|
||
|
|
bones/32/scale = Vector3(1, 1, 1)
|
||
|
|
bones/33/name = "thigh_ik_target.R"
|
||
|
|
bones/33/parent = 32
|
||
|
|
bones/33/rest = Transform3D(0.8983751, 0.43920422, 0.0046760743, -0.43920422, 0.8981599, 0.020209134, 0.0046760743, -0.020209134, 0.9997848, 0, 0, 0)
|
||
|
|
bones/33/enabled = true
|
||
|
|
bones/33/position = Vector3(0, 0, 0)
|
||
|
|
bones/33/rotation = Quaternion(-0.010372091, -3.5849246e-10, -0.2254162, 0.97420734)
|
||
|
|
bones/33/scale = Vector3(1, 1, 1)
|
||
|
|
bones/34/name = "Root"
|
||
|
|
bones/34/parent = -1
|
||
|
|
bones/34/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 1.0836, -0.0362)
|
||
|
|
bones/34/enabled = true
|
||
|
|
bones/34/position = Vector3(0, 1.0836, -0.0362)
|
||
|
|
bones/34/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/34/scale = Vector3(1, 1, 1)
|
||
|
|
bones/35/name = "torso"
|
||
|
|
bones/35/parent = 34
|
||
|
|
bones/35/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 0)
|
||
|
|
bones/35/enabled = true
|
||
|
|
bones/35/position = Vector3(0, 0, 0)
|
||
|
|
bones/35/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/35/scale = Vector3(1, 1, 1)
|
||
|
|
bones/36/name = "chest"
|
||
|
|
bones/36/parent = 35
|
||
|
|
bones/36/rest = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, 0, 0.20929992, 0.03579998)
|
||
|
|
bones/36/enabled = true
|
||
|
|
bones/36/position = Vector3(0, 0.20929992, 0.03579998)
|
||
|
|
bones/36/rotation = Quaternion(-0.70710677, 0, 0, 0.70710677)
|
||
|
|
bones/36/scale = Vector3(1, 1, 1)
|
||
|
|
bones/37/name = "Hips"
|
||
|
|
bones/37/parent = 35
|
||
|
|
bones/37/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.20929992, 0.03579998)
|
||
|
|
bones/37/enabled = true
|
||
|
|
bones/37/position = Vector3(0, 0.20929992, 0.03579998)
|
||
|
|
bones/37/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/37/scale = Vector3(1, 1, 1)
|
||
|
|
bones/38/name = "MCH-spine.001"
|
||
|
|
bones/38/parent = 35
|
||
|
|
bones/38/rest = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, 0, 0.20929992, 0.03579998)
|
||
|
|
bones/38/enabled = true
|
||
|
|
bones/38/position = Vector3(0, 0.20929992, 0.03579998)
|
||
|
|
bones/38/rotation = Quaternion(-0.70710677, 0, 0, 0.70710677)
|
||
|
|
bones/38/scale = Vector3(1, 1, 1)
|
||
|
|
bones/39/name = "spine_fk.001"
|
||
|
|
bones/39/parent = 38
|
||
|
|
bones/39/rest = Transform3D(1, 0, 0, 0, -0.12295391, -0.99241257, 0, 0.99241257, -0.12295391, 0, -1.4901161e-08, 0)
|
||
|
|
bones/39/enabled = true
|
||
|
|
bones/39/position = Vector3(0, -1.4901161e-08, 0)
|
||
|
|
bones/39/rotation = Quaternion(0.7493177, 0, 0, 0.6622107)
|
||
|
|
bones/39/scale = Vector3(1, 1.0000001, 1.0000001)
|
||
|
|
bones/40/name = "MCH-spine"
|
||
|
|
bones/40/parent = 39
|
||
|
|
bones/40/rest = Transform3D(1, 0, 0, 0, -0.12295413, 0.99241257, 0, -0.99241245, -0.122954145, 0, -0.13663664, -9.313226e-09)
|
||
|
|
bones/40/enabled = true
|
||
|
|
bones/40/position = Vector3(0, -0.13663664, -9.313226e-09)
|
||
|
|
bones/40/rotation = Quaternion(-0.74931777, 0, 0, 0.66221064)
|
||
|
|
bones/40/scale = Vector3(1, 1.0000001, 1.0000002)
|
||
|
|
bones/41/name = "spine_fk"
|
||
|
|
bones/41/parent = 40
|
||
|
|
bones/41/rest = Transform3D(1, 0, 0, 0, -0.24963997, -0.9683386, 0, 0.96833867, -0.24963996, 0, -7.469736e-09, 2.178549e-09)
|
||
|
|
bones/41/enabled = true
|
||
|
|
bones/41/position = Vector3(0, -7.469736e-09, 2.178549e-09)
|
||
|
|
bones/41/rotation = Quaternion(0.7904556, 0, 0, 0.6125194)
|
||
|
|
bones/41/scale = Vector3(1, 0.99999994, 0.9999999)
|
||
|
|
bones/42/name = "MCH-WGT-hips"
|
||
|
|
bones/42/parent = 41
|
||
|
|
bones/42/rest = Transform3D(1, 0, 0, 0, 0.99999994, -1.4901161e-08, 0, 1.4901161e-08, 0.99999994, 0, -0.15221952, -1.26329125e-08)
|
||
|
|
bones/42/enabled = true
|
||
|
|
bones/42/position = Vector3(0, -0.15221952, -1.26329125e-08)
|
||
|
|
bones/42/rotation = Quaternion(7.4505815e-09, 0, 0, 1)
|
||
|
|
bones/42/scale = Vector3(1, 0.99999994, 0.99999994)
|
||
|
|
bones/43/name = "tweak_spine"
|
||
|
|
bones/43/parent = 41
|
||
|
|
bones/43/rest = Transform3D(1, 0, 0, 0, 0.99999994, 2.0861626e-07, 0, -2.0861626e-07, 0.99999994, 0, -0.15221952, -1.26329125e-08)
|
||
|
|
bones/43/enabled = true
|
||
|
|
bones/43/position = Vector3(0, -0.15221952, -1.26329125e-08)
|
||
|
|
bones/43/rotation = Quaternion(-1.04308135e-07, 0, 0, 1)
|
||
|
|
bones/43/scale = Vector3(1, 0.99999994, 0.99999994)
|
||
|
|
bones/44/name = "ORG-spine"
|
||
|
|
bones/44/parent = 43
|
||
|
|
bones/44/rest = Transform3D(1, 0, 0, 0, 1, -2.2351742e-07, 0, 2.2351742e-07, 1, 0, 1.3038515e-08, 7.45058e-09)
|
||
|
|
bones/44/enabled = true
|
||
|
|
bones/44/position = Vector3(0, 1.3038515e-08, 7.45058e-09)
|
||
|
|
bones/44/rotation = Quaternion(1.1175871e-07, 0, 0, 1)
|
||
|
|
bones/44/scale = Vector3(1, 1, 1)
|
||
|
|
bones/45/name = "DEF-thigh.L"
|
||
|
|
bones/45/parent = 44
|
||
|
|
bones/45/rest = Transform3D(0.8907136, 0.27887833, -0.35896567, 0.0073673725, -0.798443, -0.6020255, -0.45450535, 0.53358734, -0.71323895, 0.16098174, 0.07014277, -0.0058144894)
|
||
|
|
bones/45/enabled = true
|
||
|
|
bones/45/position = Vector3(0.16098174, 0.07014277, -0.0058144894)
|
||
|
|
bones/45/rotation = Quaternion(0.9222792, 0.07759194, -0.22050558, 0.30782774)
|
||
|
|
bones/45/scale = Vector3(1, 0.9999999, 1.0000004)
|
||
|
|
bones/46/name = "DEF-thigh.L.001"
|
||
|
|
bones/46/parent = 45
|
||
|
|
bones/46/rest = Transform3D(0.9999999, -4.4703484e-08, -2.9802322e-08, 0, 1, 2.9802322e-08, 1.1920929e-07, 2.9802322e-08, 1.0000001, 2.8871e-08, 0.23885259, 1.30385125e-08)
|
||
|
|
bones/46/enabled = true
|
||
|
|
bones/46/position = Vector3(2.8871e-08, 0.23885259, 1.30385125e-08)
|
||
|
|
bones/46/rotation = Quaternion(1.4901165e-08, -5.960465e-08, 8.881784e-16, 1)
|
||
|
|
bones/46/scale = Vector3(0.9999999, 1, 1.0000001)
|
||
|
|
bones/47/name = "DEF-shin.L"
|
||
|
|
bones/47/parent = 46
|
||
|
|
bones/47/rest = Transform3D(1, -3.874302e-07, -3.2782555e-07, 5.9604645e-08, 0.7658385, -0.64303315, 4.7683716e-07, 0.64303315, 0.7658384, 4.170188e-08, 0.23885246, 2.3905976e-08)
|
||
|
|
bones/47/enabled = true
|
||
|
|
bones/47/position = Vector3(4.170188e-08, 0.23885246, 2.3905976e-08)
|
||
|
|
bones/47/rotation = Quaternion(0.34217072, -2.1382964e-07, 1.0958325e-07, 0.9396378)
|
||
|
|
bones/47/scale = Vector3(1, 1.0000001, 1)
|
||
|
|
bones/48/name = "DEF-shin.L.001"
|
||
|
|
bones/48/parent = 47
|
||
|
|
bones/48/rest = Transform3D(1.0000001, -1.0430813e-07, -2.9802322e-08, 1.0430813e-07, 0.99999976, 1.1920929e-07, 5.9604645e-08, -1.1920929e-07, 0.9999999, 1.7516017e-08, 0.31594026, -1.7071397e-08)
|
||
|
|
bones/48/enabled = true
|
||
|
|
bones/48/position = Vector3(1.7516017e-08, 0.31594026, -1.7071397e-08)
|
||
|
|
bones/48/rotation = Quaternion(-5.960466e-08, -2.9802322e-08, 5.2154057e-08, 1)
|
||
|
|
bones/48/scale = Vector3(1.0000001, 0.99999976, 0.9999999)
|
||
|
|
bones/49/name = "DEF-foot.L"
|
||
|
|
bones/49/parent = 48
|
||
|
|
bones/49/rest = Transform3D(0.9726671, -0.21952035, -0.075694025, 0.058690608, -0.08297922, 0.9948216, -0.2246646, -0.97207284, -0.06782739, 5.750315e-09, 0.31594038, -3.2565055e-08)
|
||
|
|
bones/49/enabled = true
|
||
|
|
bones/49/position = Vector3(5.750315e-09, 0.31594038, -3.2565055e-08)
|
||
|
|
bones/49/rotation = Quaternion(-0.72860724, 0.05518397, 0.10305918, 0.6748816)
|
||
|
|
bones/49/scale = Vector3(1, 1.0000001, 1)
|
||
|
|
bones/50/name = "DEF-toe.L"
|
||
|
|
bones/50/parent = 49
|
||
|
|
bones/50/rest = Transform3D(-0.9967582, 0.08045508, 2.6983675e-05, 0.07882212, 0.9765936, -0.20012975, -0.016127806, -0.1994788, -0.97976965, -2.499116e-08, 0.1555429, 3.249093e-09)
|
||
|
|
bones/50/enabled = true
|
||
|
|
bones/50/position = Vector3(-2.499116e-08, 0.1555429, 3.249093e-09)
|
||
|
|
bones/50/rotation = Quaternion(0.040054724, 0.99412286, -0.100492746, 0.0040625697)
|
||
|
|
bones/50/scale = Vector3(1, 0.99999994, 1.0000002)
|
||
|
|
bones/51/name = "DEF-thigh.R"
|
||
|
|
bones/51/parent = 44
|
||
|
|
bones/51/rest = Transform3D(0.8907136, -0.27887833, 0.35896567, -0.0073673725, -0.798443, -0.6020255, 0.45450535, 0.53358734, -0.71323895, -0.16098174, 0.07014277, -0.0058144894)
|
||
|
|
bones/51/enabled = true
|
||
|
|
bones/51/position = Vector3(-0.16098174, 0.07014277, -0.0058144894)
|
||
|
|
bones/51/rotation = Quaternion(0.9222792, -0.07759194, 0.22050558, 0.30782774)
|
||
|
|
bones/51/scale = Vector3(1, 0.9999999, 1.0000004)
|
||
|
|
bones/52/name = "DEF-thigh.R.001"
|
||
|
|
bones/52/parent = 51
|
||
|
|
bones/52/rest = Transform3D(0.9999999, 4.4703484e-08, 2.9802322e-08, 0, 1, 2.9802322e-08, -1.1920929e-07, 2.9802322e-08, 1.0000001, -2.8871e-08, 0.23885259, 1.30385125e-08)
|
||
|
|
bones/52/enabled = true
|
||
|
|
bones/52/position = Vector3(-2.8871e-08, 0.23885259, 1.30385125e-08)
|
||
|
|
bones/52/rotation = Quaternion(1.4901165e-08, 5.960465e-08, -8.881784e-16, 1)
|
||
|
|
bones/52/scale = Vector3(0.9999999, 1, 1.0000001)
|
||
|
|
bones/53/name = "DEF-shin.R"
|
||
|
|
bones/53/parent = 52
|
||
|
|
bones/53/rest = Transform3D(1, 3.7252903e-07, 3.2782555e-07, -7.4505806e-08, 0.7658385, -0.64303315, -4.4703484e-07, 0.64303315, 0.7658384, -4.170188e-08, 0.23885246, 2.3905976e-08)
|
||
|
|
bones/53/enabled = true
|
||
|
|
bones/53/position = Vector3(-4.170188e-08, 0.23885246, 2.3905976e-08)
|
||
|
|
bones/53/rotation = Quaternion(0.34217072, 1.9727857e-07, -1.11485356e-07, 0.9396378)
|
||
|
|
bones/53/scale = Vector3(1, 1.0000001, 1)
|
||
|
|
bones/54/name = "DEF-shin.R.001"
|
||
|
|
bones/54/parent = 53
|
||
|
|
bones/54/rest = Transform3D(1, 8.940697e-08, 0, -8.940697e-08, 0.9999998, 1.4901161e-07, -8.940697e-08, -8.940697e-08, 1, -1.4199406e-08, 0.31594026, -1.7071397e-08)
|
||
|
|
bones/54/enabled = true
|
||
|
|
bones/54/position = Vector3(-1.4199406e-08, 0.31594026, -1.7071397e-08)
|
||
|
|
bones/54/rotation = Quaternion(-4.4703487e-08, 4.4703484e-08, -4.4703484e-08, 1)
|
||
|
|
bones/54/scale = Vector3(1, 0.9999998, 1)
|
||
|
|
bones/55/name = "DEF-foot.R"
|
||
|
|
bones/55/parent = 54
|
||
|
|
bones/55/rest = Transform3D(0.97266704, 0.21952039, 0.07569414, -0.05869071, -0.08297914, 0.99482167, 0.22466475, -0.9720727, -0.0678273, 4.8441673e-10, 0.31594044, -3.7814168e-08)
|
||
|
|
bones/55/enabled = true
|
||
|
|
bones/55/position = Vector3(4.8441673e-10, 0.31594044, -3.7814168e-08)
|
||
|
|
bones/55/rotation = Quaternion(-0.7286071, -0.055183988, -0.10305928, 0.6748816)
|
||
|
|
bones/55/scale = Vector3(1, 1, 1.0000001)
|
||
|
|
bones/56/name = "DEF-toe.R"
|
||
|
|
bones/56/parent = 55
|
||
|
|
bones/56/rest = Transform3D(-0.99675816, -0.080455154, -2.6764814e-05, -0.078822196, 0.9765936, -0.2001298, 0.016127586, -0.19947885, -0.9797695, 3.292569e-08, 0.15554294, -7.905705e-09)
|
||
|
|
bones/56/enabled = true
|
||
|
|
bones/56/position = Vector3(3.292569e-08, 0.15554294, -7.905705e-09)
|
||
|
|
bones/56/rotation = Quaternion(-0.040054753, 0.99412286, -0.10049276, -0.0040624565)
|
||
|
|
bones/56/scale = Vector3(0.99999994, 0.99999994, 1.0000001)
|
||
|
|
bones/57/name = "MCH-thigh_parent.L"
|
||
|
|
bones/57/parent = 44
|
||
|
|
bones/57/rest = Transform3D(1, 0, 0, 0, -0.24963963, 0.9683388, 0, -0.96833885, -0.24963962, 0.16098174, 0.07014277, -0.0058144894)
|
||
|
|
bones/57/enabled = true
|
||
|
|
bones/57/position = Vector3(0.16098174, 0.07014277, -0.0058144894)
|
||
|
|
bones/57/rotation = Quaternion(-0.79045546, 0, 0, 0.61251956)
|
||
|
|
bones/57/scale = Vector3(1, 1, 0.99999994)
|
||
|
|
bones/58/name = "MCH-thigh_ik_swing.L"
|
||
|
|
bones/58/parent = 57
|
||
|
|
bones/58/rest = Transform3D(0.7811599, 0.117172, -0.6132373, 0.61386305, 0.034965996, 0.7886378, 0.11384872, -0.992496, -0.044613518, 0, -8.18268e-10, 0)
|
||
|
|
bones/58/enabled = true
|
||
|
|
bones/58/position = Vector3(0, -8.18268e-10, 0)
|
||
|
|
bones/58/rotation = Quaternion(-0.66910523, -0.27313903, 0.18658823, 0.66549087)
|
||
|
|
bones/58/scale = Vector3(1, 1.0000001, 1)
|
||
|
|
bones/59/name = "thigh_ik.L"
|
||
|
|
bones/59/parent = 58
|
||
|
|
bones/59/rest = Transform3D(0.97856075, -0.08016218, 0.18971753, -2.4214387e-07, 0.92114604, 0.3892172, -0.2059581, -0.38087273, 0.90139735, 1.8626454e-09, -1.1641531e-10, -3.7252903e-09)
|
||
|
|
bones/59/enabled = true
|
||
|
|
bones/59/position = Vector3(1.8626454e-09, -1.1641531e-10, -3.7252903e-09)
|
||
|
|
bones/59/rotation = Quaternion(-0.1974952, 0.101473935, 0.020558124, 0.97482103)
|
||
|
|
bones/59/scale = Vector3(0.99999994, 1, 0.99999994)
|
||
|
|
bones/60/name = "MCH-shin_ik.L"
|
||
|
|
bones/60/parent = 59
|
||
|
|
bones/60/rest = Transform3D(1, -3.2782555e-07, -8.940697e-08, 1.4901161e-07, 0.7658384, -0.6430334, 3.2782555e-07, 0.6430334, 0.7658382, -7.616691e-09, 0.477705, 3.330669e-16)
|
||
|
|
bones/60/enabled = true
|
||
|
|
bones/60/position = Vector3(-7.616691e-09, 0.477705, 3.330669e-16)
|
||
|
|
bones/60/rotation = Quaternion(0.34217083, -1.285249e-07, 1.2609465e-07, 0.9396378)
|
||
|
|
bones/60/scale = Vector3(1, 1.0000001, 1)
|
||
|
|
bones/61/name = "thigh_fk.L"
|
||
|
|
bones/61/parent = 57
|
||
|
|
bones/61/rest = Transform3D(0.8907136, 0.2788784, -0.35896564, 0.43827605, -0.31737053, 0.840946, 0.12059657, -0.90636796, -0.40491194, 0, -8.18268e-10, 0)
|
||
|
|
bones/61/enabled = true
|
||
|
|
bones/61/position = Vector3(0, -8.18268e-10, 0)
|
||
|
|
bones/61/rotation = Quaternion(-0.8082382, -0.22182648, 0.07373105, 0.54046994)
|
||
|
|
bones/61/scale = Vector3(1, 1, 1.0000001)
|
||
|
|
bones/62/name = "shin_fk.L"
|
||
|
|
bones/62/parent = 61
|
||
|
|
bones/62/rest = Transform3D(0.99999994, -2.5331974e-07, -5.9604645e-08, 1.6391277e-07, 0.7658385, -0.64303315, 1.7881393e-07, 0.6430334, 0.76583827, -4.3897312e-09, 0.47770488, -2.2351738e-08)
