[gd_scene format=3 uid="uid://spdmg8vdtjiu"] [ext_resource type="Script" uid="uid://dmjnvc52tc7xw" path="res://addons/Misc/Scripts/ParticlesManagerScript.gd" id="1_bhb70"] [sub_resource type="Curve" id="Curve_nv6qg"] _data = [Vector2(0, 1), 0.0, 0.0, 0, 0, Vector2(0.749049, 1), 0.0, 0.0, 0, 0, Vector2(1, 0.0173228), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_8cnkk"] curve = SubResource("Curve_nv6qg") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_kdux6"] particle_flag_align_y = true spread = 180.0 initial_velocity_min = 12.0 initial_velocity_max = 16.0 scale_min = 1.5 scale_max = 3.0 scale_curve = SubResource("CurveTexture_8cnkk") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_7gqp1"] albedo_color = Color(1, 0.392157, 0, 1) emission_enabled = true emission = Color(1, 0.392157, 0, 1) emission_energy_multiplier = 2.0 [sub_resource type="CylinderMesh" id="CylinderMesh_sot0i"] material = SubResource("StandardMaterial3D_7gqp1") top_radius = 0.1 bottom_radius = 0.0 [sub_resource type="Curve" id="Curve_1a0od"] _data = [Vector2(0.00760456, 0), 0.0, 0.0, 0, 0, Vector2(0.669202, 0.559843), 0.0, 0.0, 0, 0, Vector2(0.988593, 0), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_rjx40"] curve = SubResource("Curve_1a0od") [sub_resource type="Curve" id="Curve_repro"] _data = [Vector2(0, 0.0173228), 0.0, 0.0, 0, 0, Vector2(0.262357, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_v1u6g"] curve = SubResource("Curve_repro") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_utvry"] emission_shape = 1 emission_sphere_radius = 1.0 direction = Vector3(1, -1, 0) initial_velocity_min = 1.0 initial_velocity_max = 2.0 gravity = Vector3(0, 5, 0) scale_min = 1.5 scale_max = 3.0 scale_curve = SubResource("CurveTexture_v1u6g") color = Color(0.509286, 0.509286, 0.509286, 1) alpha_curve = SubResource("CurveTexture_rjx40") [sub_resource type="StandardMaterial3D" id="StandardMaterial3D_0hccp"] transparency = 1 vertex_color_use_as_albedo = true [sub_resource type="SphereMesh" id="SphereMesh_aq7t0"] material = SubResource("StandardMaterial3D_0hccp") radial_segments = 8 rings = 4 [sub_resource type="Gradient" id="Gradient_bbxys"] colors = PackedColorArray(1, 0.705882, 0, 1, 1, 0, 0, 1) [sub_resource type="GradientTexture1D" id="GradientTexture1D_42ouf"] gradient = SubResource("Gradient_bbxys") [sub_resource type="Curve" id="Curve_kenu7"] _limits = [0.0, 2.0, 0.0, 1.0] _data = [Vector2(0.026616, 2), 0.0, 0.0, 0, 0, Vector2(1, 1.09921), 0.0, 0.0, 0, 0] point_count = 2 [sub_resource type="CurveTexture" id="CurveTexture_mla43"] curve = SubResource("Curve_kenu7") [sub_resource type="Curve" id="Curve_erwrm"] _data = [Vector2(0, 0.0173228), 0.0, 0.0, 0, 0, Vector2(0.262357, 1), 0.0, 0.0, 0, 0, Vector2(1, 0), 0.0, 0.0, 0, 0] point_count = 3 [sub_resource type="CurveTexture" id="CurveTexture_siehq"] curve = SubResource("Curve_erwrm") [sub_resource type="ParticleProcessMaterial" id="ParticleProcessMaterial_bqul1"] emission_shape = 1 emission_sphere_radius = 1.0 direction = Vector3(1, -1, 0) spread = 90.0 initial_velocity_min = 2.0 initial_velocity_max = 4.0 gravity = Vector3(0, 5, 0) scale_min = 1.5 scale_max = 3.0 scale_curve = SubResource("CurveTexture_siehq") color = Color(1, 0.705882, 0, 1) color_ramp = SubResource("GradientTexture1D_42ouf") emission_curve = SubResource("CurveTexture_mla43") [node name="ParticlesManager" type="Node3D" unique_id=749623256] script = ExtResource("1_bhb70") [node name="DebrisParticles" type="GPUParticles3D" parent="." unique_id=1324355635] emitting = false amount = 48 lifetime = 0.5 one_shot = true explosiveness = 1.0 process_material = SubResource("ParticleProcessMaterial_kdux6") draw_pass_1 = SubResource("CylinderMesh_sot0i") [node name="SmokeParticles" type="GPUParticles3D" parent="." unique_id=1574451551] emitting = false amount = 24 lifetime = 2.0 one_shot = true explosiveness = 1.0 process_material = SubResource("ParticleProcessMaterial_utvry") draw_pass_1 = SubResource("SphereMesh_aq7t0") [node name="FireParticles" type="GPUParticles3D" parent="." unique_id=1734365575] emitting = false amount = 24 one_shot = true explosiveness = 1.0 process_material = SubResource("ParticleProcessMaterial_bqul1") draw_pass_1 = SubResource("SphereMesh_aq7t0")