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[gd_resource type="StandardMaterial3D" format=3 uid="uid://0dli6vfbnbcq"]
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[resource]
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resource_name = "baze"
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cull_mode = 2
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albedo_color = Color(0.9063318, 0.9063318, 0.9063318, 1)
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roughness = 0.0
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