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bones/62/enabled = true
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bones/62/position = Vector3(-4.3897312e-09, 0.47770488, -2.2351738e-08)
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bones/62/rotation = Quaternion(0.34217077, -5.5967085e-08, 1.0760177e-07, 0.9396378)
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bones/62/scale = Vector3(0.99999994, 1.0000002, 0.99999994)
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bones/63/name = "MCH-foot_fk.L"
|
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|
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bones/63/parent = 62
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bones/63/rest = Transform3D(0.97266716, -0.21952039, -0.07569432, 0.05869092, -0.082979426, 0.99482137, -0.2246646, -0.9720727, -0.06782748, -1.299194e-08, 0.6318806, -2.8349808e-08)
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bones/63/enabled = true
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bones/63/position = Vector3(-1.299194e-08, 0.6318806, -2.8349808e-08)
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bones/63/rotation = Quaternion(-0.72860724, 0.055183843, 0.10305929, 0.67488146)
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bones/63/scale = Vector3(1.0000001, 1, 0.9999999)
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bones/64/name = "foot_fk.L"
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bones/64/parent = 63
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bones/64/rest = Transform3D(0.9999999, 0, -2.3469329e-07, 1.4901161e-08, 1, 4.4703484e-08, 2.0861626e-07, 4.4703484e-08, 0.9999999, 3.423308e-09, -1.862645e-08, -2.793967e-09)
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bones/64/enabled = true
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bones/64/position = Vector3(3.423308e-09, -1.862645e-08, -2.793967e-09)
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bones/64/rotation = Quaternion(2.2351742e-08, -1.0430814e-07, 7.450584e-09, 1)
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bones/64/scale = Vector3(0.9999999, 1, 0.9999999)
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bones/65/name = "MCH-toe_fk.L"
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bones/65/parent = 64
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bones/65/rest = Transform3D(-0.99675816, 0.080455646, 2.645352e-05, 0.0788227, 0.9765937, -0.2001297, -0.0161274, -0.19947882, -0.9797696, 1.2323157e-08, 0.15554291, -1.2975829e-08)
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bones/65/enabled = true
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bones/65/position = Vector3(1.2323157e-08, 0.15554291, -1.2975829e-08)
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bones/65/rotation = Quaternion(0.040054996, 0.9941229, -0.10049273, 0.004062339)
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bones/65/scale = Vector3(0.99999994, 1, 1.0000001)
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bones/66/name = "toe_fk.L"
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bones/66/parent = 65
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bones/66/rest = Transform3D(1.0000001, 3.2782555e-07, 4.749745e-08, -3.5762787e-07, 0.9999999, 7.450581e-09, -3.8184226e-08, 3.632158e-08, 1, -2.4961082e-08, -9.415087e-09, -1.7462416e-10)
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bones/66/enabled = true
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bones/66/position = Vector3(-2.4961082e-08, -9.415087e-09, -1.7462416e-10)
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bones/66/rotation = Quaternion(1.8160796e-08, 1.909211e-08, -1.7881392e-07, 1)
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bones/66/scale = Vector3(1.0000001, 0.9999999, 1)
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bones/67/name = "MCH-thigh_parent.R"
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|
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bones/67/parent = 44
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bones/67/rest = Transform3D(1, 0, 0, 0, -0.24963963, 0.9683388, 0, -0.96833885, -0.24963962, -0.16098174, 0.07014277, -0.0058144894)
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bones/67/enabled = true
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bones/67/position = Vector3(-0.16098174, 0.07014277, -0.0058144894)
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bones/67/rotation = Quaternion(-0.79045546, 0, 0, 0.61251956)
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bones/67/scale = Vector3(1, 1, 0.99999994)
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bones/68/name = "MCH-thigh_ik_swing.R"
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bones/68/parent = 67
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bones/68/rest = Transform3D(0.7811599, -0.117172, 0.6132373, -0.61386305, 0.034965996, 0.7886378, -0.11384872, -0.992496, -0.044613518, 0, -8.18268e-10, 0)
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bones/68/enabled = true
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bones/68/position = Vector3(0, -8.18268e-10, 0)
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bones/68/rotation = Quaternion(-0.66910523, 0.27313903, -0.18658823, 0.66549087)
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bones/68/scale = Vector3(1, 1.0000001, 1)
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bones/69/name = "thigh_ik.R"
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bones/69/parent = 68
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bones/69/rest = Transform3D(0.97856075, 0.08016218, -0.18971753, 2.4214387e-07, 0.92114604, 0.3892172, 0.2059581, -0.38087273, 0.90139735, -1.8626454e-09, -1.1641531e-10, -3.7252903e-09)
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bones/69/enabled = true
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bones/69/position = Vector3(-1.8626454e-09, -1.1641531e-10, -3.7252903e-09)
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bones/69/rotation = Quaternion(-0.1974952, -0.101473935, -0.020558124, 0.97482103)
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bones/69/scale = Vector3(0.99999994, 1, 0.99999994)
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bones/70/name = "MCH-shin_ik.R"
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bones/70/parent = 69
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bones/70/rest = Transform3D(1, 3.2782555e-07, 8.940697e-08, -1.4901161e-07, 0.7658384, -0.6430334, -3.5762787e-07, 0.6430334, 0.7658382, 7.616691e-09, 0.477705, 3.330669e-16)
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bones/70/enabled = true
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bones/70/position = Vector3(7.616691e-09, 0.477705, 3.330669e-16)
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bones/70/rotation = Quaternion(0.34217083, 1.425266e-07, -1.311934e-07, 0.9396378)
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bones/70/scale = Vector3(1, 1.0000001, 1)
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bones/71/name = "thigh_fk.R"
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bones/71/parent = 67
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bones/71/rest = Transform3D(0.8907136, -0.2788784, 0.35896564, -0.43827605, -0.31737053, 0.840946, -0.12059657, -0.90636796, -0.40491194, 0, -8.18268e-10, 0)
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bones/71/enabled = true
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bones/71/position = Vector3(0, -8.18268e-10, 0)
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bones/71/rotation = Quaternion(-0.8082382, 0.22182648, -0.07373105, 0.54046994)
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bones/71/scale = Vector3(1, 1, 1.0000001)
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bones/72/name = "shin_fk.R"
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bones/72/parent = 71
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bones/72/rest = Transform3D(1, 2.682209e-07, 1.4901161e-07, -1.0430813e-07, 0.7658383, -0.6430334, -2.9802322e-07, 0.6430334, 0.76583827, 4.3897312e-09, 0.47770488, -2.2351738e-08)
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bones/72/enabled = true
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bones/72/position = Vector3(4.3897312e-09, 0.47770488, -2.2351738e-08)
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bones/72/rotation = Quaternion(0.3421709, 1.2217133e-07, -9.999337e-08, 0.9396377)
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bones/72/scale = Vector3(1, 1.0000001, 1.0000001)
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bones/73/name = "MCH-foot_fk.R"
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bones/73/parent = 72
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bones/73/rest = Transform3D(0.97266704, 0.21952033, 0.07569443, -0.058690984, -0.082979426, 0.9948214, 0.22466461, -0.9720725, -0.06782749, 3.489526e-08, 0.63188064, 1.4901159e-08)
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bones/73/enabled = true
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bones/73/position = Vector3(3.489526e-08, 0.63188064, 1.4901159e-08)
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bones/73/rotation = Quaternion(-0.72860724, -0.05518383, -0.10305933, 0.67488146)
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bones/73/scale = Vector3(0.99999994, 0.9999998, 0.99999994)
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bones/74/name = "foot_fk.R"
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bones/74/parent = 73
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bones/74/rest = Transform3D(0.9999999, 4.4703484e-08, 2.2724271e-07, 1.4901161e-08, 1.0000001, -1.4901161e-08, -2.4959445e-07, -1.4901161e-08, 0.9999999, -3.8656354e-09, -1.6763805e-08, 2.7939684e-09)
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bones/74/enabled = true
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bones/74/position = Vector3(-3.8656354e-09, -1.6763805e-08, 2.7939684e-09)
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bones/74/rotation = Quaternion(-7.4505735e-09, 1.2479724e-07, 7.450582e-09, 1)
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bones/74/scale = Vector3(0.9999999, 1.0000001, 0.9999999)
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bones/75/name = "MCH-toe_fk.R"
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bones/75/parent = 74
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bones/75/rest = Transform3D(-0.99675816, -0.080455616, -2.6220456e-05, -0.07882264, 0.97659373, -0.20012972, 0.016127147, -0.19947886, -0.97976965, 2.2698869e-08, 0.15554293, -7.2224955e-09)
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bones/75/enabled = true
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bones/75/position = Vector3(2.2698869e-08, 0.15554293, -7.2224955e-09)
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bones/75/rotation = Quaternion(-0.040054955, 0.99412286, -0.10049274, -0.0040622163)
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bones/75/scale = Vector3(0.99999994, 1.0000001, 1.0000002)
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bones/76/name = "toe_fk.R"
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bones/76/parent = 75
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bones/76/rest = Transform3D(0.99999994, -2.682209e-07, 5.2619725e-08, 2.3841858e-07, 0.9999998, 8.381903e-09, -5.3551048e-08, 1.9557774e-08, 1, -1.9399522e-09, -1.702574e-09, 5.8207655e-10)
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bones/76/enabled = true
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bones/76/position = Vector3(-1.9399522e-09, -1.702574e-09, 5.8207655e-10)
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bones/76/rotation = Quaternion(9.778885e-09, 2.6775528e-08, 1.192093e-07, 1)
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bones/76/scale = Vector3(0.99999994, 0.9999998, 1)
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bones/77/name = "MCH-thigh_tweak.L"
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bones/77/parent = 44
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bones/77/rest = Transform3D(0.8907135, 0.27887845, -0.35896558, 0.0073673055, -0.7984429, -0.6020255, -0.4545054, 0.5335876, -0.7132386, 0.16098174, 0.07014277, -0.0058144894)
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bones/77/enabled = true
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bones/77/position = Vector3(0.16098174, 0.07014277, -0.0058144894)
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bones/77/rotation = Quaternion(0.9222791, 0.077591956, -0.22050564, 0.3078279)
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bones/77/scale = Vector3(1, 1, 1.0000001)
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bones/78/name = "thigh_tweak.L"
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bones/78/parent = 77
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bones/78/rest = Transform3D(1, 5.9604645e-08, 0, 0, 1.0000001, -1.1920929e-07, 2.9802322e-08, 2.3841858e-07, 0.99999994, -1.3038519e-08, -8.288771e-08, -2.0816682e-15)
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bones/78/enabled = true
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bones/78/position = Vector3(-1.3038519e-08, -8.288771e-08, -2.0816682e-15)
