add-new-npc-music
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@@ -326,6 +326,8 @@ bind/64/name = &"ball_leaf_r"
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bind/64/bone = -1
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bind/64/pose = Transform3D(-1.0000001, -6.9388815e-18, -1.05879106e-22, 4.879777e-15, -1.490116e-07, 0.9999998, -5.8207675e-11, 1.0000001, -3.5527135e-15, -0.08900002, -0.19209997, -0.015200032)
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_fda8e"]
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[sub_resource type="AnimationLibrary" id="AnimationLibrary_y7ubl"]
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_data = {
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&"A_TPose": ExtResource("7_5pjsm"),
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@@ -900,6 +902,7 @@ bones/64/scale = Vector3(1, 1, 0.9999995)
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mesh = SubResource("ArrayMesh_fda8e")
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skin = SubResource("Skin_o8w5x")
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skeleton = NodePath("..")
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surface_material_override/0 = SubResource("StandardMaterial3D_fda8e")
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[node name="AnimationPlayer" type="AnimationPlayer" parent="." unique_id=765625744]
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root_motion_track = NodePath("%GeneralSkeleton:Root")
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