точно есть дэшм

This commit is contained in:
2026-07-21 00:27:17 +07:00
parent 1df926f1d8
commit d74fa3bd80
601 changed files with 2375919 additions and 0 deletions
@@ -0,0 +1,54 @@
[gd_resource type="Resource" script_class="WeaponResource" format=3 uid="uid://bgb8htvjywlwm"]
[ext_resource type="PackedScene" uid="uid://x8oniabn746q" path="res://addons/Weapons/Scenes/MuzzleFlashParticleScene.tscn" id="2_lxpym"]
[ext_resource type="Script" uid="uid://bnhfyt5sl8jcd" path="res://addons/Weapons/Scripts/WeaponResourcesScript.gd" id="5_ynmrh"]
[sub_resource type="Curve" id="Curve_eo1mu"]
_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.0991379, 1), 0.0, 0.0, 0, 0, Vector2(0.336207, 0.168539), 0.0, 0.0, 0, 0, Vector2(1, 0.0492958), 0.0, 0.0, 0, 0]
point_count = 4
[resource]
script = ExtResource("5_ynmrh")
weaponName = "Shotgun"
weaponId = 3
type = 1
animBlendTime = 0.2
equipAnimName = "EquipAnimShotgun"
unequipAnimName = "UnequipAnimShotgun"
shootAnimName = "ShootAnimShotgun"
reloadAnimName = "ReloadAnimShotgun"
totalAmmoInMag = 64
totalAmmoInMagRef = 64
ammoType = "ShellAmmo"
equipTime = 0.2
unequipTime = 0.2
canAutoShoot = true
nbProjShotsAtSameTime = 8
nbProjShots = 1
minSpread = -0.7
maxSpread = 0.7
maxRange = 210.0
damagePerProj = 25.0
damageDropoff = SubResource("Curve_eo1mu")
headshotDamageMult = 1.7
timeBetweenShots = 0.28
nbPartsNeeded = 8
reloadTimePerPart = 0.3
baseRotSpeed = 7.0
targetRotSpeed = 8.0
recoilVal = Vector3(0.13, 0.05, 0)
position = Array[Vector3]([Vector3(0.196569, -0.209086, -0.0802836), Vector3(0, 3.14159, 0)])
tiltRotSpeed = 7.0
tiltRotAmount = 0.3
minSwayVal = Vector2(-20, -20)
maxSwayVal = Vector2(20, 20)
swaySpeedPos = 0.1
swaySpeedRot = 0.1
swayAmountPos = 0.2
swayAmountRot = 40.0
bobFreq = 0.009
bobAmount = 0.022
bobSpeed = 10.0
onIdleBobFreqDivider = 1.5
muzzleFlashRef = ExtResource("2_lxpym")
showMuzzleFlash = true