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bones/78/rotation = Quaternion(1.19209275e-07, -1.4901161e-08, 1.7763566e-15, 1)
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bones/78/scale = Vector3(1, 1.0000001, 0.99999994)
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bones/79/name = "MCH-thigh_tweak.R"
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bones/79/parent = 44
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bones/79/rest = Transform3D(0.8907135, -0.27887845, 0.35896558, -0.0073673055, -0.7984429, -0.6020255, 0.4545054, 0.5335876, -0.7132386, -0.16098174, 0.07014277, -0.0058144894)
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bones/79/enabled = true
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bones/79/position = Vector3(-0.16098174, 0.07014277, -0.0058144894)
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bones/79/rotation = Quaternion(0.9222791, -0.077591956, 0.22050564, 0.3078279)
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bones/79/scale = Vector3(1, 1, 1.0000001)
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bones/80/name = "thigh_tweak.R"
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bones/80/parent = 79
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bones/80/rest = Transform3D(1, -5.9604645e-08, 0, 0, 1.0000001, -1.1920929e-07, -2.9802322e-08, 2.3841858e-07, 0.99999994, 1.3038519e-08, -8.288771e-08, -2.0816682e-15)
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bones/80/enabled = true
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bones/80/position = Vector3(1.3038519e-08, -8.288771e-08, -2.0816682e-15)
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bones/80/rotation = Quaternion(1.19209275e-07, 1.4901161e-08, -1.7763566e-15, 1)
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bones/80/scale = Vector3(1, 1.0000001, 0.99999994)
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bones/81/name = "ORG-pelvis.L"
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bones/81/parent = 44
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bones/81/rest = Transform3D(-0.40784734, 0.67412096, -0.61580944, -0.035821244, 0.6621199, 0.74854106, 0.9123472, 0.32734948, -0.24589607, 0, -9.313225e-10, 3.72529e-09)
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bones/81/enabled = true
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bones/81/position = Vector3(0, -9.313225e-10, 3.72529e-09)
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bones/81/rotation = Quaternion(-0.20971924, -0.76089805, -0.35349375, 0.5020898)
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bones/81/scale = Vector3(1, 0.99999976, 0.9999999)
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bones/82/name = "DEF-pelvis.L"
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bones/82/parent = 81
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bones/82/rest = Transform3D(1.0000001, -8.940697e-08, 4.7311187e-07, 8.940697e-08, 1.0000001, 5.5879354e-09, -4.582107e-07, 1.13621354e-07, 1.0000002, 3.0678948e-09, -2.9700601e-08, 1.04198435e-07)
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bones/82/enabled = true
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bones/82/position = Vector3(3.0678948e-09, -2.9700601e-08, 1.04198435e-07)
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bones/82/rotation = Quaternion(5.681066e-08, 2.2910532e-07, 4.470347e-08, 1)
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bones/82/scale = Vector3(1.0000001, 1.0000001, 1.0000002)
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bones/83/name = "ORG-pelvis.R"
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bones/83/parent = 44
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bones/83/rest = Transform3D(-0.40784734, -0.67412096, 0.61580944, 0.035821244, 0.6621199, 0.74854106, -0.9123472, 0.32734948, -0.24589607, 0, -9.313225e-10, 3.72529e-09)
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bones/83/enabled = true
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bones/83/position = Vector3(0, -9.313225e-10, 3.72529e-09)
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bones/83/rotation = Quaternion(-0.20971924, 0.76089805, 0.35349375, 0.5020898)
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bones/83/scale = Vector3(1, 0.99999976, 0.9999999)
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bones/84/name = "DEF-pelvis.R"
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bones/84/parent = 83
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bones/84/rest = Transform3D(1.0000001, 8.940697e-08, -4.7311187e-07, -8.940697e-08, 1.0000001, 5.5879354e-09, 4.582107e-07, 1.13621354e-07, 1.0000002, -3.0678948e-09, -2.9700601e-08, 1.04198435e-07)
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bones/84/enabled = true
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bones/84/position = Vector3(-3.0678948e-09, -2.9700601e-08, 1.04198435e-07)
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bones/84/rotation = Quaternion(5.681066e-08, -2.2910532e-07, -4.470347e-08, 1)
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bones/84/scale = Vector3(1.0000001, 1.0000001, 1.0000002)
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bones/85/name = "ORG-thigh.L"
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bones/85/parent = 44
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bones/85/rest = Transform3D(0.89071345, 0.2788784, -0.35896578, 0.0073672906, -0.7984431, -0.60202533, -0.45450553, 0.53358734, -0.71323884, 0.16098174, 0.07014277, -0.0058144894)
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bones/85/enabled = true
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bones/85/position = Vector3(0.16098174, 0.07014277, -0.0058144894)
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bones/85/rotation = Quaternion(0.9222791, 0.07759194, -0.22050571, 0.3078278)
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bones/85/scale = Vector3(1, 1, 1.0000002)
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bones/86/name = "MCH-thigh_parent_widget.L"
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bones/86/parent = 85
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bones/86/rest = Transform3D(1.0000001, -3.874302e-07, -6.854534e-07, 3.2782555e-07, 1.0000002, 2.9802322e-08, 6.854534e-07, 5.9604645e-08, 1, 2.4214387e-08, 2.8870998e-08, 7.078051e-08)
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bones/86/enabled = true
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bones/86/position = Vector3(2.4214387e-08, 2.8870998e-08, 7.078051e-08)
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bones/86/rotation = Quaternion(2.9802393e-08, -3.4272665e-07, 1.6391277e-07, 1)
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bones/86/scale = Vector3(1.0000001, 1.0000002, 1)
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bones/87/name = "MCH-thigh_tweak.L.001"
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bones/87/parent = 85
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bones/87/rest = Transform3D(1, 0, -2.9802322e-08, -4.4703484e-08, 1.0000002, 0, 2.9802322e-08, 5.9604645e-08, 1.0000002, -1.4135948e-08, 0.23885255, 7.909708e-08)
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bones/87/enabled = true
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bones/87/position = Vector3(-1.4135948e-08, 0.23885255, 7.909708e-08)
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bones/87/rotation = Quaternion(2.9802315e-08, -1.4901161e-08, -2.2351742e-08, 1)
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bones/103/name = "MCH-thigh_parent_widget.R"
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bones/109/name = "MCH-shin_tweak.R.001"
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bones/110/name = "shin_tweak.R.001"
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bones/111/scale = Vector3(0.9999998, 0.9999998, 0.99999994)
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bones/112/name = "MCH-foot_tweak.R"
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bones/112/parent = 111
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bones/112/rest = Transform3D(0.9999999, -8.493662e-07, -3.4831464e-06, 8.34465e-07, 1, 1.0430813e-07, 3.4719706e-06, -7.4505806e-08, 1, 3.6964824e-08, -5.5879372e-09, -1.2107193e-08)
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bones/112/rotation = Quaternion(-3.7252153e-08, -1.7359855e-06, 4.172325e-07, 1)
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bones/112/scale = Vector3(0.9999999, 1, 1)
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bones/113/name = "foot_tweak.R"
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bones/113/parent = 112
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|
|
bones/113/rest = Transform3D(0.99999994, 8.493662e-07, 3.2298267e-06, -8.6426735e-07, 1.0000001, -2.9802322e-08, -3.222376e-06, 2.9802322e-08, 0.9999999, -7.3465594e-09, -1.7695129e-08, -6.5192576e-09)
|
||
|
|
bones/113/enabled = true
|
||
|
|
bones/113/position = Vector3(-7.3465594e-09, -1.7695129e-08, -6.5192576e-09)
|
||
|
|
bones/113/rotation = Quaternion(1.490183e-08, 1.6111882e-06, -4.3213373e-07, 1)
|
||
|
|
bones/113/scale = Vector3(0.99999994, 1.0000001, 0.9999999)
|
||
|
|
bones/114/name = "ORG-heel.02.R"
|
||
|
|
bones/114/parent = 111
|
||
|
|
bones/114/rest = Transform3D(-6.9042344e-06, -0.99152666, -0.12990499, -0.21238045, -0.12694007, 0.96890706, -0.9771872, 0.027595993, -0.21057989, 0.067167625, -0.08197581, 0.0586821)
|
||
|
|
bones/114/enabled = true
|
||
|
|
bones/114/position = Vector3(0.067167625, -0.08197581, 0.0586821)
|
||
|
|
bones/114/rotation = Quaternion(0.5782545, -0.5204918, -0.47863534, -0.40696228)
|
||
|
|
bones/114/scale = Vector3(1.0000001, 1.0000002, 1)
|
||
|
|
bones/115/name = "ORG-toe.R"
|
||
|
|
bones/115/parent = 111
|
||
|
|
bones/115/rest = Transform3D(-0.99675804, -0.08045527, -2.6240712e-05, -0.078822374, 0.97659385, -0.20012988, 0.016127143, -0.199479, -0.9797694, 2.813464e-08, 0.15554288, 1.386447e-09)
|
||
|
|
bones/115/enabled = true
|
||
|
|
bones/115/position = Vector3(2.813464e-08, 0.15554288, 1.386447e-09)
|
||
|
|
bones/115/rotation = Quaternion(-0.040054824, 0.99412286, -0.1004928, -0.0040622256)
|
||
|
|
bones/115/scale = Vector3(0.99999976, 1.0000002, 1)
|
||
|
|
bones/116/name = "ORG-foot.R.001"
|
||
|
|
bones/116/parent = 106
|
||
|
|
bones/116/rest = Transform3D(0.9703955, 0.2169943, -0.106045105, 0.088167295, 0.09050059, 0.9919859, 0.22485244, -0.97196865, 0.068689525, 0.0071377577, 0.60771024, -0.030228129)
|
||
|
|
bones/116/enabled = true
|
||
|
|
bones/116/position = Vector3(0.0071377577, 0.60771024, -0.030228129)
|
||
|
|
bones/116/rotation = Quaternion(-0.6729052, -0.113374695, -0.04413971, 0.729655)
|
||
|
|
bones/116/scale = Vector3(0.99999976, 0.99999994, 0.99999994)
|
||
|
|
bones/117/name = "ORG-heel.02.R.001"
|
||
|
|
bones/117/parent = 116
|
||
|
|
bones/117/rest = Transform3D(0.1716977, -0.97517157, -0.13985845, -0.9196627, -0.10776405, -0.37763467, 0.3531869, 0.19346155, -0.9153316, 0.078061864, -0.1002158, 0.08830361)
|
||
|
|
bones/117/enabled = true
|
||
|
|
bones/117/position = Vector3(0.078061864, -0.1002158, 0.08830361)
|
||
|
|
bones/117/rotation = Quaternion(0.7407417, -0.6395056, 0.07199822, 0.1927447)
|
||
|
|
bones/117/scale = Vector3(1.0000002, 1, 1.0000001)
|
||
|
|
bones/118/name = "ORG-toe.R.001"
|
||
|
|
bones/118/parent = 116
|
||
|
|
bones/118/rest = Transform3D(-0.98255676, -0.121260226, -0.14099126, -0.06206566, 0.92852384, -0.3660497, 0.17530091, -0.35091406, -0.9198529, 1.6157573e-08, 0.12445958, -2.797994e-09)
|
||
|
|
bones/118/enabled = true
|
||
|
|
bones/118/position = Vector3(1.6157573e-08, 0.12445958, -2.797994e-09)
|
||
|
|
bones/118/rotation = Quaternion(-0.04683184, 0.9786384, -0.18315333, -0.080799036)
|
||
|
|
bones/118/scale = Vector3(1.0000001, 1.0000006, 1.0000001)
|
||
|
|
bones/119/name = "thigh_parent.L"
|
||
|
|
bones/119/parent = 44
|
||
|
|
bones/119/rest = Transform3D(0.8860685, 0.27887842, 0.37028325, 0.42817885, -0.7984432, -0.42326313, 0.17761114, 0.53358746, -0.82688516, 0.16098174, 0.07014277, -0.0058144894)
|
||
|
|
bones/119/enabled = true
|
||
|
|
bones/119/position = Vector3(0.16098174, 0.07014277, -0.0058144894)
|
||
|
|
bones/119/rotation = Quaternion(0.936936, 0.18866208, 0.1461931, 0.25531372)
|
||
|
|
bones/119/scale = Vector3(1.0000001, 1.0000001, 1.0000002)
|
||
|
|
bones/120/name = "thigh_parent.R"
|
||
|
|
bones/120/parent = 44
|
||
|
|
bones/120/rest = Transform3D(0.8860685, -0.27887842, -0.37028325, -0.42817885, -0.7984432, -0.42326313, -0.17761114, 0.53358746, -0.82688516, -0.16098174, 0.07014277, -0.0058144894)
|
||
|
|
bones/120/enabled = true
|
||
|
|
bones/120/position = Vector3(-0.16098174, 0.07014277, -0.0058144894)
|
||
|
|
bones/120/rotation = Quaternion(0.936936, -0.18866208, -0.1461931, 0.25531372)
|
||
|
|
bones/120/scale = Vector3(1.0000001, 1.0000001, 1.0000002)
|
||
|
|
bones/121/name = "tweak_spine.001"
|
||
|
|
bones/121/parent = 41
|
||
|
|
bones/121/rest = Transform3D(1, 0, 0, 0, 0.9916855, 0.12868458, 0, -0.12868457, 0.99168557, 0, -1.2386589e-07, -1.1175868e-08)
|
||
|
|
bones/121/enabled = true
|
||
|
|
bones/121/position = Vector3(0, -1.2386589e-07, -1.1175868e-08)
|
||
|
|
bones/121/rotation = Quaternion(-0.06447645, 0, 0, 0.99791926)
|
||
|
|
bones/121/scale = Vector3(1, 0.99999994, 1)
|
||
|
|
bones/122/name = "ORG-spine.001"
|
||
|
|
bones/122/parent = 121
|
||
|
|
bones/122/rest = Transform3D(1, 0, 0, 0, 1, -1.1920929e-07, 0, 1.2665987e-07, 1, 0, -1.5320258e-07, 9.31323e-09)
|
||
|
|
bones/122/enabled = true
|
