first commit
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[gd_scene format=3 uid="uid://spdmg8vdtjiu"]
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[ext_resource type="Script" uid="uid://dmjnvc52tc7xw" path="res://addons/Misc/Scripts/ParticlesManagerScript.gd" id="1_bhb70"]
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[sub_resource type="Curve" id="Curve_nv6qg"]
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_data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.749049, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.0173228), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_8cnkk"]
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curve = SubResource("Curve_nv6qg")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_kdux6"]
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particle_flag_align_y = true
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spread = 180.0
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initial_velocity_min = 12.0
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initial_velocity_max = 16.0
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scale_min = 1.5
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scale_max = 3.0
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scale_curve = SubResource("CurveTexture_8cnkk")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7gqp1"]
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albedo_color = Color(1, 0.392157, 0, 1)
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emission_enabled = true
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emission = Color(1, 0.392157, 0, 1)
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emission_energy_multiplier = 2.0
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[sub_resource type="CylinderMesh" id="CylinderMesh_sot0i"]
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material = SubResource("StandardMaterial3D_7gqp1")
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top_radius = 0.1
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bottom_radius = 0.0
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[sub_resource type="Curve" id="Curve_1a0od"]
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_data = [Vector2(0.00760456, 0), 0.0, 0.0, 0, 0, Vector2(0.669202, 0.559843), 0.0, 0.0, 0, 0, Vector2(0.988593, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_rjx40"]
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curve = SubResource("Curve_1a0od")
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[sub_resource type="Curve" id="Curve_repro"]
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_data = [Vector2(0, 0.0173228), 0.0, 0.0, 0, 0, Vector2(0.262357, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_v1u6g"]
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curve = SubResource("Curve_repro")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_utvry"]
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emission_shape = 1
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emission_sphere_radius = 1.0
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direction = Vector3(1, -1, 0)
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initial_velocity_min = 1.0
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initial_velocity_max = 2.0
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gravity = Vector3(0, 5, 0)
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scale_min = 1.5
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scale_max = 3.0
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scale_curve = SubResource("CurveTexture_v1u6g")
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color = Color(0.509286, 0.509286, 0.509286, 1)
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alpha_curve = SubResource("CurveTexture_rjx40")
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[sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0hccp"]
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transparency = 1
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vertex_color_use_as_albedo = true
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[sub_resource type="SphereMesh" id="SphereMesh_aq7t0"]
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material = SubResource("StandardMaterial3D_0hccp")
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radial_segments = 8
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rings = 4
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[sub_resource type="Gradient" id="Gradient_bbxys"]
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colors = PackedColorArray(1, 0.705882, 0, 1, 1, 0, 0, 1)
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[sub_resource type="GradientTexture1D" id="GradientTexture1D_42ouf"]
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gradient = SubResource("Gradient_bbxys")
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[sub_resource type="Curve" id="Curve_kenu7"]
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_limits = [0.0, 2.0, 0.0, 1.0]
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_data = [Vector2(0.026616, 2), 0.0, 0.0, 0, 0, Vector2(1, 1.09921), 0.0, 0.0, 0, 0]
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point_count = 2
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[sub_resource type="CurveTexture" id="CurveTexture_mla43"]
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curve = SubResource("Curve_kenu7")
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[sub_resource type="Curve" id="Curve_erwrm"]
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_data = [Vector2(0, 0.0173228), 0.0, 0.0, 0, 0, Vector2(0.262357, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0]
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point_count = 3
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[sub_resource type="CurveTexture" id="CurveTexture_siehq"]
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curve = SubResource("Curve_erwrm")
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[sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_bqul1"]
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emission_shape = 1
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emission_sphere_radius = 1.0
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direction = Vector3(1, -1, 0)
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spread = 90.0
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initial_velocity_min = 2.0
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initial_velocity_max = 4.0
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gravity = Vector3(0, 5, 0)
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scale_min = 1.5
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scale_max = 3.0
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scale_curve = SubResource("CurveTexture_siehq")
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color = Color(1, 0.705882, 0, 1)
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color_ramp = SubResource("GradientTexture1D_42ouf")
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emission_curve = SubResource("CurveTexture_mla43")
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[node name="ParticlesManager" type="Node3D" unique_id=749623256]
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script = ExtResource("1_bhb70")
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[node name="DebrisParticles" type="GPUParticles3D" parent="." unique_id=1324355635]
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emitting = false
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amount = 48
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lifetime = 0.5
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one_shot = true
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explosiveness = 1.0
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process_material = SubResource("ParticleProcessMaterial_kdux6")
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draw_pass_1 = SubResource("CylinderMesh_sot0i")
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[node name="SmokeParticles" type="GPUParticles3D" parent="." unique_id=1574451551]
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emitting = false
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amount = 24
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lifetime = 2.0
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one_shot = true
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explosiveness = 1.0
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process_material = SubResource("ParticleProcessMaterial_utvry")
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draw_pass_1 = SubResource("SphereMesh_aq7t0")
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[node name="FireParticles" type="GPUParticles3D" parent="." unique_id=1734365575]
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emitting = false
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amount = 24
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one_shot = true
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explosiveness = 1.0
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process_material = SubResource("ParticleProcessMaterial_bqul1")
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draw_pass_1 = SubResource("SphereMesh_aq7t0")
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