полнценая система прогресаа и конца уровне с началом и концом

This commit is contained in:
2026-07-23 01:41:44 +07:00
parent 6c1667911f
commit 0d03c06854
17 changed files with 422 additions and 26 deletions
+1
View File
@@ -89,6 +89,7 @@ func die() -> void:
if custom_battle_music and is_currently_seeing_player and has_node("/root/MusicManager"):
get_node("/root/MusicManager").unregister_enemy_vision(self, custom_battle_music)
queue_free()
if LevelStats: LevelStats.register_kill()
# --- ФИЗИКА, ПРИЦЕЛИВАНИЕ И СТРЕЛЬБА ---