||
|
|
bones/122/position = Vector3(0, -1.5320258e-07, 9.31323e-09)
|
||
|
|
bones/122/rotation = Quaternion(6.3329935e-08, 0, 0, 1)
|
||
|
|
bones/122/scale = Vector3(1, 1, 1)
|
||
|
|
bones/123/name = "MCH-spine.002"
|
||
|
|
bones/123/parent = 35
|
||
|
|
bones/123/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.20929992, 0.03579998)
|
||
|
|
bones/123/enabled = true
|
||
|
|
bones/123/position = Vector3(0, 0.20929992, 0.03579998)
|
||
|
|
bones/123/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/123/scale = Vector3(1, 1, 1)
|
||
|
|
bones/124/name = "spine_fk.002"
|
||
|
|
bones/124/parent = 123
|
||
|
|
bones/124/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0, 1.4901161e-08)
|
||
|
|
bones/124/enabled = true
|
||
|
|
bones/124/position = Vector3(0, 0, 1.4901161e-08)
|
||
|
|
bones/124/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/124/scale = Vector3(1, 1, 1)
|
||
|
|
bones/125/name = "MCH-pivot"
|
||
|
|
bones/125/parent = 124
|
||
|
|
bones/125/rest = Transform3D(1, 0, 0, 0, 0.9924125, -0.12295398, 0, 0.122953966, 0.9924124, 0, -3.0057294e-08, 5.5574136e-09)
|
||
|
|
bones/125/enabled = true
|
||
|
|
bones/125/position = Vector3(0, -3.0057294e-08, 5.5574136e-09)
|
||
|
|
bones/125/rotation = Quaternion(0.061593927, 0, 0, 0.9981013)
|
||
|
|
bones/125/scale = Vector3(1, 1.0000001, 1)
|
||
|
|
bones/126/name = "tweak_spine.002"
|
||
|
|
bones/126/parent = 125
|
||
|
|
bones/126/rest = Transform3D(1, 0, 0, 0, 0.98799866, 0.15446278, 0, -0.15446278, 0.9879986, 0, 5.070614e-08, -2.1856975e-08)
|
||
|
|
bones/126/enabled = true
|
||
|
|
bones/126/position = Vector3(0, 5.070614e-08, -2.1856975e-08)
|
||
|
|
bones/126/rotation = Quaternion(-0.077464156, 0, 0, 0.99699515)
|
||
|
|
bones/126/scale = Vector3(1, 1, 0.99999994)
|
||
|
|
bones/127/name = "ORG-spine.002"
|
||
|
|
bones/127/parent = 126
|
||
|
|
bones/127/rest = Transform3D(1, 0, 0, 0, 0.9999999, 1.4901161e-08, 0, -1.4901161e-08, 0.9999999, 0, -3.0181578e-08, -4.947646e-10)
|
||
|
|
bones/127/enabled = true
|
||
|
|
bones/127/position = Vector3(0, -3.0181578e-08, -4.947646e-10)
|
||
|
|
bones/127/rotation = Quaternion(-7.4505815e-09, 0, 0, 1)
|
||
|
|
bones/127/scale = Vector3(1, 0.9999999, 0.9999999)
|
||
|
|
bones/128/name = "MCH-spine.003"
|
||
|
|
bones/128/parent = 124
|
||
|
|
bones/128/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 0.17280002, -0.00549997)
|
||
|
|
bones/128/enabled = true
|
||
|
|
bones/128/position = Vector3(0, 0.17280002, -0.00549997)
|
||
|
|
bones/128/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/128/scale = Vector3(1, 1, 1)
|
||
|
|
bones/129/name = "spine_fk.003"
|
||
|
|
bones/129/parent = 128
|
||
|
|
bones/129/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0, 2.1181753e-17, 1.6723334e-10)
|
||
|
|
bones/129/enabled = true
|
||
|
|
bones/129/position = Vector3(0, 2.1181753e-17, 1.6723334e-10)
|
||
|
|
bones/129/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/129/scale = Vector3(1, 1, 1)
|
||
|
|
bones/130/name = "MCH-ROT-neck"
|
||
|
|
bones/130/parent = 129
|
||
|
|
bones/130/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -0.0031735087, 0.17943858, -0.063067175)
|
||
|
|
bones/130/enabled = true
|
||
|
|
bones/130/position = Vector3(-0.0031735087, 0.17943858, -0.063067175)
|
||
|
|
bones/130/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/130/scale = Vector3(1, 1, 1)
|
||
|
|
bones/131/name = "Chest"
|
||
|
|
bones/131/parent = 130
|
||
|
|
bones/131/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -2.027564e-10, 1.1715242e-07, 4.331396e-09)
|
||
|
|
bones/131/enabled = true
|
||
|
|
bones/131/position = Vector3(-2.027564e-10, 1.1715242e-07, 4.331396e-09)
|
||
|
|
bones/131/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/131/scale = Vector3(1, 1, 1)
|
||
|
|
bones/132/name = "UpperChest"
|
||
|
|
bones/132/parent = 131
|
||
|
|
bones/132/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, 0.0004396726, 0.14448136, 0.043256514)
|
||
|
|
bones/132/enabled = true
|
||
|
|
bones/132/position = Vector3(0.0004396726, 0.14448136, 0.043256514)
|
||
|
|
bones/132/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/132/scale = Vector3(1, 1, 1)
|
||
|
|
bones/133/name = "Head"
|
||
|
|
bones/133/parent = 132
|
||
|
|
bones/133/rest = Transform3D(1, 0, 0, 0, 1, 0, 0, 0, 1, -9.796542e-11, 1.184341e-07, 2.7330644e-08)
|
||
|
|
bones/133/enabled = true
|
||
|
|
bones/133/position = Vector3(-9.796542e-11, 1.184341e-07, 2.7330644e-08)
|
||
|
|
bones/133/rotation = Quaternion(0, 0, 0, 1)
|
||
|
|
bones/133/scale = Vector3(1, 1, 1)
|
||
|
|
bones/134/name = "MCH-STR-neck"
|
||
|
|
bones/134/parent = 131
|
||
|
|
bones/134/rest = Transform3D(0.9998853, 0.0029152383, -0.014859642, -0.0070544113, 0.95798236, -0.28674015, 0.013399359, 0.2868122, 0.95789295, 7.695079e-10, 1.8470391e-07, 2.6787472e-08)
|
||
|
|
bones/134/enabled = true
|
||
|
|
bones/134/position = Vector3(7.695079e-10, 1.8470391e-07, 2.6787472e-08)
|
||
|
|
bones/134/rotation = Quaternion(0.14492226, -0.0071403375, -0.002519079, 0.9894141)
|
||
|
|
bones/134/scale = Vector3(0.99999994, 0.99999994, 0.9999998)
|
||
|
|
bones/135/name = "MCH-spine.005"
|
||
|
|
bones/135/parent = 134
|
||
|
|
bones/135/rest = Transform3D(1, 1.5832484e-08, -2.7939677e-09, -1.6298145e-08, 1, -5.662441e-07, 1.8626451e-09, 5.662441e-07, 1, -0.0015036217, 0.100954704, -0.032744825)
|
||
|
|
bones/135/enabled = true
|
||
|
|
bones/135/position = Vector3(-0.0015036217, 0.100954704, -0.032744825)
|
||
|
|
bones/135/rotation = Quaternion(2.8312206e-07, -9.313249e-10, -8.1490725e-09, 1)
|
||
|
|
bones/135/scale = Vector3(1, 1, 1)
|
||
|
|
bones/136/name = "tweak_spine.005"
|
||
|
|
bones/136/parent = 135
|
||
|
|
bones/136/rest = Transform3D(0.9954162, 0.025197644, -0.09225859, -0.07163018, 0.8356155, -0.5446249, 0.063369416, 0.54873693, 0.83359003, -1.1641533e-09, 2.0884729e-08, -5.6312274e-08)
|
||
|
|
bones/136/enabled = true
|
||
|
|
bones/136/position = Vector3(-1.1641533e-09, 2.0884729e-08, -5.6312274e-08)
|
||
|
|
bones/136/rotation = Quaternion(0.2855744, -0.040648375, -0.025290398, 0.95716006)
|
||
|
|
bones/136/scale = Vector3(1, 1.0000001, 1.0000001)
|
||
|
|
bones/137/name = "tweak_spine.004"
|
||
|
|
bones/137/parent = 131
|
||
|
|
bones/137/rest = Transform3D(0.9999676, -0.006807468, -0.0042909095, 0.006903904, 0.99971426, 0.022876263, 0.00413396, -0.022905022, 0.99972886, 7.695079e-10, 1.8470391e-07, 2.6787472e-08)
|
||
|
|
bones/137/enabled = true
|
||
|
|
bones/137/position = Vector3(7.695079e-10, 1.8470391e-07, 2.6787472e-08)
|
||
|
|
bones/137/rotation = Quaternion(-0.011446136, -0.0021063737, 0.003428095, 0.9999264)
|
||
|
|
bones/137/scale = Vector3(0.99999994, 0.99999976, 0.99999976)
|
||
|
|
bones/138/name = "MCH-WGT-chest"
|
||
|
|
bones/138/parent = 129
|
||
|
|
bones/138/rest = Transform3D(0.9997108, -0.016682882, 0.017319424, 0.009993028, 0.9432939, 0.33180803, -0.021872822, -0.33153898, 0.9431879, -8.6436064e-10, 9.883134e-08, -8.088705e-09)
|
||
|
|
bones/138/enabled = true
|
||
|
|
bones/138/position = Vector3(-8.6436064e-10, 9.883134e-08, -8.088705e-09)
|
||
|
|
bones/138/rotation = Quaternion(-0.16824749, 0.009940496, 0.0067659244, 0.98567146)
|
||
|
|
bones/138/scale = Vector3(0.99999994, 0.9999999, 0.99999994)
|
||
|
|
bones/139/name = "ORG-spine.004"
|
||
|
|
bones/139/parent = 129
|
||
|
|
bones/139/rest = Transform3D(0.99996763, -0.006807479, -0.0042908974, 0.006903921, 0.99971443, 0.022876203, 0.0041339416, -0.022905022, 0.9997293, -0.0031735087, 0.17943858, -0.063067175)
|
||
|
|
bones/139/enabled = true
|
||
|
|
bones/139/position = Vector3(-0.0031735087, 0.17943858, -0.063067175)
|
||
|
|
bones/139/rotation = Quaternion(-0.011446134, -0.0021063644, 0.0034281032, 0.9999264)
|
||
|
|
bones/139/scale = Vector3(1, 0.99999994, 1.0000001)
|
||
|
|
bones/140/name = "ORG-spine.005"
|
||
|
|
bones/140/parent = 139
|
||
|
|
bones/140/rest = Transform3D(0.9936928, 0.02708031, -0.1088171, -0.10177958, 0.62512755, -0.77385825, 0.047068227, 0.78005284, 0.62394094, -8.3523e-10, 0.1061429, -1.1477987e-08)
|
||
|
|
bones/140/enabled = true
|
||
|
|
bones/140/position = Vector3(-8.3523e-10, 0.1061429, -1.1477987e-08)
|
||
|
|
bones/140/rotation = Quaternion(0.43145815, -0.04328304, -0.035779174, 0.9003834)
|
||
|
|
bones/140/scale = Vector3(0.99999994, 1.0000001, 1)
|
||
|
|
bones/141/name = "ORG-spine.006"
|
||
|
|
bones/141/parent = 140
|
||
|
|
bones/141/rest = Transform3D(0.99505395, -0.06999704, 0.070482105, 0.015679117, 0.8113243, 0.58438593, -0.09808912, -0.5803905, 0.8084093, 1.1429765e-08, 0.059672903, -1.8283323e-08)
|
||
|
|
bones/141/enabled = true
|
||
|
|
bones/141/position = Vector3(1.1429765e-08, 0.059672903, -1.8283323e-08)
|
||
|
|
bones/141/rotation = Quaternion(-0.3063171, 0.044331465, 0.02253143, 0.9506297)
|
||
|
|
bones/141/scale = Vector3(0.9999998, 0.9999999, 1.0000001)
|
||
|
|
bones/142/name = "tweak_spine.003"
|
||
|
|
bones/142/parent = 129
|
||
|
|
bones/142/rest = Transform3D(0.9997108, -0.01668289, 0.017319428, 0.009993033, 0.94329387, 0.3318082, -0.02187283, -0.33153915, 0.94318783, -8.6436064e-10, 9.883134e-08, -8.088705e-09)
|
||
|
|
bones/142/enabled = true
|
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bones/142/position = Vector3(-8.6436064e-10, 9.883134e-08, -8.088705e-09)
|
||
|
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bones/142/rotation = Quaternion(-0.1682476, 0.009940498, 0.0067659277, 0.98567146)
|
||
|
|
bones/142/scale = Vector3(0.99999994, 0.99999994, 0.99999994)
|
||
|
|
bones/143/name = "ORG-spine.003"
|
||
|
|
bones/143/parent = 142
|
||
|
|
bones/143/rest = Transform3D(1, 1.1175871e-08, -7.450581e-09, -8.381903e-09, 1.0000001, -1.7881393e-07, 3.7252903e-09, 2.0861626e-07, 1.0000001, 1.0458656e-09, 9.639218e-08, 2.7473739e-08)
|
||
|
|
bones/143/enabled = true
|
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|
|
bones/143/position = Vector3(1.0458656e-09, 9.639218e-08, 2.7473739e-08)
|
||
|
|
bones/143/rotation = Quaternion(1.04308114e-07, -1.8626456e-09, -4.1909516e-09, 1)
|
||
|
|
bones/143/scale = Vector3(1, 1.0000001, 1.0000001)
|
||
|
|
bones/144/name = "breast.L"
|
||
|
|
bones/144/parent = 143
|
||
|
|
bones/144/rest = Transform3D(-0.9985267, -0.05353044, 0.008880569, 0.02751942, -0.35853076, 0.9331123, -0.04676595, 0.9319819, 0.3594756, 0.11923659, 0.0063942876, -0.040153198)
|
||
|
|
bones/144/enabled = true
|
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bones/144/position = Vector3(0.11923659, 0.0063942876, -0.040153198)
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||
|
|
bones/144/rotation = Quaternion(-0.011493021, 0.5658004, 0.8240954, 0.024587525)
|
||
|
|
bones/144/scale = Vector3(0.99999994, 1, 1.0000001)
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||
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|
bones/145/name = "breast.R"
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||
|
|
bones/145/parent = 143
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bones/145/rest = Transform3D(-0.99852675, -0.053530402, 0.008880402, 0.027519248, -0.35853085, 0.9331125, -0.04676597, 0.93198216, 0.35947567, -0.11749493, 0.010344796, -0.04425444)
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bones/145/enabled = true
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bones/145/position = Vector3(-0.11749493, 0.010344796, -0.04425444)
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||
|
|
bones/145/rotation = Quaternion(-0.011493077, 0.56580037, 0.8240954, 0.024587456)
|
||
|
|
bones/145/scale = Vector3(1, 1.0000004, 1.0000002)
|
||
|
|
bones/146/name = "ORG-breast.L"
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||
|
|
bones/146/parent = 143
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||
|
|
bones/146/rest = Transform3D(-0.9985267, -0.05353044, 0.008880569, 0.02751942, -0.35853076, 0.9331123, -0.04676595, 0.9319819, 0.3594756, 0.11923659, 0.0063942876, -0.040153198)
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||
|
|
bones/146/enabled = true
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bones/146/position = Vector3(0.11923659, 0.0063942876, -0.040153198)
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||
|
|
bones/146/rotation = Quaternion(-0.011493021, 0.5658004, 0.8240954, 0.024587525)
|
||
|
|
bones/146/scale = Vector3(0.99999994, 1, 1.0000001)
|
||
|
|
bones/147/name = "DEF-breast.L"
|
||
|
|
bones/147/parent = 146
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||
|
|
bones/147/rest = Transform3D(1.0000001, 1.4901161e-08, 1.2398232e-08, -7.450581e-09, 0.9999999, 3.5390258e-08, -1.693843e-08, 2.6077032e-08, 0.9999999, -1.618173e-08, -1.3504177e-08, -1.4912073e-08)
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||
|
|
bones/147/enabled = true
|
||
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bones/147/position = Vector3(-1.618173e-08, -1.3504177e-08, -1.4912073e-08)
|
||
|
|
bones/147/rotation = Quaternion(1.3038518e-08, 8.469214e-09, -3.7252899e-09, 1)
|
||
|
|
bones/147/scale = Vector3(1.0000001, 0.9999999, 0.9999999)
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||
|
|
bones/148/name = "ORG-breast.R"
|
||
|
|
bones/148/parent = 143
|
||
|
|
bones/148/rest = Transform3D(-0.99852675, -0.053530402, 0.008880402, 0.027519248, -0.35853085, 0.9331125, -0.04676597, 0.93198216, 0.35947567, -0.11749493, 0.010344796, -0.04425444)
|
||
|
|
bones/148/enabled = true
|
||
|
|
bones/148/position = Vector3(-0.11749493, 0.010344796, -0.04425444)
|
||
|
|
bones/148/rotation = Quaternion(-0.011493077, 0.56580037, 0.8240954, 0.024587456)
|
||
|
|
bones/148/scale = Vector3(1, 1.0000004, 1.0000002)
|
||
|
|
bones/149/name = "DEF-breast.R"
|
||
|
|
bones/149/parent = 148
|
||
|
|
bones/149/rest = Transform3D(1, 1.1175871e-08, 3.061723e-08, -1.1175871e-08, 0.9999999, 7.8231096e-08, -3.4749974e-08, -1.3038516e-08, 0.9999997, 4.6566104e-10, 9.546057e-08, -1.2362942e-07)
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||
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bones/149/enabled = true
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bones/149/position = Vector3(4.6566104e-10, 9.546057e-08, -1.2362942e-07)
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||
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|
bones/149/rotation = Quaternion(-6.5192594e-09, 1.7374987e-08, -5.587935e-09, 1)
|
||
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bones/149/scale = Vector3(1, 0.9999999, 0.9999997)
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||
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bones/150/name = "ORG-shoulder.L"
|
||
|
|
bones/150/parent = 143
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||
|
|
bones/150/rest = Transform3D(0.28425932, 0.9353464, -0.2105316, -0.33264694, 0.3021686, 0.89333105, 0.89919, -0.18390495, 0.3970344, 0.0093960315, 0.08886949, 0.11438459)
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||
|
|
bones/150/enabled = true
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||
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|
bones/150/position = Vector3(0.0093960315, 0.08886949, 0.11438459)
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||
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|
bones/150/rotation = Quaternion(-0.3824449, -0.39397806, -0.45016843, 0.70417726)
|
||
|
|
bones/150/scale = Vector3(1, 0.9999999, 1.0000001)
|
||
|
|
bones/151/name = "DEF-shoulder.L"
|
||
|
|
bones/151/parent = 150
|
||
|
|
bones/151/rest = Transform3D(1, 8.940697e-08, 1.1175871e-07, -5.9604645e-08, 0.9999999, 7.0780516e-08, -1.3411045e-07, -4.8428774e-08, 1, -2.1187583e-08, -8.475035e-08, 1.4505349e-07)
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||
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|
bones/151/enabled = true
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bones/151/position = Vector3(-2.1187583e-08, -8.475035e-08, 1.4505349e-07)
|
||
|
|
bones/151/rotation = Quaternion(-2.4214387e-08, 6.7055225e-08, -2.980232e-08, 1)
|
||
|
|
bones/151/scale = Vector3(1, 0.9999999, 1)
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||
|
|
bones/152/name = "DEF-upper_arm.L"
|
||
|
|
bones/152/parent = 150
|
||
|
|
bones/152/rest = Transform3D(-0.10298528, -0.11796465, 0.98766315, -0.99175423, -0.06396207, -0.11105135, 0.07627309, -0.99095565, -0.11040481, 0.0022605327, 0.5243654, -0.026008077)
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||
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|
bones/152/enabled = true
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||
|
|
bones/152/position = Vector3(0.0022605327, 0.5243654, -0.026008077)
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||
|
|
bones/152/rotation = Quaternion(-0.5175379, 0.5360569, -0.51394135, 0.42504355)
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||
|
|
bones/152/scale = Vector3(1, 0.99999994, 1)
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||
|
|
bones/153/name = "DEF-upper_arm.L.001"
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||
|
|
bones/153/parent = 152
|
||
|
|
bones/153/rest = Transform3D(0.9999999, -2.7939677e-07, 2.3841858e-07, 2.8312206e-07, 0.99999994, -1.6391277e-07, -2.5331974e-07, 2.0861626e-07, 0.99999976, -1.6463078e-08, 0.23654562, -2.722861e-09)
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|
bones/153/enabled = true
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bones/153/position = Vector3(-1.6463078e-08, 0.23654562, -2.722861e-09)
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||
|
|
bones/153/rotation = Quaternion(1.04308114e-07, 1.266599e-07, 1.4156103e-07, 1)
|
||
|
|
bones/153/scale = Vector3(0.9999999, 0.99999994, 0.99999976)
|
||
|
|
bones/154/name = "DEF-forearm.L"
|
||
|
|
bones/154/parent = 153
|
||
|
|
bones/154/rest = Transform3D(1.0000001, 3.4466386e-05, 5.4463744e-05, 1.3038516e-07, 0.8438338, -0.5366045, -6.4492226e-05, 0.53660464, 0.8438339, -1.0975366e-08, 0.23654553, -2.4233017e-08)
|
||
|
|
bones/154/enabled = true
|
||
|
|
bones/154/position = Vector3(-1.0975366e-08, 0.23654553, -2.4233017e-08)
|
||
|
|
bones/154/rotation = Quaternion(0.27943358, 3.097981e-05, -8.948049e-06, 0.960165)
|
||
|
|
bones/154/scale = Vector3(1.0000001, 1, 1)
|
||
|
|
bones/155/name = "DEF-forearm.L.001"
|
||
|
|
bones/155/parent = 154
|
||
|
|
bones/155/rest = Transform3D(0.9999999, -2.9802322e-08, 2.9802322e-08, 1.4901161e-08, 0.9999999, -2.9802322e-08, 0, 0, 0.9999999, -8.152699e-08, 0.20107114, -2.9961942e-08)
|
||
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|
bones/155/enabled = true
|
||
|
|
bones/155/position = Vector3(-8.152699e-08, 0.20107114, -2.9961942e-08)
|
||
|
|
bones/155/rotation = Quaternion(0, -1.1102233e-16, 7.4505815e-09, 1)
|
||
|
|
bones/155/scale = Vector3(0.9999999, 0.9999999, 0.9999999)
|
||
|
|
bones/156/name = "DEF-hand.L"
|
||
|
|
bones/156/parent = 155
|
||
|
|
bones/156/rest = Transform3D(0.99654675, 0.08303544, 1.4901161e-07, -0.08266103, 0.99205303, -0.09485689, -0.007876635, 0.0945293, 0.9954909, 4.320902e-08, 0.20107122, -3.9634728e-08)
|
||
|
|
bones/156/enabled = true
|
||
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|
bones/156/position = Vector3(4.320902e-08, 0.20107122, -3.9634728e-08)
|
||
|
|
bones/156/rotation = Quaternion(0.04744099, 0.0019731235, -0.04150674, 0.9980094)
|
||
|
|
bones/156/scale = Vector3(1.0000001, 0.99999994, 1)
|
||
|
|
bones/157/name = "MCH-upper_arm_parent.L"
|
||
|
|
bones/157/parent = 150
|
||
|
|
bones/157/rest = Transform3D(0.3053003, -0.9521728, -0.012584704, 0.92684984, 0.2940964, 0.2333596, -0.21849763, -0.08290886, 0.972309, 0.0022605327, 0.5243655, -0.026008094)
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||
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|
bones/157/enabled = true
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bones/157/position = Vector3(0.0022605327, 0.5243655, -0.026008094)
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||
|
|
bones/157/rotation = Quaternion(-0.09860871, 0.064201176, 0.5858567, 0.80182695)
|
||
|
|
bones/157/scale = Vector3(1, 0.9999998, 0.99999994)
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||
|
|
bones/158/name = "MCH-upper_arm_ik_swing.L"
|
||
|
|
bones/158/parent = 157
|
||
|
|
bones/158/rest = Transform3D(-0.9752701, 0.17432234, 0.1358675, -0.15116905, -0.07767101, -0.9854516, -0.16123332, -0.98162025, 0.1021024, 1.5398939e-08, -1.3586421e-08, -8.09466e-09)
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||
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|
bones/158/enabled = true
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bones/158/position = Vector3(1.5398939e-08, -1.3586421e-08, -8.09466e-09)
|
||
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|
bones/158/rotation = Quaternion(-0.008639554, -0.66998065, 0.73400337, -0.1108617)
|
||
|
|
bones/158/scale = Vector3(1, 0.9999997, 0.9999998)
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||
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|
bones/159/name = "upper_arm_ik.L"
|
||
|
|
bones/159/parent = 158
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||
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|
bones/159/rest = Transform3D(0.99876535, 0.012736157, -0.048013777, 1.6290694e-05, 0.9664883, 0.25671053, 0.049674258, -0.2563944, 0.96529514, -8.0093734e-08, -6.565824e-08, -7.450582e-09)
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||
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|
bones/159/enabled = true
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||
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|
bones/159/position = Vector3(-8.0093734e-08, -6.565824e-08, -7.450582e-09)
|
||
|
|
bones/159/rotation = Quaternion(-0.12940456, -0.02463683, -0.0032079443, 0.9912806)
|
||
|
|
bones/159/scale = Vector3(0.9999999, 0.99999994, 1.0000001)
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||
|
|
bones/160/name = "MCH-forearm_ik.L"
|
||
|
|
bones/160/parent = 159
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||
|
|
bones/160/rest = Transform3D(1.0000002, 3.4451485e-05, 5.4344535e-05, 8.940697e-08, 0.8438339, -0.53660476, -6.440282e-05, 0.53660476, 0.84383386, -2.4515115e-08, 0.4730913, -3.5649023e-08)
|
||
|
|
bones/160/enabled = true
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||
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|
bones/160/position = Vector3(-2.4515115e-08, 0.4730913, -3.5649023e-08)
|
||
|
|
bones/160/rotation = Quaternion(0.2794336, 3.0931154e-05, -8.955231e-06, 0.960165)
|
||
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|
bones/160/scale = Vector3(1.0000002, 1.0000001, 1.0000001)
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||
|
|
bones/161/name = "upper_arm_fk.L"
|
||
|
|
bones/161/parent = 157
|
||
|
|
bones/161/rest = Transform3D(-0.96731424, 0.121223696, 0.22272898, -0.19993532, 0.1756708, -0.9639323, -0.15597841, -0.97695696, -0.14569195, 1.5398939e-08, -1.3586421e-08, -8.09466e-09)
|
||
|
|
bones/161/enabled = true
|
||
|
|
bones/161/position = Vector3(1.5398939e-08, -1.3586421e-08, -8.09466e-09)
|
||
|
|
bones/161/rotation = Quaternion(-0.026014568, 0.75641865, -0.64147323, 0.12516461)
|
||
|
|
bones/161/scale = Vector3(1.0000001, 1.0000001, 0.9999999)
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||
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|
bones/162/name = "forearm_fk.L"
|
||
|
|
bones/162/parent = 161
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||
|
|
bones/162/rest = Transform3D(0.99999994, 3.4466386e-05, 5.441904e-05, 7.4505806e-08, 0.8438335, -0.5366048, -6.444752e-05, 0.53660476, 0.8438335, 6.292896e-08, 0.47309124, -8.660017e-08)
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||
|
|
bones/162/enabled = true
|
||
|
|
bones/162/position = Vector3(6.292896e-08, 0.47309124, -8.660017e-08)
|
||
|
|
bones/162/rotation = Quaternion(0.2794337, 3.095054e-05, -8.968636e-06, 0.960165)
|
||
|
|
bones/162/scale = Vector3(0.99999994, 0.9999998, 0.9999998)
|
||
|
|
bones/163/name = "MCH-hand_fk.L"
|
||
|
|
bones/163/parent = 162
|
||
|
|
bones/163/rest = Transform3D(0.9965466, 0.08303588, -2.0861626e-07, -0.082661465, 0.99205315, -0.09485769, -0.007876396, 0.094530165, 0.9954909, -3.3969876e-08, 0.40214244, 5.1100336e-08)
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||
|
|
bones/163/enabled = true
|
||
|
|
bones/163/position = Vector3(-3.3969876e-08, 0.40214244, 5.1100336e-08)
|
||
|
|
bones/163/rotation = Quaternion(0.047441404, 0.001972977, -0.04150696, 0.9980093)
|
||
|
|
bones/163/scale = Vector3(1, 1.0000001, 1)
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||
|
|
bones/164/name = "hand_fk.L"
|
||
|
|
bones/164/parent = 163
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||
|
|
bones/164/rest = Transform3D(0.99999994, -2.2351742e-08, 1.4901161e-08, 2.2351742e-08, 1, 2.9802322e-08, 0, 0, 1, 1.35041756e-08, 2.142042e-08, -2.6077036e-08)
|
||
|
|
bones/164/enabled = true
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||
|
|
bones/164/position = Vector3(1.35041756e-08, 2.142042e-08, -2.6077036e-08)
|
||
|
|
bones/164/rotation = Quaternion(0, 1.6653347e-16, 1.1175872e-08, 1)
|
||
|
|
bones/164/scale = Vector3(0.99999994, 1, 1)
|
||
|
|
bones/165/name = "MCH-upper_arm_tweak.L"
|
||
|
|
bones/165/parent = 150
|
||
|
|
bones/165/rest = Transform3D(-0.10298492, -0.11796464, 0.9876631, -0.99175423, -0.063962445, -0.11105102, 0.076273486, -0.9909555, -0.110404804, 0.0022605327, 0.5243654, -0.026008077)
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||
|
|
bones/165/enabled = true
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||
|
|
bones/165/position = Vector3(0.0022605327, 0.5243654, -0.026008077)
|
||
|
|
bones/165/rotation = Quaternion(-0.5175381, 0.5360567, -0.51394135, 0.4250435)
|
||
|
|
bones/165/scale = Vector3(1, 0.99999976, 0.99999994)
|
||
|
|
bones/166/name = "upper_arm_tweak.L"
|
||
|
|
bones/166/parent = 165
|
||
|
|
bones/166/rest = Transform3D(0.99999994, -5.364418e-07, 4.0233135e-07, 5.438924e-07, 1, -1.3411045e-07, -3.874302e-07, 1.3411045e-07, 0.9999999, 6.332992e-08, 1.7974526e-07, 1.4901149e-08)
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||
|
|
bones/166/enabled = true
|
||
|
|
bones/166/position = Vector3(6.332992e-08, 1.7974526e-07, 1.4901149e-08)
|
||
|
|
bones/166/rotation = Quaternion(6.7055176e-08, 1.9371512e-07, 2.719462e-07, 1)
|
||
|
|
bones/166/scale = Vector3(0.99999994, 1, 0.9999999)
|
||
|
|
bones/167/name = "ORG-upper_arm.L"
|
||
|
|
bones/167/parent = 150
|
||
|
|
bones/167/rest = Transform3D(-0.1029854, -0.11796444, 0.98766303, -0.9917541, -0.06396204, -0.11105144, 0.076273054, -0.9909557, -0.11040459, 0.0022605327, 0.5243655, -0.026008094)
|
||
|
|
bones/167/enabled = true
|
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bones/167/position = Vector3(0.0022605327, 0.5243655, -0.026008094)
|
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|
|
bones/167/rotation = Quaternion(-0.5175378, 0.5360569, -0.5139414, 0.42504352)
|
||
|
|
bones/167/scale = Vector3(0.9999999, 0.99999994, 0.99999994)
|
||
|
|
bones/168/name = "MCH-upper_arm_parent_widget.L"
|
||
|
|
bones/168/parent = 167
|
||
|
|
bones/168/rest = Transform3D(0.9999998, -4.0978193e-08, 1.3411045e-07, 3.3527613e-08, 0.9999999, -1.0430813e-07, -1.4901161e-07, 1.1920929e-07, 0.99999976, 5.5879354e-09, 7.4505815e-09, -7.450581e-09)
|
||
|
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bones/168/enabled = true
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bones/168/position = Vector3(5.5879354e-09, 7.4505815e-09, -7.450581e-09)
|
||
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bones/168/rotation = Quaternion(5.960465e-08, 7.450582e-08, 1.6763806e-08, 1)
|
||
|
|
bones/168/scale = Vector3(0.9999998, 0.9999999, 0.99999976)
|
||
|
|
bones/169/name = "MCH-upper_arm_tweak.L.001"
|
||
|
|
bones/169/parent = 167
|
||
|
|
bones/169/rest = Transform3D(0.99999994, 3.501773e-07, 3.1799078e-05, -3.799796e-07, 0.9999999, -2.9802322e-08, -3.184378e-05, 4.4703484e-08, 0.99999976, 1.1576844e-08, 0.23654559, -9.60453e-10)
|
||
|
|
bones/169/enabled = true
|
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bones/169/position = Vector3(1.1576844e-08, 0.23654559, -9.60453e-10)
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||
|
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bones/169/rotation = Quaternion(2.2354294e-08, 1.5921893e-05, -1.8999017e-07, 1)
|
||
|
|
bones/169/scale = Vector3(0.99999994, 0.9999999, 0.99999976)
|
||
|
|
bones/170/name = "upper_arm_tweak.L.001"
|
||
|
|
bones/170/parent = 169
|
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|
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bones/170/rest = Transform3D(0.9999999, -4.7683716e-07, -3.1724572e-05, 4.6938658e-07, 1, -8.940697e-08, 3.1754375e-05, 5.9604645e-08, 1.0000001, 6.3329935e-08, 4.0978197e-08, -1.49011585e-08)
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bones/170/enabled = true
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bones/170/position = Vector3(6.3329935e-08, 4.0978197e-08, -1.49011585e-08)
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bones/170/rotation = Quaternion(2.9806166e-08, -1.5877189e-05, 2.346938e-07, 1)
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bones/170/scale = Vector3(0.9999999, 1, 1.0000001)
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bones/171/name = "ORG-forearm.L"
|
||
|
|
bones/171/parent = 167
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bones/171/rest = Transform3D(0.9999999, 3.436953e-05, 5.438924e-05, 1.4528632e-07, 0.84383357, -0.53660476, -6.438792e-05, 0.53660464, 0.8438335, -1.4099214e-08, 0.47309119, -4.6624393e-08)
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bones/171/enabled = true
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bones/171/position = Vector3(-1.4099214e-08, 0.47309119, -4.6624393e-08)
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||
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bones/171/rotation = Quaternion(0.27943364, 3.0931817e-05, -8.926327e-06, 0.960165)
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||
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|
bones/171/scale = Vector3(0.9999999, 0.9999998, 0.9999998)
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||
|
|
bones/172/name = "MCH-forearm_tweak.L"
|
||
|
|
bones/172/parent = 171
|
||
|
|
bones/172/rest = Transform3D(0.9999998, 1.3411045e-07, 2.9802322e-08, -1.4901161e-07, 0.9999998, 5.9604645e-08, 2.9802322e-08, 5.9604645e-08, 0.99999994, 7.0780516e-08, -1.0058285e-07, 1.1175873e-07)
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bones/172/enabled = true
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bones/172/position = Vector3(7.0780516e-08, -1.0058285e-07, 1.1175873e-07)
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bones/172/rotation = Quaternion(2.980233e-08, -1.4901167e-08, -7.450582e-08, 1)
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bones/172/scale = Vector3(0.9999998, 0.9999998, 0.99999994)
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bones/173/name = "forearm_tweak.L"
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bones/173/parent = 172
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||
|
|
bones/173/rest = Transform3D(1.0000001, -3.799796e-07, 4.0233135e-07, 3.799796e-07, 1, 2.9802322e-08, -3.874302e-07, -5.9604645e-08, 0.99999994, 7.45059e-09, 1.6018753e-07, -6.705523e-08)
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bones/173/enabled = true
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bones/173/position = Vector3(7.45059e-09, 1.6018753e-07, -6.705523e-08)
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||
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bones/173/rotation = Quaternion(-2.9802358e-08, 1.9371507e-07, 1.8998978e-07, 1)
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||
|
|
bones/173/scale = Vector3(1.0000001, 1, 0.99999994)
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|
|
bones/174/name = "MCH-forearm_tweak.L.001"
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||
|
|
bones/174/parent = 171
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||
|
|
bones/174/rest = Transform3D(0.999998, 8.940697e-08, 0.0019751042, -7.4505806e-08, 0.99999976, -3.2782555e-07, -0.0019750595, 4.4703484e-07, 0.999998, 5.502976e-08, 0.20107108, 1.252017e-07)
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bones/174/enabled = true
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bones/174/position = Vector3(5.502976e-08, 0.20107108, 1.252017e-07)
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bones/174/rotation = Quaternion(2.2356843e-07, 0.0009875303, -3.7473704e-08, 0.9999995)
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bones/174/scale = Vector3(0.9999999, 0.99999976, 0.9999999)
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bones/175/name = "forearm_tweak.L.001"
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bones/175/parent = 174
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bones/175/rest = Transform3D(0.99999803, -2.9802322e-07, -0.0019747168, 3.1292439e-07, 1.0000001, 2.3841858e-07, 0.0019747466, -2.9802322e-07, 0.99999803, -4.470349e-08, -2.9802326e-08, -5.215408e-08)
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bones/175/enabled = true
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bones/175/position = Vector3(-4.470349e-08, -2.9802326e-08, -5.215408e-08)
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||
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bones/175/rotation = Quaternion(-1.4887145e-07, -0.0009873739, 1.5631528e-07, 0.9999995)
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||
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bones/175/scale = Vector3(0.99999994, 1.0000001, 0.99999994)
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bones/176/name = "ORG-hand.L"
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bones/176/parent = 171
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bones/176/rest = Transform3D(0.9965464, 0.08303585, -1.7881393e-07, -0.082661405, 0.99205285, -0.0948576, -0.007876366, 0.094530135, 0.99549073, 3.9279016e-08, 0.4021425, 5.4825623e-08)
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bones/176/enabled = true
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bones/176/position = Vector3(3.9279016e-08, 0.4021425, 5.4825623e-08)
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bones/176/rotation = Quaternion(0.047441408, 0.0019729638, -0.041506935, 0.9980093)
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||
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bones/176/scale = Vector3(0.9999998, 0.9999999, 0.9999999)
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bones/177/name = "MCH-hand_tweak.L"
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|
|
bones/177/parent = 176
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bones/177/rest = Transform3D(0.99999994, -1.899898e-06, 3.1739473e-06, 1.8849969e-06, 0.99999994, -4.7683716e-07, -3.1888485e-06, 4.7683716e-07, 0.99999994, 8.6147345e-08, -1.2200331e-07, 7.6368465e-08)
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bones/177/enabled = true
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bones/177/position = Vector3(8.6147345e-08, -1.2200331e-07, 7.6368465e-08)
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bones/177/rotation = Quaternion(2.3841707e-07, 1.5944246e-06, 9.424981e-07, 1)
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bones/177/scale = Vector3(0.99999994, 0.99999994, 0.99999994)
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bones/178/name = "hand_tweak.L"
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bones/178/parent = 177
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|
|
bones/178/rest = Transform3D(1.0000001, 1.8626451e-06, -3.1590462e-06, -1.8775463e-06, 1, 5.9604645e-07, 3.1739473e-06, -5.662441e-07, 0.99999994, 5.5879363e-09, -1.11758744e-08, 9.313232e-10)
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bones/178/enabled = true
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bones/178/position = Vector3(5.5879363e-09, -1.11758744e-08, 9.313232e-10)
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bones/178/rotation = Quaternion(-2.831235e-07, -1.5869732e-06, -9.387735e-07, 1)
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bones/178/scale = Vector3(1.0000001, 1, 0.99999994)
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bones/179/name = "upper_arm_parent.L"
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bones/179/parent = 150
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bones/179/rest = Transform3D(0.4156424, -0.117964566, -0.90184575, 0.90312046, -0.06396194, 0.42459643, -0.1077711, -0.99095577, 0.07995093, 0.0022605327, 0.5243655, -0.026008094)
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bones/179/enabled = true
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bones/179/position = Vector3(0.0022605327, 0.5243655, -0.026008094)
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bones/179/rotation = Quaternion(-0.59153473, -0.33183005, 0.4266938, 0.598254)
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||
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bones/179/scale = Vector3(0.9999999, 1, 1)
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bones/180/name = "ORG-shoulder.R"
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bones/180/parent = 143
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bones/180/rest = Transform3D(0.32616413, -0.9178172, 0.22633731, 0.32246032, 0.33309358, 0.8860407, -0.8886148, -0.21600989, 0.40460274, -0.010381831, 0.08919954, 0.11404195)
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||
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bones/180/enabled = true
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bones/180/position = Vector3(-0.010381831, 0.08919954, 0.11404195)
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||
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|
bones/180/rotation = Quaternion(-0.38355824, 0.3880485, 0.43166685, 0.71830714)
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||
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|
bones/180/scale = Vector3(0.99999994, 0.99999994, 1)
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bones/181/name = "DEF-shoulder.R"
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|
|
bones/181/parent = 180
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||
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|
bones/181/rest = Transform3D(0.99999994, 2.9802322e-08, -2.3841858e-07, -2.9802322e-08, 1, -3.9115548e-08, 1.7881393e-07, 3.7252903e-09, 0.99999994, -1.9092111e-08, 8.381901e-09, 1.117587e-08)
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|
bones/181/enabled = true
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bones/181/position = Vector3(-1.9092111e-08, 8.381901e-09, 1.117587e-08)
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||
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|
bones/181/rotation = Quaternion(1.8626443e-09, -8.9406974e-08, -1.4901163e-08, 1)
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||
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|
bones/181/scale = Vector3(0.99999994, 1, 0.99999994)
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||
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|
bones/182/name = "DEF-upper_arm.R"
|
||
|
|
bones/182/parent = 180
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||
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|
bones/182/rest = Transform3D(-0.10298471, 0.117964804, -0.98766303, 0.99175423, -0.06396206, -0.111050785, -0.07627314, -0.99095553, -0.11040492, -0.002260555, 0.52436566, -0.026008429)
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bones/182/enabled = true
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bones/182/position = Vector3(-0.002260555, 0.52436566, -0.026008429)
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|
bones/182/rotation = Quaternion(0.517538, 0.5360568, -0.5139411, -0.42504355)
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||
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bones/182/scale = Vector3(0.99999994, 0.9999998, 0.9999999)
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bones/183/name = "DEF-upper_arm.R.001"
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bones/183/parent = 182
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bones/183/rest = Transform3D(0.9999999, 2.4214387e-07, -2.5331974e-07, -1.937151e-07, 0.99999994, -5.9604645e-08, 2.682209e-07, 8.940697e-08, 0.9999998, -2.7638947e-08, 0.23654553, -1.8425963e-08)
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bones/183/enabled = true
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bones/183/position = Vector3(-2.7638947e-08, 0.23654553, -1.8425963e-08)
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||
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|
bones/183/rotation = Quaternion(4.470347e-08, -1.3411046e-07, -9.6857555e-08, 1)
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||
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bones/183/scale = Vector3(0.9999999, 0.99999994, 0.9999998)
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|
bones/184/name = "DEF-forearm.R"
|
||
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|
bones/184/parent = 183
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bones/184/rest = Transform3D(1.0000002, -3.4697354e-05, -5.4508448e-05, 2.2351742e-08, 0.8438338, -0.53660464, 6.4611435e-05, 0.5366047, 0.843834, 6.873838e-08, 0.23654553, -4.0050256e-09)
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||
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bones/184/enabled = true
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bones/184/position = Vector3(6.873838e-08, 0.23654553, -4.0050256e-09)
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bones/184/rotation = Quaternion(0.2794336, -3.1015694e-05, 9.038032e-06, 0.960165)
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||
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bones/184/scale = Vector3(1.0000002, 1, 1.0000001)
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bones/185/name = "DEF-forearm.R.001"
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bones/185/parent = 184
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bones/185/rest = Transform3D(0.99999994, 9.685755e-08, -4.4703484e-08, -9.685755e-08, 1.0000001, -2.3841858e-07, 2.9802322e-08, 5.9604645e-08, 0.9999999, -7.4693063e-10, 0.20107114, -4.923767e-08)
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|
bones/185/enabled = true
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bones/185/position = Vector3(-7.4693063e-10, 0.20107114, -4.923767e-08)
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||
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bones/185/rotation = Quaternion(2.9802319e-08, -1.4901165e-08, -4.8428777e-08, 1)
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bones/185/scale = Vector3(0.99999994, 1.0000001, 0.9999999)
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bones/186/name = "DEF-hand.R"
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bones/186/parent = 185
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bones/186/rest = Transform3D(0.9965465, -0.08303622, 8.6426735e-07, 0.08266193, 0.9920528, -0.09485787, 0.007875755, 0.09453046, 0.9954908, 3.8469732e-08, 0.20107111, -2.9387895e-08)
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bones/186/enabled = true
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bones/186/position = Vector3(3.8469732e-08, 0.20107111, -2.9387895e-08)
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||
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|
bones/186/rotation = Quaternion(0.04744156, -0.0019726395, 0.041507177, 0.9980093)
|
||
|
|
bones/186/scale = Vector3(1, 0.9999999, 0.99999994)
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||
|
|
bones/187/name = "MCH-upper_arm_parent.R"
|
||
|
|
bones/187/parent = 180
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||
|
|
bones/187/rest = Transform3D(0.30530027, 0.9521728, 0.012584582, -0.92684984, 0.2940965, 0.23335959, 0.21849763, -0.08290883, 0.972309, -0.0022605252, 0.5243656, -0.026008297)
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bones/187/enabled = true
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bones/187/position = Vector3(-0.0022605252, 0.5243656, -0.026008297)
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||
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|
bones/187/rotation = Quaternion(-0.098608695, -0.06420119, -0.5858567, 0.80182695)
|
||
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bones/187/scale = Vector3(1, 0.9999998, 0.99999994)
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|
|
bones/188/name = "MCH-upper_arm_ik_swing.R"
|
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|
|
bones/188/parent = 187
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|
bones/188/rest = Transform3D(-0.97527, -0.17432235, -0.13586777, 0.15116931, -0.07767103, -0.9854517, 0.1612333, -0.9816203, 0.10210243, -5.9299545e-08, -1.0714854e-08, 1.4166264e-07)
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bones/188/enabled = true
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bones/188/position = Vector3(-5.9299545e-08, -1.0714854e-08, 1.4166264e-07)
|
||
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|
bones/188/rotation = Quaternion(0.008639457, -0.66998065, 0.73400337, 0.1108618)
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||
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bones/188/scale = Vector3(0.99999994, 0.99999976, 1)
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bones/189/name = "upper_arm_ik.R"
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bones/189/parent = 188
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bones/189/rest = Transform3D(0.9987654, -0.01273606, 0.048013777, -1.639966e-05, 0.9664884, 0.25671053, -0.049674228, -0.25639433, 0.9652951, 6.7055225e-08, -4.6566178e-09, -2.235174e-08)
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bones/189/enabled = true
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bones/189/position = Vector3(6.7055225e-08, -4.6566178e-09, -2.235174e-08)
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||
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bones/189/rotation = Quaternion(-0.12940453, 0.02463682, 0.003207887, 0.9912806)
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||
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bones/189/scale = Vector3(0.99999994, 1, 1.0000001)
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bones/190/name = "MCH-forearm_ik.R"
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||
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|
bones/190/parent = 189
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|
bones/190/rest = Transform3D(1, -3.4563243e-05, -5.4627657e-05, -1.6018748e-07, 0.84383374, -0.5366046, 6.464124e-05, 0.5366046, 0.8438338, -4.7386713e-08, 0.47309119, -1.409922e-08)
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||
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bones/190/enabled = true
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||
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bones/190/position = Vector3(-4.7386713e-08, 0.47309119, -1.409922e-08)
|
||
|
|
bones/190/rotation = Quaternion(0.27943358, -3.105551e-05, 8.954563e-06, 0.960165)
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||
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bones/190/scale = Vector3(1, 0.99999994, 1)
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bones/191/name = "upper_arm_fk.R"
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||
|
|
bones/191/parent = 187
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|
bones/191/rest = Transform3D(-0.9673141, -0.1212237, -0.22272927, 0.19993551, 0.17567098, -0.9639325, 0.15597846, -0.9769571, -0.14569204, -5.9299545e-08, -1.0714854e-08, 1.4166264e-07)
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bones/191/enabled = true
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||
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bones/191/position = Vector3(-5.9299545e-08, -1.0714854e-08, 1.4166264e-07)
|
||
|
|
bones/191/rotation = Quaternion(0.02601464, 0.75641876, -0.6414731, -0.12516469)
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||
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|
bones/191/scale = Vector3(1, 1.0000002, 1.0000002)
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bones/192/name = "forearm_fk.R"
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||
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|
bones/192/parent = 191
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|
|
bones/192/rest = Transform3D(1, -3.4570694e-05, -5.4627657e-05, -1.15484e-07, 0.84383357, -0.5366048, 6.468594e-05, 0.53660476, 0.84383345, -4.4302514e-08, 0.47309133, -1.4500191e-08)
|
||
|
|
bones/192/enabled = true
|
||
|
|
bones/192/position = Vector3(-4.4302514e-08, 0.47309133, -1.4500191e-08)
|
||
|
|
bones/192/rotation = Quaternion(0.27943367, -3.1070726e-05, 8.982272e-06, 0.960165)
|
||
|
|
bones/192/scale = Vector3(1, 0.9999999, 0.9999998)
|
||
|
|
bones/193/name = "MCH-hand_fk.R"
|
||
|
|
bones/193/parent = 192
|
||
|
|
bones/193/rest = Transform3D(0.9965465, -0.08303589, 2.0861626e-07, 0.082661465, 0.9920529, -0.09485769, 0.007876396, 0.094530135, 0.9954908, -3.8029285e-08, 0.40214247, 1.8626442e-09)
|
||
|
|
bones/193/enabled = true
|
||
|
|
bones/193/position = Vector3(-3.8029285e-08, 0.40214247, 1.8626442e-09)
|
||
|
|
bones/193/rotation = Quaternion(0.047441404, -0.0019729773, 0.041506965, 0.9980093)
|
||
|
|
bones/193/scale = Vector3(0.99999994, 0.99999994, 0.99999994)
|
||
|
|
bones/194/name = "hand_fk.R"
|
||
|
|
bones/194/parent = 193
|
||
|
|
bones/194/rest = Transform3D(1.0000001, 4.4703484e-08, 0, 0, 1.0000002, -1.7881393e-07, 0, 1.4901161e-07, 1.0000001, 3.56231e-08, -1.7834829e-07, -4.6566053e-09)
|
||
|
|
bones/194/enabled = true
|
||
|
|
bones/194/position = Vector3(3.56231e-08, -1.7834829e-07, -4.6566053e-09)
|
||
|
|
bones/194/rotation = Quaternion(7.450579e-08, 0, 0, 1)
|
||
|
|
bones/194/scale = Vector3(1.0000001, 1.0000002, 1.0000001)
|
||
|
|
bones/195/name = "MCH-upper_arm_tweak.R"
|
||
|
|
bones/195/parent = 180
|
||
|
|
bones/195/rest = Transform3D(-0.10298465, 0.11796489, -0.98766315, 0.9917544, -0.063962325, -0.111050814, -0.07627339, -0.9909555, -0.11040499, -0.002260555, 0.52436566, -0.026008429)
|
||
|
|
bones/195/enabled = true
|
||
|
|
bones/195/position = Vector3(-0.002260555, 0.52436566, -0.026008429)
|
||
|
|
bones/195/rotation = Quaternion(0.51753813, 0.53605676, -0.5139411, -0.4250435)
|
||
|
|
bones/195/scale = Vector3(1.0000001, 0.9999998, 1)
|
||
|
|
bones/196/name = "upper_arm_tweak.R"
|
||
|
|
bones/196/parent = 195
|
||
|
|
bones/196/rest = Transform3D(0.9999998, 4.656613e-07, -4.61936e-07, -4.5076013e-07, 1, -8.940697e-08, 4.4703484e-07, 1.3411045e-07, 0.9999999, -1.8626457e-08, 2.0675364e-07, 1.4901155e-08)
|
||
|
|
bones/196/enabled = true
|
||
|
|
bones/196/position = Vector3(-1.8626457e-08, 2.0675364e-07, 1.4901155e-08)
|
||
|
|
bones/196/rotation = Quaternion(6.7055176e-08, -2.2351747e-07, -2.2538009e-07, 1)
|
||
|
|
bones/196/scale = Vector3(0.9999998, 1, 0.9999999)
|
||
|
|
bones/197/name = "ORG-upper_arm.R"
|
||
|
|
bones/197/parent = 180
|
||
|
|
bones/197/rest = Transform3D(-0.10298471, 0.117964834, -0.9876632, 0.99175423, -0.06396202, -0.1110508, -0.07627301, -0.9909559, -0.11040494, -0.0022605252, 0.5243656, -0.026008297)
|
||
|
|
bones/197/enabled = true
|
||
|
|
bones/197/position = Vector3(-0.0022605252, 0.5243656, -0.026008297)
|
||
|
|
bones/197/rotation = Quaternion(0.517538, 0.5360568, -0.5139411, -0.42504364)
|
||
|
|
bones/197/scale = Vector3(0.99999994, 1.0000001, 1)
|
||
|
|
bones/198/name = "MCH-upper_arm_parent_widget.R"
|
||
|
|
bones/198/parent = 197
|
||
|
|
bones/198/rest = Transform3D(1, -7.450581e-09, -1.6391277e-07, 4.0978193e-08, 1, 1.937151e-07, 1.4901161e-07, -1.6391277e-07, 0.9999998, -4.2840846e-08, 3.4831461e-07, -1.1140394e-14)
|
||
|
|
bones/198/enabled = true
|
||
|
|
bones/198/position = Vector3(-4.2840846e-08, 3.4831461e-07, -1.1140394e-14)
|
||
|
|
bones/198/rotation = Quaternion(-8.195639e-08, -7.4505806e-08, 2.048909e-08, 1)
|
||
|
|
bones/198/scale = Vector3(1, 1, 0.9999998)
|
||
|
|
bones/199/name = "MCH-upper_arm_tweak.R.001"
|
||
|
|
bones/199/parent = 197
|
||
|
|
bones/199/rest = Transform3D(0.99999994, -3.2037497e-07, -3.2126904e-05, 3.5762787e-07, 0.99999994, 1.6391277e-07, 3.2112002e-05, -1.4901161e-07, 0.9999998, -3.4245695e-09, 0.2365459, 5.0792618e-08)
|
||
|
|
bones/199/enabled = true
|
||
|
|
bones/199/position = Vector3(-3.4245695e-09, 0.2365459, 5.0792618e-08)
|
||
|
|
bones/199/rotation = Quaternion(-7.450354e-08, -1.6056003e-05, 1.7881275e-07, 1)
|
||
|
|
bones/199/scale = Vector3(0.99999994, 0.99999994, 0.9999998)
|
||
|
|
bones/200/name = "upper_arm_tweak.R.001"
|
||
|
|
bones/200/parent = 199
|
||
|
|
bones/200/rest = Transform3D(0.9999999, 4.582107e-07, 3.2037497e-05, -4.3585896e-07, 1.0000001, -2.2351742e-07, -3.20673e-05, 2.0861626e-07, 1, 1.6763806e-08, -4.470348e-08, 2.2351744e-08)
|
||
|
|
bones/200/enabled = true
|
||
|
|
bones/200/position = Vector3(1.6763806e-08, -4.470348e-08, 2.2351744e-08)
|
||
|
|
bones/200/rotation = Quaternion(1.04311965e-07, 1.6033651e-05, -2.1793119e-07, 1)
|
||
|
|
bones/200/scale = Vector3(0.9999999, 1.0000001, 1)
|
||
|
|
bones/201/name = "ORG-forearm.R"
|
||
|
|
bones/201/parent = 197
|
||
|
|
bones/201/rest = Transform3D(1, -3.4548342e-05, -5.4642558e-05, -1.1175871e-07, 0.84383357, -0.5366047, 6.464124e-05, 0.53660476, 0.84383345, -4.410203e-08, 0.47309145, -3.252519e-08)
|
||
|
|
bones/201/enabled = true
|
||
|
|
bones/201/position = Vector3(-4.410203e-08, 0.47309145, -3.252519e-08)
|
||
|
|
bones/201/rotation = Quaternion(0.27943367, -3.1048745e-05, 8.977815e-06, 0.960165)
|
||
|
|
bones/201/scale = Vector3(1, 0.9999999, 0.99999976)
|
||
|
|
bones/202/name = "MCH-forearm_tweak.R"
|
||
|
|
bones/202/parent = 201
|
||
|
|
bones/202/rest = Transform3D(0.99999994, -3.2782555e-07, -2.9802322e-08, 2.7567148e-07, 1.0000001, 0, 1.4901161e-08, -5.9604645e-08, 1, 1.117586e-08, 1.937151e-07, -5.5888996e-15)
|
||
|
|
bones/202/enabled = true
|
||
|
|
bones/202/position = Vector3(1.117586e-08, 1.937151e-07, -5.5888996e-15)
|
||
|
|
bones/202/rotation = Quaternion(-2.9802319e-08, -7.450586e-09, 1.3783576e-07, 1)
|
||
|
|
bones/202/scale = Vector3(0.99999994, 1.0000001, 1)
|
||
|
|
bones/203/name = "forearm_tweak.R"
|
||
|
|
bones/203/parent = 202
|
||
|
|
bones/203/rest = Transform3D(1.0000001, 4.6938658e-07, -3.427267e-07, -5.1409006e-07, 1.0000002, 2.9802322e-08, 3.7252903e-07, -2.9802322e-08, 1.0000002, 3.7252907e-08, 3.352761e-08, 2.1893288e-15)
|
||
|
|
bones/203/enabled = true
|
||
|
|
bones/203/position = Vector3(3.7252907e-08, 3.352761e-08, 2.1893288e-15)
|
||
|
|
bones/203/rotation = Quaternion(-1.4901197e-08, -1.8626449e-07, -2.57045e-07, 1)
|
||
|
|
bones/203/scale = Vector3(1.0000001, 1.0000002, 1.0000002)
|
||
|
|
bones/204/name = "MCH-forearm_tweak.R.001"
|
||
|
|
bones/204/parent = 201
|
||
|
|
bones/204/rest = Transform3D(0.9999981, -8.940697e-08, -0.0019750893, 5.2154064e-08, 1.0000001, -2.3841858e-07, 0.0019751042, 1.4901161e-07, 0.9999983, 2.6254174e-08, 0.20107128, 1.45819e-09)
|
||
|
|
bones/204/enabled = true
|
||
|
|
bones/204/position = Vector3(2.6254174e-08, 0.20107128, 1.45819e-09)
|
||
|
|
bones/204/rotation = Quaternion(7.4568156e-08, -0.0009875526, 2.6150683e-08, 0.9999995)
|
||
|
|
bones/204/scale = Vector3(1, 1.0000001, 1.0000002)
|
||
|
|
bones/205/name = "forearm_tweak.R.001"
|
||
|
|
bones/205/parent = 204
|
||
|
|
bones/205/rest = Transform3D(0.9999981, 3.1292439e-07, 0.0019747019, -2.9802322e-07, 1.0000001, 3.2782555e-07, -0.0019747317, -2.0861626e-07, 0.9999982, -1.0803342e-07, -9.313225e-08, -6.7055225e-08)
|
||
|
|
bones/205/enabled = true
|
||
|
|
bones/205/position = Vector3(-1.0803342e-07, -9.313225e-08, -6.7055225e-08)
|
||
|
|
bones/205/rotation = Quaternion(-1.0414602e-07, 0.0009873663, -1.4890885e-07, 0.9999995)
|
||
|
|
bones/205/scale = Vector3(1, 1.0000001, 1.0000001)
|
||
|
|
bones/206/name = "ORG-hand.R"
|
||
|
|
bones/206/parent = 201
|
||
|
|
bones/206/rest = Transform3D(0.9965467, -0.083035894, 1.937151e-07, 0.082661465, 0.992053, -0.09485763, 0.007876411, 0.094530016, 0.99549085, -3.643295e-08, 0.4021424, -1.664139e-08)
|
||
|
|
bones/206/enabled = true
|
||
|
|
bones/206/position = Vector3(-3.643295e-08, 0.4021424, -1.664139e-08)
|
||
|
|
bones/206/rotation = Quaternion(0.04744134, -0.0019729869, 0.041506957, 0.9980093)
|
||
|
|
bones/206/scale = Vector3(1.0000001, 1, 1)
|
||
|
|
bones/207/name = "MCH-hand_tweak.R"
|
||
|
|
bones/207/parent = 206
|
||
|
|
bones/207/rest = Transform3D(1, 1.899898e-06, -3.1292439e-06, -1.9520521e-06, 0.99999994, -2.9802322e-08, 3.1143427e-06, 1.4901161e-07, 1, 8.8475645e-08, -4.6566204e-09, -3.5390254e-08)
|
||
|
|
bones/207/enabled = true
|
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|
|
bones/207/position = Vector3(8.8475645e-08, -4.6566204e-09, -3.5390254e-08)
|
||
|
|
bones/207/rotation = Quaternion(7.450437e-08, -1.5571713e-06, -9.76026e-07, 1)
|
||
|
|
bones/207/scale = Vector3(1, 0.99999994, 1)
|
||
|
|
bones/208/name = "hand_tweak.R"
|
||
|
|
bones/208/parent = 207
|
||
|
|
bones/208/rest = Transform3D(1, -1.899898e-06, 3.1292439e-06, 1.9222498e-06, 1, 2.9802322e-08, -3.1292439e-06, -2.9802322e-08, 1, 1.3504178e-08, -9.313227e-09, -2.4214385e-08)
|
||
|
|
bones/208/enabled = true
|
||
|
|
bones/208/position = Vector3(1.3504178e-08, -9.313227e-09, -2.4214385e-08)
|
||
|
|
bones/208/rotation = Quaternion(-1.490263e-08, 1.5646219e-06, 9.611249e-07, 1)
|
||
|
|
bones/208/scale = Vector3(1, 1, 1)
|
||
|
|
bones/209/name = "upper_arm_parent.R"
|
||
|
|
bones/209/parent = 180
|
||
|
|
bones/209/rest = Transform3D(0.41564226, 0.11796473, 0.90184575, -0.9031205, -0.06396183, 0.4245963, 0.10777105, -0.9909556, 0.07995113, -0.0022605252, 0.5243656, -0.026008297)
|
||
|
|
bones/209/enabled = true
|
||
|
|
bones/209/position = Vector3(-0.0022605252, 0.5243656, -0.026008297)
|
||
|
|
bones/209/rotation = Quaternion(-0.5915346, 0.33183008, -0.42669386, 0.5982541)
|
||
|
|
bones/209/scale = Vector3(0.9999999, 0.9999999, 0.99999994)
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||
|
|
bones/210/name = "shoulder.L"
|
||
|
|
bones/210/parent = 143
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||
|
|
bones/210/rest = Transform3D(0.28425932, 0.9353464, -0.2105316, -0.33264694, 0.3021686, 0.89333105, 0.89919, -0.18390495, 0.3970344, 0.0093960315, 0.08886949, 0.11438459)
|
||
|
|
bones/210/enabled = true
|
||
|
|
bones/210/position = Vector3(0.0093960315, 0.08886949, 0.11438459)
|
||
|
|
bones/210/rotation = Quaternion(-0.3824449, -0.39397806, -0.45016843, 0.70417726)
|
||
|
|
bones/210/scale = Vector3(1, 0.9999999, 1.0000001)
|
||
|
|
bones/211/name = "shoulder.R"
|
||
|
|
bones/211/parent = 143
|
||
|
|
bones/211/rest = Transform3D(0.32616413, -0.9178172, 0.22633731, 0.32246032, 0.33309358, 0.8860407, -0.8886148, -0.21600989, 0.40460274, -0.010381831, 0.08919954, 0.11404195)
|
||
|
|
bones/211/enabled = true
|
||
|
|
bones/211/position = Vector3(-0.010381831, 0.08919954, 0.11404195)
|
||
|
|
bones/211/rotation = Quaternion(-0.38355824, 0.3880485, 0.43166685, 0.71830714)
|
||
|
|
bones/211/scale = Vector3(0.99999994, 0.99999994, 1)
|
||
|
|
bones/212/name = "MCH-upper_arm_ik_target.parent.L"
|
||
|
|
bones/212/parent = -1
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||
|
|
bones/212/rest = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, 0.40488, 1.129991, -0.986058)
|
||
|
|
bones/212/enabled = true
|
||
|
|
bones/212/position = Vector3(0.40488, 1.129991, -0.986058)
|
||
|
|
bones/212/rotation = Quaternion(-0.70710677, 0, 0, 0.70710677)
|
||
|
|
bones/212/scale = Vector3(1, 1, 1)
|
||
|
|
bones/213/name = "upper_arm_ik_target.L"
|
||
|
|
bones/213/parent = 212
|
||
|
|
bones/213/rest = Transform3D(-0.4567923, 0.1840858, -0.87031597, -0.1840851, -0.97673815, -0.10997637, -0.87031406, 0.109976344, 0.48005506, 0, 0, 0)
|
||
|
|
bones/213/enabled = true
|
||
|
|
bones/213/position = Vector3(0, 0, 0)
|
||
|
|
bones/213/rotation = Quaternion(-0.50987464, -3.7101803e-08, 0.85346174, -0.107846536)
|
||
|
|
bones/213/scale = Vector3(0.99999654, 0.9999999, 0.99999875)
|
||
|
|
bones/214/name = "MCH-upper_arm_ik_target.parent.R"
|
||
|
|
bones/214/parent = -1
|
||
|
|
bones/214/rest = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, -0.40488, 1.129991, -0.986058)
|
||
|
|
bones/214/enabled = true
|
||
|
|
bones/214/position = Vector3(-0.40488, 1.129991, -0.986058)
|
||
|
|
bones/214/rotation = Quaternion(-0.70710677, 0, 0, 0.70710677)
|
||
|
|
bones/214/scale = Vector3(1, 1, 1)
|
||
|
|
bones/215/name = "upper_arm_ik_target.R"
|
||
|
|
bones/215/parent = 214
|
||
|
|
bones/215/rest = Transform3D(-0.4567923, -0.1840858, 0.87031597, 0.1840851, -0.97673815, -0.10997637, 0.87031406, 0.109976344, 0.48005506, 0, 0, 0)
|
||
|
|
bones/215/enabled = true
|
||
|
|
bones/215/position = Vector3(0, 0, 0)
|
||
|
|
bones/215/rotation = Quaternion(0.50987464, -3.7101803e-08, 0.85346174, 0.107846536)
|
||
|
|
bones/215/scale = Vector3(0.99999654, 0.9999999, 0.99999875)
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||
|
|
bones/216/name = "root"
|
||
|
|
bones/216/parent = -1
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||
|
|
bones/216/rest = Transform3D(1, 0, 0, 0, 0, 1, 0, -1, 0, 0, 0, 0)
|
||
|
|
bones/216/enabled = true
|
||
|
|
bones/216/position = Vector3(0, 0, 0)
|
||
|
|
bones/216/rotation = Quaternion(-0.70710677, 0, 0, 0.70710677)
|
||
|
|
bones/216/scale = Vector3(1, 1, 1)
|
||
|
|
bones/217/name = "DEF-spine"
|
||
|
|
bones/217/parent = 216
|
||
|
|
bones/217/rest = Transform3D(1, 0, 0, 0, -0.24963951, -0.968339, 0, 0.9683389, -0.24963954, 0, 0.05519998, 1.0099)
|
||
|
|
bones/217/enabled = true
|
||
|
|
bones/217/position = Vector3(0, 0.05519998, 1.0099)
|
||
|
|
bones/217/rotation = Quaternion(0.79045546, 0, 0, 0.61251956)
|
||
|
|
bones/217/scale = Vector3(1, 1, 1.0000001)
|
||
|
|
bones/218/name = "DEF-spine.001"
|
||
|
|
bones/218/parent = 217
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||
|
|
bones/218/rest = Transform3D(1, 0, 0, 0, 0.99168557, 0.12868437, 0, -0.12868437, 0.99168557, 0, 0.15221953, -5.5879354e-09)
|
||
|
|
bones/218/enabled = true
|
||
|
|
bones/218/position = Vector3(0, 0.15221953, -5.5879354e-09)
|
||
|
|
bones/218/rotation = Quaternion(-0.06447636, 0, 0, 0.99791926)
|
||
|
|
bones/218/scale = Vector3(1, 0.99999994, 0.99999994)
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||
|
|
bones/219/name = "DEF-spine.002"
|
||
|
|
bones/219/parent = 218
|
||
|
|
bones/219/rest = Transform3D(1, 0, 0, 0, 0.98799866, 0.15446278, 0, -0.15446278, 0.98799866, 0, 0.13663669, 1.3968617e-08)
|
||
|
|
bones/219/enabled = true
|
||
|
|
bones/219/position = Vector3(0, 0.13663669, 1.3968617e-08)
|
||
|
|
bones/219/rotation = Quaternion(-0.077464156, 0, 0, 0.99699515)
|
||
|
|
bones/219/scale = Vector3(1, 1, 1)
|
||
|
|
bones/220/name = "DEF-spine.003"
|
||
|
|
bones/220/parent = 219
|
||
|
|
bones/220/rest = Transform3D(0.9997108, -0.016682886, 0.017319415, 0.010683801, 0.95336366, 0.30163503, -0.021543842, -0.30136278, 0.95326614, 0, 0.17288752, 4.4388697e-09)
|
||
|
|
bones/220/enabled = true
|
||
|
|
bones/220/position = Vector3(0, 0.17288752, 4.4388697e-09)
|
||
|
|
bones/220/rotation = Quaternion(-0.15254594, 0.0098316, 0.0069232048, 0.98822325)
|
||
|
|
bones/220/scale = Vector3(0.99999994, 1, 1)
|
||
|
|
bones/221/name = "DEF-spine.004"
|
||
|
|
bones/221/parent = 220
|
||
|
|
bones/221/rest = Transform3D(0.9996571, 0.003685666, -0.025927953, -0.011540486, 0.95073223, -0.30979878, 0.02350872, 0.30999175, 0.9504487, 3.818948e-09, 0.19022556, 4.254735e-08)
|
||
|
|
bones/221/enabled = true
|
||
|
|
bones/221/position = Vector3(3.818948e-09, 0.19022556, 4.254735e-08)
|
||
|
|
bones/221/rotation = Quaternion(0.15690471, -0.012515271, -0.003854617, 0.9875269)
|
||
|
|
bones/221/scale = Vector3(1, 1.0000001, 1.0000001)
|
||
|
|
bones/222/name = "DEF-spine.005"
|
||
|
|
bones/222/parent = 221
|
||
|
|
bones/222/rest = Transform3D(0.9936928, 0.027080314, -0.10881709, -0.10177956, 0.62512743, -0.7738582, 0.047068216, 0.7800527, 0.623941, 7.853047e-11, 0.106142886, -1.9935298e-09)
|
||
|
|
bones/222/enabled = true
|
||
|
|
bones/222/position = Vector3(7.853047e-11, 0.106142886, -1.9935298e-09)
|
||
|
|
bones/222/rotation = Quaternion(0.43145815, -0.04328303, -0.03577917, 0.9003834)
|
||
|
|
bones/222/scale = Vector3(0.99999994, 0.99999994, 1)
|
||
|
|
bones/223/name = "DEF-spine.006"
|
||
|
|
bones/223/parent = 222
|
||
|
|
bones/223/rest = Transform3D(0.99505395, -0.06999702, 0.07048212, 0.0156791, 0.8113242, 0.58438563, -0.098089136, -0.5803902, 0.8084093, -2.2224231e-09, 0.059672896, -1.1059456e-08)
|
||
|
|
bones/223/enabled = true
|
||
|
|
bones/223/position = Vector3(-2.2224231e-09, 0.059672896, -1.1059456e-08)
|
||
|
|
bones/223/rotation = Quaternion(-0.306317, 0.04433148, 0.022531418, 0.9506298)
|
||
|
|
bones/223/scale = Vector3(0.9999998, 0.99999964, 0.9999999)
|
||
|
|
bones/224/name = "VIS_thigh_ik_pole.L"
|
||
|
|
bones/224/parent = 216
|
||
|
|
bones/224/rest = Transform3D(0.8965398, 0, -0.4429632, -0.4429632, 0, -0.8965398, 0, 1, 0, 0.29420334, -0.10828948, 0.64629686)
|
||
|
|
bones/224/enabled = true
|
||
|
|
bones/224/position = Vector3(0.29420334, -0.10828948, 0.64629686)
|
||
|
|
bones/224/rotation = Quaternion(0.68857455, -0.16082616, -0.16082616, 0.68857455)
|
||
|
|
bones/224/scale = Vector3(1, 1, 1)
|
||
|
|
bones/225/name = "VIS_thigh_ik_pole.R"
|
||
|
|
bones/225/parent = 216
|
||
|
|
bones/225/rest = Transform3D(0.89653975, 0, 0.44296324, 0.44296324, 0, -0.8965398, 0, 1, 0, -0.29420334, -0.10828948, 0.64629686)
|
||
|
|
bones/225/enabled = true
|
||
|
|
bones/225/position = Vector3(-0.29420334, -0.10828948, 0.64629686)
|
||
|
|
bones/225/rotation = Quaternion(0.68857455, 0.16082618, 0.16082616, 0.68857455)
|
||
|
|
bones/225/scale = Vector3(1, 1, 1)
|
||
|
|
bones/226/name = "VIS_upper_arm_ik_pole.L"
|
||
|
|
bones/226/parent = 216
|
||
|
|
bones/226/rest = Transform3D(-0.897077, 3.6796e-08, 0.44187418, 0.44187418, 1.0842454e-07, 0.897077, -1.490116e-08, 1, -1.13524365e-07, 0.55962276, 0.1650092, 1.2224371)
|
||
|
|
bones/226/enabled = true
|
||
|
|
bones/226/position = Vector3(0.55962276, 0.1650092, 1.2224371)
|
||
|
|
bones/226/rotation = Quaternion(0.16040805, 0.6886721, 0.68867207, 0.16040805)
|
||
|
|
bones/226/scale = Vector3(0.99999994, 1, 0.99999994)
|
||
|
|
bones/227/name = "VIS_upper_arm_ik_pole.R"
|
||
|
|
bones/227/parent = 216
|
||
|
|
bones/227/rest = Transform3D(-0.897077, -3.6796e-08, -0.44187418, -0.44187418, 1.0842454e-07, 0.897077, 1.490116e-08, 1, -1.13524365e-07, -0.55962276, 0.1650092, 1.2224371)
|
||
|
|
bones/227/enabled = true
|
||
|
|
bones/227/position = Vector3(-0.55962276, 0.1650092, 1.2224371)
|
||
|
|
bones/227/rotation = Quaternion(-0.16040805, 0.6886721, 0.68867207, -0.16040805)
|
||
|
|
bones/227/scale = Vector3(0.99999994, 1, 0.99999994)
|
||
|
|
|
||
|
|
[node name="Cube" type="MeshInstance3D" parent="rig/GeneralSkeleton" unique_id=1942483020]
|
||
|
|
mesh = SubResource("ArrayMesh_np0nm")
|
||
|
|
skin = SubResource("Skin_rvo8w")
|
||
|
|
skeleton = NodePath("..")
|
||
|
|
|
||
|
|
[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=1975610985]
|
||
|
|
libraries/ = SubResource("AnimationLibrary_np0nm")
|
||
|
|
|
||
|
|
[connection signal="area_entered" from="DetectArea" to="." method="_on_detect_area_area_entered"]
|